Ultimate Fishing Simulator® Steam key art
Ultimate Fishing Simulator® cover art

Steam revenue analysis

Ultimate Fishing Simulator® Steam Revenue & Sales Estimates

Pancake Games · Ultimate Games S.A.

$3.2MEst. Gross Revenue

273,595 estimated sales, 90% positive reviews, and $2,219,676.24 potentially retained by the developer after Steam's platform fees.

Casual90% Positive$19.99

Revenue Overview

$3.2M

Gross Revenue

$2.2M

Developer Revenue

273,595

Est. Copies Sold

$396.4K

Revenue / Year (avg. 8 yr)

$1.8MLow estimate
$3.2MBest estimate
$5.4MHigh estimate

How the revenue splits

Gross Revenue
$3,170,966
Steam Platform Fee(30.0%)
−$951,290
Developer Revenue
$2,219,676

Developer vs. Steam

Developer: 70.0%($2,219,676)Steam: 30.0%($951,290)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$951,290
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

90%positive
7,817Total Reviews
7,035positive (90%)
782negative (10%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    7,817 reviews and a 90% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Ultimate Fishing Simulator®, we use a midpoint multiplier of ×35 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $12 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,170,966 in gross revenue into roughly $2,219,676 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$11.59

List price $19.99

Boxleiter multiplier

×35

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Ultimate Fishing Simulator® use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x35 and a calibrated average sale price of $12 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,170,966

To developer

$2,219,676

To developer: 70.0%

$2,219,676

Platform fee: 30.0%

$951,290

Epic Games Store

Gross revenue baseline: $3,170,966

To developer

$2,910,450

To developer: 91.8%

$2,910,450

Platform fee: 8.2%

$260,516

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.2%.

GOG

Gross revenue baseline: $3,170,966

To developer

$2,219,676

To developer: 70.0%

$2,219,676

Platform fee: 30.0%

$951,290

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 66% by revenue in Casual
66%

Top 66% of Casual games

by estimated revenue

0%◆ Median100%

38

Top Games Tracked

$5.1M

Median (tracked top games)

$19.1M

Mean (tracked top games)

Ultimate Fishing Simulator® ranks in the top 66% of 38 tracked casual top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

9.7h avg3.2h median

9.7h

Average Playtime

3.2h

Median Playtime

A median playtime of 3.2h and average of 9.7h suggest a dedicated core community playing this casual game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperPancake Games
PublisherUltimate Games S.A.
Release DateAugust 29, 2018
Years on Market8 years
Current Price$19.99
Calibrated Avg. Selling Price$11.59
GenreCasual
Peak Players37
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Ultimate Fishing Simulator® earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Ultimate Fishing Simulator®'s total gross revenue on Steam at approximately $3,170,966.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,811,981
  • Calibrated midpoint (x35): $3,170,966
  • Optimistic estimate (x60): $5,435,942

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Ultimate Fishing Simulator® sold on Steam?

With 7,817 Steam reviews and a 90% positive rating, we estimate Ultimate Fishing Simulator® has sold between 156,340 and 469,020 copies, with a best estimate of 273,595.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x35 that adjusts for the title's age, price tier, genre, and review profile.

How much does Pancake Games earn from Ultimate Fishing Simulator®?

After Steam's tiered platform fee of effectively 30.0%, Pancake Games keeps an estimated $2,219,676 from Ultimate Fishing Simulator®'s gross revenue of $3,170,966.

Here's the breakdown:

  • Gross Revenue: $3,170,966
  • Steam's Fee (30.0%): -$951,290
  • Developer Revenue: $2,219,676

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Ultimate Fishing Simulator®?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Ultimate Fishing Simulator®, with an estimated gross revenue of $3,170,966, this results in an effective rate of 30.0%. Steam keeps approximately $951,290 and Pancake Games receives $2,219,676.

How accurate are these revenue estimates for Ultimate Fishing Simulator®?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,811,981 to $5,435,942) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x35) and a calibrated ASP of $12.

What would Ultimate Fishing Simulator® earn on Epic Games Store instead?

If Ultimate Fishing Simulator® generated the same gross revenue on the Epic Games Store, Pancake Games would keep approximately $2,910,450 - that's $690,774 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $260,516. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,219,676.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Ultimate Fishing Simulator®?

According to SteamSpy data, players spend an average of 9.7 hours in Ultimate Fishing Simulator®, with a median playtime of 3.2 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.