Tales of the Black Forest Steam key art
Tales of the Black Forest cover art

Steam revenue analysis

Tales of the Black Forest Steam Revenue & Sales Estimates

拾英工作室 · SakuraGame

$1MEst. Gross Revenue

474,198 estimated sales, 98% positive reviews, and $713,667.99 potentially retained by the developer after Steam's platform fees.

Adventure98% Positive$3.99

Revenue Overview

$1M

Gross Revenue

$713.7K

Developer Revenue

474,198

Est. Copies Sold

$145.6K

Revenue / Year (avg. 7 yr)

$599.7KLow estimate
$1MBest estimate
$1.8MHigh estimate

How the revenue splits

Gross Revenue
$1,019,526
Steam Platform Fee(30.0%)
−$305,858
Developer Revenue
$713,668

Developer vs. Steam

Developer: 70.0%($713,668)Steam: 30.0%($305,858)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$305,858
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

98%positive
13,947Total Reviews
13,668positive (98%)
279negative (2%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    13,947 reviews and a 98% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Tales of the Black Forest, we use a midpoint multiplier of ×34 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $4, we estimate a realized average sale price of $2 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $1,019,526 in gross revenue into roughly $713,668 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$2.15

List price $3.99

Boxleiter multiplier

×34

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Tales of the Black Forest use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x34 and a calibrated average sale price of $2 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $1,019,526

To developer

$713,668

To developer: 70.0%

$713,668

Platform fee: 30.0%

$305,858

Epic Games Store

Gross revenue baseline: $1,019,526

To developer

$1,017,183

To developer: 99.8%

$1,017,183

Platform fee: 0.2%

$2,343

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 0.2%.

GOG

Gross revenue baseline: $1,019,526

To developer

$713,668

To developer: 70.0%

$713,668

Platform fee: 30.0%

$305,858

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 95% by revenue in Adventure
95%

Top 95% of Adventure games

by estimated revenue

0%◆ Median100%

116

Top Games Tracked

$5.8M

Median (tracked top games)

$23.2M

Mean (tracked top games)

Tales of the Black Forest ranks in the top 95% of 116 tracked adventure top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

3.7h avg3.7h median

3.7h

Average Playtime

3.7h

Median Playtime

Tales of the Black Forest keeps players engaged for an average of 3.7 hours – solid engagement for a adventure game.

Game Details

Dataset updated: April 18, 2026

Developer拾英工作室
PublisherSakuraGame
Release DateSeptember 24, 2019
Years on Market7 years
Current Price$3.99
Calibrated Avg. Selling Price$2.15
GenreAdventure
Peak Players27
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Tales of the Black Forest earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Tales of the Black Forest's total gross revenue on Steam at approximately $1,019,526.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $599,721
  • Calibrated midpoint (x34): $1,019,526
  • Optimistic estimate (x60): $1,799,163

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Tales of the Black Forest sold on Steam?

With 13,947 Steam reviews and a 98% positive rating, we estimate Tales of the Black Forest has sold between 278,940 and 836,820 copies, with a best estimate of 474,198.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x34 that adjusts for the title's age, price tier, genre, and review profile.

How much does 拾英工作室 earn from Tales of the Black Forest?

After Steam's tiered platform fee of effectively 30.0%, 拾英工作室 keeps an estimated $713,668 from Tales of the Black Forest's gross revenue of $1,019,526.

Here's the breakdown:

  • Gross Revenue: $1,019,526
  • Steam's Fee (30.0%): -$305,858
  • Developer Revenue: $713,668

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Tales of the Black Forest?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Tales of the Black Forest, with an estimated gross revenue of $1,019,526, this results in an effective rate of 30.0%. Steam keeps approximately $305,858 and 拾英工作室 receives $713,668.

How accurate are these revenue estimates for Tales of the Black Forest?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($599,721 to $1,799,163) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x34) and a calibrated ASP of $2.

What would Tales of the Black Forest earn on Epic Games Store instead?

If Tales of the Black Forest generated the same gross revenue on the Epic Games Store, 拾英工作室 would keep approximately $1,017,183 - that's $303,515 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,343. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $713,668.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Tales of the Black Forest?

According to SteamSpy data, players spend an average of 3.7 hours in Tales of the Black Forest, with a median playtime of 3.7 hours. This indicates solid player engagement.