Slay the Spire Steam key art
Slay the Spire cover art

Steam revenue analysis

Slay the Spire Steam Revenue & Sales Estimates

Mega Crit

$77.9MEst. Gross Revenue

5,468,310 estimated sales, 98% positive reviews, and $59,294,987.52 potentially retained by the developer after Steam's platform fees.

Indie98% Positive$24.99MC 89

Revenue Overview

$77.9M

Gross Revenue

$59.3M

Developer Revenue

5,468,310

Est. Copies Sold

$11.1M

Revenue / Year (avg. 7 yr)

$51.9MLow estimate
$77.9MBest estimate
$155.7MHigh estimate

How the revenue splits

Gross Revenue
$77,868,734
Steam Platform Fee(23.9%)
−$18,573,747
Developer Revenue
$59,294,988

Developer vs. Steam

Developer: 76.2%($59,294,988)Steam: 23.9%($18,573,747)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$5,573,747

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

98%positive
182,277Total Reviews
178,631positive (98%)
3,646negative (2%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    182,277 reviews and a 98% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Slay the Spire, we use a midpoint multiplier of ×30 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $25, we estimate a realized average sale price of $14 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 23.9%. That turns an estimated $77,868,734 in gross revenue into roughly $59,294,988 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$14.24

List price $24.99

Boxleiter multiplier

×30

Range ×20–×60

Effective Steam fee

23.9%

Tiered 30 / 25 / 20%

Revenue estimates for Slay the Spire use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x30 and a calibrated average sale price of $14 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $77,868,734

To developer

$59,294,988

To developer: 76.1%

$59,294,988

Platform fee: 23.9%

$18,573,747

Epic Games Store

Gross revenue baseline: $77,868,734

To developer

$68,644,486

To developer: 88.2%

$68,644,486

Platform fee: 11.8%

$9,224,248

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.8%.

GOG

Gross revenue baseline: $77,868,734

To developer

$54,508,114

To developer: 70.0%

$54,508,114

Platform fee: 30.0%

$23,360,620

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 8% by revenue in Indie
8%

Top 8% of Indie games

by estimated revenue

0%◆ Median100%

59

Top Games Tracked

$7.6M

Median (tracked top games)

$27.4M

Mean (tracked top games)

Slay the Spire ranks in the top 8% of 59 tracked indie top-sellers, with estimated revenue 10× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

79.4h avg28.8h median

79.4h

Average Playtime

28.8h

Median Playtime

4.7h

Recent Activity (2 Weeks)

A median playtime of 28.8h and average of 79.4h suggest a dedicated core community playing this indie game well beyond the typical player.

Current Activity6% still active

Game Details

Dataset updated: April 18, 2026

DeveloperMega Crit
PublisherMega Crit
Release DateJanuary 22, 2019
Years on Market7 years
Current Price$24.99
Calibrated Avg. Selling Price$14.24
GenreIndie
Peak Players15,038
SteamSpy Owners5,000,000 .. 10,000,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam WorkshopAdjustable Text SizeCustom Volume ControlsMouse Only OptionPlayable without Timed InputSave AnytimeTouch Only OptionSteam CloudStatsSteam LeaderboardsRemote Play on PhoneRemote Play on TabletRemote Play on TVFamily Sharing

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Frequently Asked Questions

How much has Slay the Spire earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Slay the Spire's total gross revenue on Steam at approximately $77,868,734.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $51,912,490
  • Calibrated midpoint (x30): $77,868,734
  • Optimistic estimate (x60): $155,737,469

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Slay the Spire sold on Steam?

With 182,277 Steam reviews and a 98% positive rating, we estimate Slay the Spire has sold between 3,645,540 and 10,936,620 copies, with a best estimate of 5,468,310.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x30 that adjusts for the title's age, price tier, genre, and review profile.

How much does Mega Crit earn from Slay the Spire?

After Steam's tiered platform fee of effectively 23.9%, Mega Crit keeps an estimated $59,294,988 from Slay the Spire's gross revenue of $77,868,734.

Here's the breakdown:

  • Gross Revenue: $77,868,734
  • Steam's Fee (23.9%): -$18,573,747
  • Developer Revenue: $59,294,988

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Slay the Spire?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Slay the Spire, with an estimated gross revenue of $77,868,734, this results in an effective rate of 23.9%. Steam keeps approximately $18,573,747 and Mega Crit receives $59,294,988.

How accurate are these revenue estimates for Slay the Spire?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($51,912,490 to $155,737,469) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x30) and a calibrated ASP of $14.

What would Slay the Spire earn on Epic Games Store instead?

If Slay the Spire generated the same gross revenue on the Epic Games Store, Mega Crit would keep approximately $68,644,486 - that's $9,349,499 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $9,224,248. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $54,508,114.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Slay the Spire?

According to SteamSpy data, players spend an average of 79.4 hours in Slay the Spire, with a median playtime of 28.8 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Slay the Spire's Metacritic score?

Slay the Spire has a Metacritic score of 89/100, which is considered "generally favorable" by critics. The Steam community rates the game 98% positive based on 182,277 user reviews.