Worms Revolution Steam key art
Worms Revolution cover art

Steam revenue analysis

Worms Revolution Steam Revenue & Sales Estimates

Team17 Digital Ltd

$2.5MEst. Gross Revenue

342,108 estimated sales, 87% positive reviews, and $1,760,145.66 potentially retained by the developer after Steam's platform fees.

Strategy87% Positive$14.99

Revenue Overview

$2.5M

Gross Revenue

$1.8M

Developer Revenue

342,108

Est. Copies Sold

$179.6K

Revenue / Year (avg. 14 yr)

$1.3MLow estimate
$2.5MBest estimate
$3.9MHigh estimate

How the revenue splits

Gross Revenue
$2,514,494
Steam Platform Fee(30.0%)
−$754,348
Developer Revenue
$1,760,146

Developer vs. Steam

Developer: 70.0%($1,760,146)Steam: 30.0%($754,348)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$754,348
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

87%positive
8,772Total Reviews
7,632positive (87%)
1,140negative (13%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,772 reviews and a 87% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Worms Revolution, we use a midpoint multiplier of ×39 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $15, we estimate a realized average sale price of $7 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $2,514,494 in gross revenue into roughly $1,760,146 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$7.35

List price $14.99

Boxleiter multiplier

×39

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Worms Revolution use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x39 and a calibrated average sale price of $7 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $2,514,494

To developer

$1,760,146

To developer: 70.0%

$1,760,146

Platform fee: 30.0%

$754,348

Epic Games Store

Gross revenue baseline: $2,514,494

To developer

$2,332,755

To developer: 92.8%

$2,332,755

Platform fee: 7.2%

$181,739

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 7.2%.

GOG

Gross revenue baseline: $2,514,494

To developer

$1,760,146

To developer: 70.0%

$1,760,146

Platform fee: 30.0%

$754,348

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 93% by revenue in Strategy
93%

Top 93% of Strategy games

by estimated revenue

0%◆ Median100%

28

Top Games Tracked

$11.6M

Median (tracked top games)

$32.7M

Mean (tracked top games)

Worms Revolution ranks in the top 93% of 28 tracked strategy top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

8.6h avg3.4h median

8.6h

Average Playtime

3.4h

Median Playtime

1.9h

Recent Activity (2 Weeks)

A median playtime of 3.4h and average of 8.6h suggest a dedicated core community playing this strategy game well beyond the typical player.

Current Activity22% still active

Game Details

Dataset updated: April 18, 2026

DeveloperTeam17 Digital Ltd
PublisherTeam17 Digital Ltd
Release DateOctober 9, 2012
Years on Market14 years
Current Price$14.99
Calibrated Avg. Selling Price$7.35
GenreStrategy
Peak Players23
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Worms Revolution earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Worms Revolution's total gross revenue on Steam at approximately $2,514,494.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,289,484
  • Calibrated midpoint (x39): $2,514,494
  • Optimistic estimate (x60): $3,868,452

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Worms Revolution sold on Steam?

With 8,772 Steam reviews and a 87% positive rating, we estimate Worms Revolution has sold between 175,440 and 526,320 copies, with a best estimate of 342,108.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x39 that adjusts for the title's age, price tier, genre, and review profile.

How much does Team17 Digital Ltd earn from Worms Revolution?

After Steam's tiered platform fee of effectively 30.0%, Team17 Digital Ltd keeps an estimated $1,760,146 from Worms Revolution's gross revenue of $2,514,494.

Here's the breakdown:

  • Gross Revenue: $2,514,494
  • Steam's Fee (30.0%): -$754,348
  • Developer Revenue: $1,760,146

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Worms Revolution?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Worms Revolution, with an estimated gross revenue of $2,514,494, this results in an effective rate of 30.0%. Steam keeps approximately $754,348 and Team17 Digital Ltd receives $1,760,146.

How accurate are these revenue estimates for Worms Revolution?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,289,484 to $3,868,452) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x39) and a calibrated ASP of $7.

What would Worms Revolution earn on Epic Games Store instead?

If Worms Revolution generated the same gross revenue on the Epic Games Store, Team17 Digital Ltd would keep approximately $2,332,755 - that's $572,609 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $181,739. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,760,146.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Worms Revolution?

According to SteamSpy data, players spend an average of 8.6 hours in Worms Revolution, with a median playtime of 3.4 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.