(the) Gnorp Apologue Steam key art
(the) Gnorp Apologue cover art

Steam revenue analysis

(the) Gnorp Apologue Steam Revenue & Sales Estimates

Myco · (Myco)

$1.6MEst. Gross Revenue

301,291 estimated sales, 96% positive reviews, and $1,119,898.65 potentially retained by the developer after Steam's platform fees.

Casual96% Positive$6.99

Revenue Overview

$1.6M

Gross Revenue

$1.1M

Developer Revenue

301,291

Est. Copies Sold

$533.3K

Revenue / Year (avg. 3 yr)

$864.8KLow estimate
$1.6MBest estimate
$2.6MHigh estimate

How the revenue splits

Gross Revenue
$1,599,855
Steam Platform Fee(30.0%)
−$479,957
Developer Revenue
$1,119,899

Developer vs. Steam

Developer: 70.0%($1,119,899)Steam: 30.0%($479,957)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$479,957
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

96%positive
8,143Total Reviews
7,817positive (96%)
326negative (4%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,143 reviews and a 96% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For (the) Gnorp Apologue, we use a midpoint multiplier of ×37 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $7, we estimate a realized average sale price of $5 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $1,599,855 in gross revenue into roughly $1,119,899 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$5.31

List price $6.99

Boxleiter multiplier

×37

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for (the) Gnorp Apologue use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x37 and a calibrated average sale price of $5 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $1,599,855

To developer

$1,119,899

To developer: 70.0%

$1,119,899

Platform fee: 30.0%

$479,957

Epic Games Store

Gross revenue baseline: $1,599,855

To developer

$1,527,873

To developer: 95.5%

$1,527,873

Platform fee: 4.5%

$71,983

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 4.5%.

GOG

Gross revenue baseline: $1,599,855

To developer

$1,119,899

To developer: 70.0%

$1,119,899

Platform fee: 30.0%

$479,957

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 79% by revenue in Casual
79%

Top 79% of Casual games

by estimated revenue

0%◆ Median100%

38

Top Games Tracked

$5.1M

Median (tracked top games)

$19.1M

Mean (tracked top games)

(the) Gnorp Apologue ranks in the top 79% of 38 tracked casual top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

31.7h avg17.3h median

31.7h

Average Playtime

17.3h

Median Playtime

2h

Recent Activity (2 Weeks)

(the) Gnorp Apologue keeps players engaged for an average of 31.7 hours – solid engagement for a casual game.

Current Activity6% still active

Game Details

Dataset updated: April 18, 2026

DeveloperMyco
Publisher(Myco)
Release DateDecember 13, 2023
Years on Market3 years
Current Price$6.99
Calibrated Avg. Selling Price$5.31
GenreCasual
Peak Players289
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has (the) Gnorp Apologue earned on Steam?

Based on our analysis using the Boxleiter method, we estimate (the) Gnorp Apologue's total gross revenue on Steam at approximately $1,599,855.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $864,787
  • Calibrated midpoint (x37): $1,599,855
  • Optimistic estimate (x60): $2,594,360

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has (the) Gnorp Apologue sold on Steam?

With 8,143 Steam reviews and a 96% positive rating, we estimate (the) Gnorp Apologue has sold between 162,860 and 488,580 copies, with a best estimate of 301,291.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x37 that adjusts for the title's age, price tier, genre, and review profile.

How much does Myco earn from (the) Gnorp Apologue?

After Steam's tiered platform fee of effectively 30.0%, Myco keeps an estimated $1,119,899 from (the) Gnorp Apologue's gross revenue of $1,599,855.

Here's the breakdown:

  • Gross Revenue: $1,599,855
  • Steam's Fee (30.0%): -$479,957
  • Developer Revenue: $1,119,899

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from (the) Gnorp Apologue?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For (the) Gnorp Apologue, with an estimated gross revenue of $1,599,855, this results in an effective rate of 30.0%. Steam keeps approximately $479,957 and Myco receives $1,119,899.

How accurate are these revenue estimates for (the) Gnorp Apologue?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($864,787 to $2,594,360) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x37) and a calibrated ASP of $5.

What would (the) Gnorp Apologue earn on Epic Games Store instead?

If (the) Gnorp Apologue generated the same gross revenue on the Epic Games Store, Myco would keep approximately $1,527,873 - that's $407,974 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $71,983. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,119,899.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in (the) Gnorp Apologue?

According to SteamSpy data, players spend an average of 31.7 hours in (the) Gnorp Apologue, with a median playtime of 17.3 hours. This indicates solid player engagement.