灵魂筹码 Soul at Stake Steam key art
灵魂筹码 Soul at Stake cover art

Steam revenue analysis

灵魂筹码 Soul at Stake Steam Revenue & Sales Estimates

Chongming Studio

$2.9MEst. Gross Revenue

286,824 estimated sales, 75% positive reviews, and $2,021,822.38 potentially retained by the developer after Steam's platform fees.

Action75% Positive$17.99

Revenue Overview

$2.9M

Gross Revenue

$2M

Developer Revenue

286,824

Est. Copies Sold

$361K

Revenue / Year (avg. 8 yr)

$1.7MLow estimate
$2.9MBest estimate
$5.1MHigh estimate

How the revenue splits

Gross Revenue
$2,888,318
Steam Platform Fee(30.0%)
−$866,495
Developer Revenue
$2,021,822

Developer vs. Steam

Developer: 70.0%($2,021,822)Steam: 30.0%($866,495)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$866,495
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

75%positive
8,436Total Reviews
6,327positive (75%)
2,109negative (25%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,436 reviews and a 75% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For 灵魂筹码 Soul at Stake, we use a midpoint multiplier of ×34 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $18, we estimate a realized average sale price of $10 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $2,888,318 in gross revenue into roughly $2,021,822 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$10.07

List price $17.99

Boxleiter multiplier

×34

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for 灵魂筹码 Soul at Stake use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x34 and a calibrated average sale price of $10 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $2,888,318

To developer

$2,021,822

To developer: 70.0%

$2,021,822

Platform fee: 30.0%

$866,495

Epic Games Store

Gross revenue baseline: $2,888,318

To developer

$2,661,720

To developer: 92.2%

$2,661,720

Platform fee: 7.8%

$226,598

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 7.8%.

GOG

Gross revenue baseline: $2,888,318

To developer

$2,021,822

To developer: 70.0%

$2,021,822

Platform fee: 30.0%

$866,495

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 75% by revenue in Action
75%

Top 75% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

灵魂筹码 Soul at Stake ranks in the top 75% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

41.1h avg6.8h median

41.1h

Average Playtime

6.8h

Median Playtime

A median playtime of 6.8h and average of 41.1h suggest a dedicated core community playing this action game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperChongming Studio
PublisherChongming Studio
Release DateJune 24, 2018
Years on Market8 years
Current Price$17.99
Calibrated Avg. Selling Price$10.07
GenreAction
Peak Players1
SteamSpy Owners500,000 .. 1,000,000

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has 灵魂筹码 Soul at Stake earned on Steam?

Based on our analysis using the Boxleiter method, we estimate 灵魂筹码 Soul at Stake's total gross revenue on Steam at approximately $2,888,318.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,699,010
  • Calibrated midpoint (x34): $2,888,318
  • Optimistic estimate (x60): $5,097,031

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has 灵魂筹码 Soul at Stake sold on Steam?

With 8,436 Steam reviews and a 75% positive rating, we estimate 灵魂筹码 Soul at Stake has sold between 168,720 and 506,160 copies, with a best estimate of 286,824.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x34 that adjusts for the title's age, price tier, genre, and review profile.

How much does Chongming Studio earn from 灵魂筹码 Soul at Stake?

After Steam's tiered platform fee of effectively 30.0%, Chongming Studio keeps an estimated $2,021,822 from 灵魂筹码 Soul at Stake's gross revenue of $2,888,318.

Here's the breakdown:

  • Gross Revenue: $2,888,318
  • Steam's Fee (30.0%): -$866,495
  • Developer Revenue: $2,021,822

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from 灵魂筹码 Soul at Stake?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For 灵魂筹码 Soul at Stake, with an estimated gross revenue of $2,888,318, this results in an effective rate of 30.0%. Steam keeps approximately $866,495 and Chongming Studio receives $2,021,822.

How accurate are these revenue estimates for 灵魂筹码 Soul at Stake?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,699,010 to $5,097,031) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x34) and a calibrated ASP of $10.

What would 灵魂筹码 Soul at Stake earn on Epic Games Store instead?

If 灵魂筹码 Soul at Stake generated the same gross revenue on the Epic Games Store, Chongming Studio would keep approximately $2,661,720 - that's $639,897 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $226,598. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,021,822.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in 灵魂筹码 Soul at Stake?

According to SteamSpy data, players spend an average of 41.1 hours in 灵魂筹码 Soul at Stake, with a median playtime of 6.8 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.