Worms Ultimate Mayhem Steam key art
Worms Ultimate Mayhem cover art

Steam revenue analysis

Worms Ultimate Mayhem Steam Revenue & Sales Estimates

Team17 Digital Ltd

$2.3MEst. Gross Revenue

169,302 estimated sales, 89% positive reviews, and $1,616,495.50 potentially retained by the developer after Steam's platform fees.

Action89% Positive$14.99

Revenue Overview

$2.3M

Gross Revenue

$1.6M

Developer Revenue

169,302

Est. Copies Sold

$2.3M

Revenue / Year (avg. 1 yr)

$1.6MLow estimate
$2.3MBest estimate
$4.8MHigh estimate

How the revenue splits

Gross Revenue
$2,309,279
Steam Platform Fee(30.0%)
−$692,784
Developer Revenue
$1,616,496

Developer vs. Steam

Developer: 70.0%($1,616,496)Steam: 30.0%($692,784)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$692,784
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

89%positive
5,838Total Reviews
5,196positive (89%)
642negative (11%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    5,838 reviews and a 89% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Worms Ultimate Mayhem, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $15, we estimate a realized average sale price of $14 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $2,309,279 in gross revenue into roughly $1,616,496 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$13.64

List price $14.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Worms Ultimate Mayhem use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $14 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $2,309,279

To developer

$1,616,496

To developer: 70.0%

$1,616,496

Platform fee: 30.0%

$692,784

Epic Games Store

Gross revenue baseline: $2,309,279

To developer

$2,152,166

To developer: 93.2%

$2,152,166

Platform fee: 6.8%

$157,114

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 6.8%.

GOG

Gross revenue baseline: $2,309,279

To developer

$1,616,496

To developer: 70.0%

$1,616,496

Platform fee: 30.0%

$692,784

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 83% by revenue in Action
83%

Top 83% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Worms Ultimate Mayhem ranks in the top 83% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

4.1h avg1.9h median

4.1h

Average Playtime

1.9h

Median Playtime

1.1h

Recent Activity (2 Weeks)

A median playtime of 1.9h and average of 4.1h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity27% still active

Game Details

Dataset updated: April 18, 2026

DeveloperTeam17 Digital Ltd
PublisherTeam17 Digital Ltd
Release Date
Years on Market1 year
Current Price$14.99
Calibrated Avg. Selling Price$13.64
GenreAction
Peak Players23
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Worms Ultimate Mayhem earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Worms Ultimate Mayhem's total gross revenue on Steam at approximately $2,309,279.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,592,606
  • Calibrated midpoint (x29): $2,309,279
  • Optimistic estimate (x60): $4,777,819

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Worms Ultimate Mayhem sold on Steam?

With 5,838 Steam reviews and a 89% positive rating, we estimate Worms Ultimate Mayhem has sold between 116,760 and 350,280 copies, with a best estimate of 169,302.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Team17 Digital Ltd earn from Worms Ultimate Mayhem?

After Steam's tiered platform fee of effectively 30.0%, Team17 Digital Ltd keeps an estimated $1,616,496 from Worms Ultimate Mayhem's gross revenue of $2,309,279.

Here's the breakdown:

  • Gross Revenue: $2,309,279
  • Steam's Fee (30.0%): -$692,784
  • Developer Revenue: $1,616,496

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Worms Ultimate Mayhem?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Worms Ultimate Mayhem, with an estimated gross revenue of $2,309,279, this results in an effective rate of 30.0%. Steam keeps approximately $692,784 and Team17 Digital Ltd receives $1,616,496.

How accurate are these revenue estimates for Worms Ultimate Mayhem?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,592,606 to $4,777,819) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $14.

What would Worms Ultimate Mayhem earn on Epic Games Store instead?

If Worms Ultimate Mayhem generated the same gross revenue on the Epic Games Store, Team17 Digital Ltd would keep approximately $2,152,166 - that's $535,670 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $157,114. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,616,496.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Worms Ultimate Mayhem?

According to SteamSpy data, players spend an average of 4.1 hours in Worms Ultimate Mayhem, with a median playtime of 1.9 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.