The Elder Scrolls IV: Oblivion Remastered Steam key art
The Elder Scrolls IV: Oblivion Remastered cover art

Steam revenue analysis

The Elder Scrolls IV: Oblivion Remastered Steam Revenue & Sales Estimates

Bethesda Game Studios · Bethesda Softworks

$57.1MEst. Gross Revenue

1,313,950 estimated sales, 81% positive reviews, and $42,714,948.40 potentially retained by the developer after Steam's platform fees.

Rpg81% Positive$49.99

Revenue Overview

$57.1M

Gross Revenue

$42.7M

Developer Revenue

1,313,950

Est. Copies Sold

$57.1M

Revenue / Year (avg. 1 yr)

$45.7MLow estimate
$57.1MBest estimate
$137.1MHigh estimate

How the revenue splits

Gross Revenue
$57,143,686
Steam Platform Fee(25.3%)
−$14,428,737
Developer Revenue
$42,714,948

Developer vs. Steam

Developer: 74.8%($42,714,948)Steam: 25.3%($14,428,737)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$1,428,737

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

81%positive
52,558Total Reviews
42,572positive (81%)
9,986negative (19%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    52,558 reviews and a 81% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For The Elder Scrolls IV: Oblivion Remastered, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $50, we estimate a realized average sale price of $43 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 25.3%. That turns an estimated $57,143,686 in gross revenue into roughly $42,714,948 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$43.49

List price $49.99

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

25.3%

Tiered 30 / 25 / 20%

Revenue estimates for The Elder Scrolls IV: Oblivion Remastered use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $43 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $57,143,686

To developer

$42,714,948

To developer: 74.8%

$42,714,948

Platform fee: 25.2%

$14,428,737

Epic Games Store

Gross revenue baseline: $57,143,686

To developer

$50,406,443

To developer: 88.2%

$50,406,443

Platform fee: 11.8%

$6,737,242

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.8%.

GOG

Gross revenue baseline: $57,143,686

To developer

$40,000,580

To developer: 70.0%

$40,000,580

Platform fee: 30.0%

$17,143,106

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 24% by revenue in Rpg
24%

Top 24% of Rpg games

by estimated revenue

0%◆ Median100%

38

Top Games Tracked

$11.5M

Median (tracked top games)

$63M

Mean (tracked top games)

The Elder Scrolls IV: Oblivion Remastered ranks in the top 24% of 38 tracked rpg top-sellers, with estimated revenue 5× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

27.9h avg17h median

27.9h

Average Playtime

17h

Median Playtime

0.9h

Recent Activity (2 Weeks)

The Elder Scrolls IV: Oblivion Remastered keeps players engaged for an average of 27.9 hours – solid engagement for a rpg game.

Current Activity3% still active

Game Details

Dataset updated: April 18, 2026

DeveloperBethesda Game Studios
PublisherBethesda Softworks
Release DateApril 21, 2025
Years on Market1 year
Current Price$49.99
Calibrated Avg. Selling Price$43.49
GenreRpg
Peak Players14,420
SteamSpy Owners2,000,000 .. 5,000,000

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Frequently Asked Questions

How much has The Elder Scrolls IV: Oblivion Remastered earned on Steam?

Based on our analysis using the Boxleiter method, we estimate The Elder Scrolls IV: Oblivion Remastered's total gross revenue on Steam at approximately $57,143,686.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $45,714,948
  • Calibrated midpoint (x25): $57,143,686
  • Optimistic estimate (x60): $137,144,845

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has The Elder Scrolls IV: Oblivion Remastered sold on Steam?

With 52,558 Steam reviews and a 81% positive rating, we estimate The Elder Scrolls IV: Oblivion Remastered has sold between 1,051,160 and 3,153,480 copies, with a best estimate of 1,313,950.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does Bethesda Game Studios earn from The Elder Scrolls IV: Oblivion Remastered?

After Steam's tiered platform fee of effectively 25.3%, Bethesda Game Studios keeps an estimated $42,714,948 from The Elder Scrolls IV: Oblivion Remastered's gross revenue of $57,143,686.

Here's the breakdown:

  • Gross Revenue: $57,143,686
  • Steam's Fee (25.3%): -$14,428,737
  • Developer Revenue: $42,714,948

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from The Elder Scrolls IV: Oblivion Remastered?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For The Elder Scrolls IV: Oblivion Remastered, with an estimated gross revenue of $57,143,686, this results in an effective rate of 25.3%. Steam keeps approximately $14,428,737 and Bethesda Game Studios receives $42,714,948.

How accurate are these revenue estimates for The Elder Scrolls IV: Oblivion Remastered?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($45,714,948 to $137,144,845) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $43.

What would The Elder Scrolls IV: Oblivion Remastered earn on Epic Games Store instead?

If The Elder Scrolls IV: Oblivion Remastered generated the same gross revenue on the Epic Games Store, Bethesda Game Studios would keep approximately $50,406,443 - that's $7,691,495 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $6,737,242. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $40,000,580.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in The Elder Scrolls IV: Oblivion Remastered?

According to SteamSpy data, players spend an average of 27.9 hours in The Elder Scrolls IV: Oblivion Remastered, with a median playtime of 17 hours. This indicates solid player engagement.