State of Decay 2: Juggernaut Edition Steam key art
State of Decay 2: Juggernaut Edition cover art

Steam revenue analysis

State of Decay 2: Juggernaut Edition Steam Revenue & Sales Estimates

Undead Labs · Xbox Game Studios

$31MEst. Gross Revenue

1,881,480 estimated sales, 83% positive reviews, and $22,769,203.90 potentially retained by the developer after Steam's platform fees.

Action83% Positive$29.99

Revenue Overview

$31M

Gross Revenue

$22.8M

Developer Revenue

1,881,480

Est. Copies Sold

$5.2M

Revenue / Year (avg. 6 yr)

$20.7MLow estimate
$31MBest estimate
$62.1MHigh estimate

How the revenue splits

Gross Revenue
$31,025,605
Steam Platform Fee(26.6%)
−$8,256,401
Developer Revenue
$22,769,204

Developer vs. Steam

Developer: 73.4%($22,769,204)Steam: 26.6%($8,256,401)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$5,256,401
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

83%positive
62,716Total Reviews
52,054positive (83%)
10,662negative (17%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    62,716 reviews and a 83% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For State of Decay 2: Juggernaut Edition, we use a midpoint multiplier of ×30 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $16 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 26.6%. That turns an estimated $31,025,605 in gross revenue into roughly $22,769,204 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$16.49

List price $29.99

Boxleiter multiplier

×30

Range ×20–×60

Effective Steam fee

26.6%

Tiered 30 / 25 / 20%

Revenue estimates for State of Decay 2: Juggernaut Edition use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x30 and a calibrated average sale price of $16 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $31,025,605

To developer

$22,769,204

To developer: 73.4%

$22,769,204

Platform fee: 26.6%

$8,256,401

Epic Games Store

Gross revenue baseline: $31,025,605

To developer

$27,422,533

To developer: 88.4%

$27,422,533

Platform fee: 11.6%

$3,603,073

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.6%.

GOG

Gross revenue baseline: $31,025,605

To developer

$21,717,924

To developer: 70.0%

$21,717,924

Platform fee: 30.0%

$9,307,682

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 14% by revenue in Action
14%

Top 14% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

State of Decay 2: Juggernaut Edition ranks in the top 14% of 2141 tracked action top-sellers, with estimated revenue 5× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

37.5h avg13h median

37.5h

Average Playtime

13h

Median Playtime

5.9h

Recent Activity (2 Weeks)

A median playtime of 13h and average of 37.5h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity16% still active

Game Details

Dataset updated: April 18, 2026

DeveloperUndead Labs
PublisherXbox Game Studios
Release DateMarch 12, 2020
Years on Market6 years
Current Price$29.99
Calibrated Avg. Selling Price$16.49
GenreAction
Peak Players1,281
SteamSpy Owners2,000,000 .. 5,000,000

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Frequently Asked Questions

How much has State of Decay 2: Juggernaut Edition earned on Steam?

Based on our analysis using the Boxleiter method, we estimate State of Decay 2: Juggernaut Edition's total gross revenue on Steam at approximately $31,025,605.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $20,683,737
  • Calibrated midpoint (x30): $31,025,605
  • Optimistic estimate (x60): $62,051,210

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has State of Decay 2: Juggernaut Edition sold on Steam?

With 62,716 Steam reviews and a 83% positive rating, we estimate State of Decay 2: Juggernaut Edition has sold between 1,254,320 and 3,762,960 copies, with a best estimate of 1,881,480.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x30 that adjusts for the title's age, price tier, genre, and review profile.

How much does Undead Labs earn from State of Decay 2: Juggernaut Edition?

After Steam's tiered platform fee of effectively 26.6%, Undead Labs keeps an estimated $22,769,204 from State of Decay 2: Juggernaut Edition's gross revenue of $31,025,605.

Here's the breakdown:

  • Gross Revenue: $31,025,605
  • Steam's Fee (26.6%): -$8,256,401
  • Developer Revenue: $22,769,204

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from State of Decay 2: Juggernaut Edition?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For State of Decay 2: Juggernaut Edition, with an estimated gross revenue of $31,025,605, this results in an effective rate of 26.6%. Steam keeps approximately $8,256,401 and Undead Labs receives $22,769,204.

How accurate are these revenue estimates for State of Decay 2: Juggernaut Edition?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($20,683,737 to $62,051,210) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x30) and a calibrated ASP of $16.

What would State of Decay 2: Juggernaut Edition earn on Epic Games Store instead?

If State of Decay 2: Juggernaut Edition generated the same gross revenue on the Epic Games Store, Undead Labs would keep approximately $27,422,533 - that's $4,653,329 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $3,603,073. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $21,717,924.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in State of Decay 2: Juggernaut Edition?

According to SteamSpy data, players spend an average of 37.5 hours in State of Decay 2: Juggernaut Edition, with a median playtime of 13 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.