STAR WARS™: Squadrons Steam key art
STAR WARS™: Squadrons cover art

Steam revenue analysis

STAR WARS™: Squadrons Steam Revenue & Sales Estimates

MOTIVE · Electronic Arts

$22.8MEst. Gross Revenue

838,674 estimated sales, 66% positive reviews, and $16,602,659.55 potentially retained by the developer after Steam's platform fees.

Action66% Positive$39.99MC 79

Revenue Overview

$22.8M

Gross Revenue

$16.6M

Developer Revenue

838,674

Est. Copies Sold

$3.8M

Revenue / Year (avg. 6 yr)

$14.7MLow estimate
$22.8MBest estimate
$44.1MHigh estimate

How the revenue splits

Gross Revenue
$22,803,546
Steam Platform Fee(27.2%)
−$6,200,887
Developer Revenue
$16,602,660

Developer vs. Steam

Developer: 72.8%($16,602,660)Steam: 27.2%($6,200,887)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$3,200,887
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

66%positive
27,054Total Reviews
17,856positive (66%)
9,198negative (34%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    27,054 reviews and a 66% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For STAR WARS™: Squadrons, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $40, we estimate a realized average sale price of $27 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.2%. That turns an estimated $22,803,546 in gross revenue into roughly $16,602,660 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$27.19

List price $39.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

27.2%

Tiered 30 / 25 / 20%

Revenue estimates for STAR WARS™: Squadrons use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $27 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $22,803,546

To developer

$16,602,660

To developer: 72.8%

$16,602,660

Platform fee: 27.2%

$6,200,887

Epic Games Store

Gross revenue baseline: $22,803,546

To developer

$20,187,121

To developer: 88.5%

$20,187,121

Platform fee: 11.5%

$2,616,426

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.5%.

GOG

Gross revenue baseline: $22,803,546

To developer

$15,962,482

To developer: 70.0%

$15,962,482

Platform fee: 30.0%

$6,841,064

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 19% by revenue in Action
19%

Top 19% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

STAR WARS™: Squadrons ranks in the top 19% of 2141 tracked action top-sellers, with estimated revenue 4× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

6.8h avg2.7h median

6.8h

Average Playtime

2.7h

Median Playtime

A median playtime of 2.7h and average of 6.8h suggest a dedicated core community playing this action game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperMOTIVE
PublisherElectronic Arts
Release DateSeptember 30, 2020
Years on Market6 years
Current Price$39.99
Calibrated Avg. Selling Price$27.19
GenreAction
Peak Players79
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerMulti-playerPvPOnline PvPCo-opOnline Co-opSteam AchievementsFull controller supportVR SupportedSteam Trading CardsCamera ComfortChat Speech-to-textAdjustable DifficultyKeyboard Only OptionStereo SoundSurround Sound

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Frequently Asked Questions

How much has STAR WARS™: Squadrons earned on Steam?

Based on our analysis using the Boxleiter method, we estimate STAR WARS™: Squadrons's total gross revenue on Steam at approximately $22,803,546.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $14,711,965
  • Calibrated midpoint (x31): $22,803,546
  • Optimistic estimate (x60): $44,135,896

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has STAR WARS™: Squadrons sold on Steam?

With 27,054 Steam reviews and a 66% positive rating, we estimate STAR WARS™: Squadrons has sold between 541,080 and 1,623,240 copies, with a best estimate of 838,674.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does MOTIVE earn from STAR WARS™: Squadrons?

After Steam's tiered platform fee of effectively 27.2%, MOTIVE keeps an estimated $16,602,660 from STAR WARS™: Squadrons's gross revenue of $22,803,546.

Here's the breakdown:

  • Gross Revenue: $22,803,546
  • Steam's Fee (27.2%): -$6,200,887
  • Developer Revenue: $16,602,660

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from STAR WARS™: Squadrons?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For STAR WARS™: Squadrons, with an estimated gross revenue of $22,803,546, this results in an effective rate of 27.2%. Steam keeps approximately $6,200,887 and MOTIVE receives $16,602,660.

How accurate are these revenue estimates for STAR WARS™: Squadrons?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($14,711,965 to $44,135,896) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $27.

What would STAR WARS™: Squadrons earn on Epic Games Store instead?

If STAR WARS™: Squadrons generated the same gross revenue on the Epic Games Store, MOTIVE would keep approximately $20,187,121 - that's $3,584,461 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,616,426. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $15,962,482.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in STAR WARS™: Squadrons?

According to SteamSpy data, players spend an average of 6.8 hours in STAR WARS™: Squadrons, with a median playtime of 2.7 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is STAR WARS™: Squadrons's Metacritic score?

STAR WARS™: Squadrons has a Metacritic score of 79/100, which is considered "generally favorable" by critics. The Steam community rates the game 66% positive based on 27,054 user reviews.