State of Decay: YOSE Steam key art
State of Decay: YOSE cover art

Steam revenue analysis

State of Decay: YOSE Steam Revenue & Sales Estimates

Undead Labs · Xbox Game Studios

$6.4MEst. Gross Revenue

345,044 estimated sales, 82% positive reviews, and $4,490,057.57 potentially retained by the developer after Steam's platform fees.

Action82% Positive$19.99

Revenue Overview

$6.4M

Gross Revenue

$4.5M

Developer Revenue

345,044

Est. Copies Sold

$6.4M

Revenue / Year (avg. 1 yr)

$4.6MLow estimate
$6.4MBest estimate
$13.7MHigh estimate

How the revenue splits

Gross Revenue
$6,414,368
Steam Platform Fee(30.0%)
−$1,924,310
Developer Revenue
$4,490,058

Developer vs. Steam

Developer: 70.0%($4,490,058)Steam: 30.0%($1,924,310)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,924,310
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

82%positive
12,323Total Reviews
10,105positive (82%)
2,218negative (18%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    12,323 reviews and a 82% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For State of Decay: YOSE, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $6,414,368 in gross revenue into roughly $4,490,058 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $19.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for State of Decay: YOSE use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $6,414,368

To developer

$4,490,058

To developer: 70.0%

$4,490,058

Platform fee: 30.0%

$1,924,310

Epic Games Store

Gross revenue baseline: $6,414,368

To developer

$5,764,644

To developer: 89.9%

$5,764,644

Platform fee: 10.1%

$649,724

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.1%.

GOG

Gross revenue baseline: $6,414,368

To developer

$4,490,058

To developer: 70.0%

$4,490,058

Platform fee: 30.0%

$1,924,310

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 48% by revenue in Action
48%

Top 48% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

State of Decay: YOSE ranks in the top 48% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

9.3h avg3.5h median

9.3h

Average Playtime

3.5h

Median Playtime

0.3h

Recent Activity (2 Weeks)

A median playtime of 3.5h and average of 9.3h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity3% still active

Game Details

Dataset updated: April 18, 2026

DeveloperUndead Labs
PublisherXbox Game Studios
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players96
SteamSpy Owners1,000,000 .. 2,000,000

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has State of Decay: YOSE earned on Steam?

Based on our analysis using the Boxleiter method, we estimate State of Decay: YOSE's total gross revenue on Steam at approximately $6,414,368.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $4,581,691
  • Calibrated midpoint (x28): $6,414,368
  • Optimistic estimate (x60): $13,745,074

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has State of Decay: YOSE sold on Steam?

With 12,323 Steam reviews and a 82% positive rating, we estimate State of Decay: YOSE has sold between 246,460 and 739,380 copies, with a best estimate of 345,044.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Undead Labs earn from State of Decay: YOSE?

After Steam's tiered platform fee of effectively 30.0%, Undead Labs keeps an estimated $4,490,058 from State of Decay: YOSE's gross revenue of $6,414,368.

Here's the breakdown:

  • Gross Revenue: $6,414,368
  • Steam's Fee (30.0%): -$1,924,310
  • Developer Revenue: $4,490,058

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from State of Decay: YOSE?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For State of Decay: YOSE, with an estimated gross revenue of $6,414,368, this results in an effective rate of 30.0%. Steam keeps approximately $1,924,310 and Undead Labs receives $4,490,058.

How accurate are these revenue estimates for State of Decay: YOSE?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($4,581,691 to $13,745,074) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $19.

What would State of Decay: YOSE earn on Epic Games Store instead?

If State of Decay: YOSE generated the same gross revenue on the Epic Games Store, Undead Labs would keep approximately $5,764,644 - that's $1,274,586 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $649,724. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $4,490,058.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in State of Decay: YOSE?

According to SteamSpy data, players spend an average of 9.3 hours in State of Decay: YOSE, with a median playtime of 3.5 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.