Spyro Reignited Trilogy Steam key art
Spyro Reignited Trilogy cover art

Steam revenue analysis

Spyro Reignited Trilogy Steam Revenue & Sales Estimates

Toys for Bob, Iron Galaxy Studios · Activision

$19.5MEst. Gross Revenue

512,650 estimated sales, 94% positive reviews, and $14,106,680.13 potentially retained by the developer after Steam's platform fees.

Action94% Positive$39.99

Revenue Overview

$19.5M

Gross Revenue

$14.1M

Developer Revenue

512,650

Est. Copies Sold

$19.5M

Revenue / Year (avg. 1 yr)

$15.6MLow estimate
$19.5MBest estimate
$46.7MHigh estimate

How the revenue splits

Gross Revenue
$19,475,574
Steam Platform Fee(27.6%)
−$5,368,893
Developer Revenue
$14,106,680

Developer vs. Steam

Developer: 72.4%($14,106,680)Steam: 27.6%($5,368,893)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$2,368,893
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
20,506Total Reviews
19,276positive (94%)
1,230negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    20,506 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Spyro Reignited Trilogy, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $40, we estimate a realized average sale price of $38 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.6%. That turns an estimated $19,475,574 in gross revenue into roughly $14,106,680 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$37.99

List price $39.99

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

27.6%

Tiered 30 / 25 / 20%

Revenue estimates for Spyro Reignited Trilogy use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $38 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $19,475,574

To developer

$14,106,680

To developer: 72.4%

$14,106,680

Platform fee: 27.6%

$5,368,893

Epic Games Store

Gross revenue baseline: $19,475,574

To developer

$17,258,505

To developer: 88.6%

$17,258,505

Platform fee: 11.4%

$2,217,069

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.4%.

GOG

Gross revenue baseline: $19,475,574

To developer

$13,632,901

To developer: 70.0%

$13,632,901

Platform fee: 30.0%

$5,842,672

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 21% by revenue in Action
21%

Top 21% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Spyro Reignited Trilogy ranks in the top 21% of 2141 tracked action top-sellers, with estimated revenue 3× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

13.2h avg4.7h median

13.2h

Average Playtime

4.7h

Median Playtime

5.5h

Recent Activity (2 Weeks)

A median playtime of 4.7h and average of 13.2h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity42% still active

Game Details

Dataset updated: April 18, 2026

DeveloperToys for Bob, Iron Galaxy Studios
PublisherActivision
Release Date
Years on Market1 year
Current Price$39.99
Calibrated Avg. Selling Price$37.99
GenreAction
Peak Players351
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on PhoneRemote Play on TabletRemote Play on TVFamily Sharing

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Frequently Asked Questions

How much has Spyro Reignited Trilogy earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Spyro Reignited Trilogy's total gross revenue on Steam at approximately $19,475,574.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $15,580,459
  • Calibrated midpoint (x25): $19,475,574
  • Optimistic estimate (x60): $46,741,376

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Spyro Reignited Trilogy sold on Steam?

With 20,506 Steam reviews and a 94% positive rating, we estimate Spyro Reignited Trilogy has sold between 410,120 and 1,230,360 copies, with a best estimate of 512,650.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does Toys for Bob, Iron Galaxy Studios earn from Spyro Reignited Trilogy?

After Steam's tiered platform fee of effectively 27.6%, Toys for Bob, Iron Galaxy Studios keeps an estimated $14,106,680 from Spyro Reignited Trilogy's gross revenue of $19,475,574.

Here's the breakdown:

  • Gross Revenue: $19,475,574
  • Steam's Fee (27.6%): -$5,368,893
  • Developer Revenue: $14,106,680

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Spyro Reignited Trilogy?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Spyro Reignited Trilogy, with an estimated gross revenue of $19,475,574, this results in an effective rate of 27.6%. Steam keeps approximately $5,368,893 and Toys for Bob, Iron Galaxy Studios receives $14,106,680.

How accurate are these revenue estimates for Spyro Reignited Trilogy?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($15,580,459 to $46,741,376) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $38.

What would Spyro Reignited Trilogy earn on Epic Games Store instead?

If Spyro Reignited Trilogy generated the same gross revenue on the Epic Games Store, Toys for Bob, Iron Galaxy Studios would keep approximately $17,258,505 - that's $3,151,825 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,217,069. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $13,632,901.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Spyro Reignited Trilogy?

According to SteamSpy data, players spend an average of 13.2 hours in Spyro Reignited Trilogy, with a median playtime of 4.7 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.