STEINS;GATE Steam key art
STEINS;GATE cover art

Steam revenue analysis

STEINS;GATE Steam Revenue & Sales Estimates

MAGES. Inc. · Spike Chunsoft Co., Ltd.

$14.7MEst. Gross Revenue

526,950 estimated sales, 97% positive reviews, and $10,522,476.63 potentially retained by the developer after Steam's platform fees.

Action97% Positive$29.99MC 87

Revenue Overview

$14.7M

Gross Revenue

$10.5M

Developer Revenue

526,950

Est. Copies Sold

$14.7M

Revenue / Year (avg. 1 yr)

$11.8MLow estimate
$14.7MBest estimate
$35.3MHigh estimate

How the revenue splits

Gross Revenue
$14,696,636
Steam Platform Fee(28.4%)
−$4,174,159
Developer Revenue
$10,522,477

Developer vs. Steam

Developer: 71.6%($10,522,477)Steam: 28.4%($4,174,159)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$1,174,159
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

97%positive
21,078Total Reviews
20,446positive (97%)
632negative (3%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    21,078 reviews and a 97% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For STEINS;GATE, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $28 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 28.4%. That turns an estimated $14,696,636 in gross revenue into roughly $10,522,477 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$27.89

List price $29.99

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

28.4%

Tiered 30 / 25 / 20%

Revenue estimates for STEINS;GATE use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $28 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $14,696,636

To developer

$10,522,477

To developer: 71.6%

$10,522,477

Platform fee: 28.4%

$4,174,159

Epic Games Store

Gross revenue baseline: $14,696,636

To developer

$13,053,039

To developer: 88.8%

$13,053,039

Platform fee: 11.2%

$1,643,596

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.2%.

GOG

Gross revenue baseline: $14,696,636

To developer

$10,287,645

To developer: 70.0%

$10,287,645

Platform fee: 30.0%

$4,408,991

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 26% by revenue in Action
26%

Top 26% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

STEINS;GATE ranks in the top 26% of 2141 tracked action top-sellers, with estimated revenue 2× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

11.8h avg3.4h median

11.8h

Average Playtime

3.4h

Median Playtime

7.8h

Recent Activity (2 Weeks)

A median playtime of 3.4h and average of 11.8h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity66% still active

Game Details

Dataset updated: April 18, 2026

DeveloperMAGES. Inc.
PublisherSpike Chunsoft Co., Ltd.
Release Date
Years on Market1 year
Current Price$29.99
Calibrated Avg. Selling Price$27.89
GenreAction
Peak Players157
SteamSpy Owners500,000 .. 1,000,000

Features

Single-playerSteam AchievementsSteam Trading CardsPartial Controller SupportSteam CloudRemote Play on PhoneRemote Play on TabletFamily Sharing

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Frequently Asked Questions

How much has STEINS;GATE earned on Steam?

Based on our analysis using the Boxleiter method, we estimate STEINS;GATE's total gross revenue on Steam at approximately $14,696,636.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $11,757,308
  • Calibrated midpoint (x25): $14,696,636
  • Optimistic estimate (x60): $35,271,925

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has STEINS;GATE sold on Steam?

With 21,078 Steam reviews and a 97% positive rating, we estimate STEINS;GATE has sold between 421,560 and 1,264,680 copies, with a best estimate of 526,950.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does MAGES. Inc. earn from STEINS;GATE?

After Steam's tiered platform fee of effectively 28.4%, MAGES. Inc. keeps an estimated $10,522,477 from STEINS;GATE's gross revenue of $14,696,636.

Here's the breakdown:

  • Gross Revenue: $14,696,636
  • Steam's Fee (28.4%): -$4,174,159
  • Developer Revenue: $10,522,477

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from STEINS;GATE?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For STEINS;GATE, with an estimated gross revenue of $14,696,636, this results in an effective rate of 28.4%. Steam keeps approximately $4,174,159 and MAGES. Inc. receives $10,522,477.

How accurate are these revenue estimates for STEINS;GATE?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($11,757,308 to $35,271,925) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $28.

What would STEINS;GATE earn on Epic Games Store instead?

If STEINS;GATE generated the same gross revenue on the Epic Games Store, MAGES. Inc. would keep approximately $13,053,039 - that's $2,530,563 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,643,596. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $10,287,645.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in STEINS;GATE?

According to SteamSpy data, players spend an average of 11.8 hours in STEINS;GATE, with a median playtime of 3.4 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is STEINS;GATE's Metacritic score?

STEINS;GATE has a Metacritic score of 87/100, which is considered "generally favorable" by critics. The Steam community rates the game 97% positive based on 21,078 user reviews.