Thief Steam key art
Thief cover art

Steam revenue analysis

Thief Steam Revenue & Sales Estimates

Eidos-Montréal, Feral Interactive (Mac) · Eidos Interactive Corp., Feral Interactive (Mac)

$12.1MEst. Gross Revenue

651,364 estimated sales, 75% positive reviews, and $8,581,642.57 potentially retained by the developer after Steam's platform fees.

Action75% Positive$19.99MC 70

Revenue Overview

$12.1M

Gross Revenue

$8.6M

Developer Revenue

651,364

Est. Copies Sold

$12.1M

Revenue / Year (avg. 1 yr)

$8.6MLow estimate
$12.1MBest estimate
$25.9MHigh estimate

How the revenue splits

Gross Revenue
$12,108,857
Steam Platform Fee(29.1%)
−$3,527,214
Developer Revenue
$8,581,643

Developer vs. Steam

Developer: 70.9%($8,581,643)Steam: 29.1%($3,527,214)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$527,214
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

75%positive
23,263Total Reviews
17,447positive (75%)
5,816negative (25%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    23,263 reviews and a 75% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Thief, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 29.1%. That turns an estimated $12,108,857 in gross revenue into roughly $8,581,643 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $19.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

29.1%

Tiered 30 / 25 / 20%

Revenue estimates for Thief use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $12,108,857

To developer

$8,581,643

To developer: 70.9%

$8,581,643

Platform fee: 29.1%

$3,527,214

Epic Games Store

Gross revenue baseline: $12,108,857

To developer

$10,775,794

To developer: 89.0%

$10,775,794

Platform fee: 11.0%

$1,333,063

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.0%.

GOG

Gross revenue baseline: $12,108,857

To developer

$8,476,200

To developer: 70.0%

$8,476,200

Platform fee: 30.0%

$3,632,657

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 30% by revenue in Action
30%

Top 30% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Thief ranks in the top 30% of 2141 tracked action top-sellers, with estimated revenue 2× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

10.1h avg4.1h median

10.1h

Average Playtime

4.1h

Median Playtime

2.3h

Recent Activity (2 Weeks)

A median playtime of 4.1h and average of 10.1h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity23% still active

Game Details

Dataset updated: April 18, 2026

DeveloperEidos-Montréal, Feral Interactive (Mac)
PublisherEidos Interactive Corp., Feral Interactive (Mac)
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players110
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsCustom Volume ControlsAdjustable DifficultyStereo SoundSubtitle OptionsSteam CloudSteam LeaderboardsRemote Play on TVFamily Sharing

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Frequently Asked Questions

How much has Thief earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Thief's total gross revenue on Steam at approximately $12,108,857.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $8,649,183
  • Calibrated midpoint (x28): $12,108,857
  • Optimistic estimate (x60): $25,947,550

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Thief sold on Steam?

With 23,263 Steam reviews and a 75% positive rating, we estimate Thief has sold between 465,260 and 1,395,780 copies, with a best estimate of 651,364.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Eidos-Montréal, Feral Interactive (Mac) earn from Thief?

After Steam's tiered platform fee of effectively 29.1%, Eidos-Montréal, Feral Interactive (Mac) keeps an estimated $8,581,643 from Thief's gross revenue of $12,108,857.

Here's the breakdown:

  • Gross Revenue: $12,108,857
  • Steam's Fee (29.1%): -$3,527,214
  • Developer Revenue: $8,581,643

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Thief?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Thief, with an estimated gross revenue of $12,108,857, this results in an effective rate of 29.1%. Steam keeps approximately $3,527,214 and Eidos-Montréal, Feral Interactive (Mac) receives $8,581,643.

How accurate are these revenue estimates for Thief?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($8,649,183 to $25,947,550) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $19.

What would Thief earn on Epic Games Store instead?

If Thief generated the same gross revenue on the Epic Games Store, Eidos-Montréal, Feral Interactive (Mac) would keep approximately $10,775,794 - that's $2,194,151 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,333,063. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $8,476,200.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Thief?

According to SteamSpy data, players spend an average of 10.1 hours in Thief, with a median playtime of 4.1 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Thief's Metacritic score?

Thief has a Metacritic score of 70/100, which indicates "mixed or average" reviews from critics. The Steam community rates the game 75% positive based on 23,263 user reviews.