Sid Meier's Civilization: Beyond Earth Steam key art
Sid Meier's Civilization: Beyond Earth cover art

Steam revenue analysis

Sid Meier's Civilization: Beyond Earth Steam Revenue & Sales Estimates

Firaxis Games, Aspyr (Mac), Aspyr (Linux) · 2K, Aspyr (Mac), Aspyr (Linux)

$24.9MEst. Gross Revenue

654,762 estimated sales, 60% positive reviews, and $18,155,806.29 potentially retained by the developer after Steam's platform fees.

Action60% Positive$39.99MC 81

Revenue Overview

$24.9M

Gross Revenue

$18.2M

Developer Revenue

654,762

Est. Copies Sold

$24.9M

Revenue / Year (avg. 1 yr)

$17.2MLow estimate
$24.9MBest estimate
$51.5MHigh estimate

How the revenue splits

Gross Revenue
$24,874,408
Steam Platform Fee(27.0%)
−$6,718,602
Developer Revenue
$18,155,806

Developer vs. Steam

Developer: 73.0%($18,155,806)Steam: 27.0%($6,718,602)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$3,718,602
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

60%positive
22,578Total Reviews
13,547positive (60%)
9,031negative (40%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    22,578 reviews and a 60% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Sid Meier's Civilization: Beyond Earth, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $40, we estimate a realized average sale price of $38 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.0%. That turns an estimated $24,874,408 in gross revenue into roughly $18,155,806 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$37.99

List price $39.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

27.0%

Tiered 30 / 25 / 20%

Revenue estimates for Sid Meier's Civilization: Beyond Earth use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $38 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $24,874,408

To developer

$18,155,806

To developer: 73.0%

$18,155,806

Platform fee: 27.0%

$6,718,602

Epic Games Store

Gross revenue baseline: $24,874,408

To developer

$22,009,479

To developer: 88.5%

$22,009,479

Platform fee: 11.5%

$2,864,929

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.5%.

GOG

Gross revenue baseline: $24,874,408

To developer

$17,412,086

To developer: 70.0%

$17,412,086

Platform fee: 30.0%

$7,462,323

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 17% by revenue in Action
17%

Top 17% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Sid Meier's Civilization: Beyond Earth ranks in the top 17% of 2141 tracked action top-sellers, with estimated revenue 4× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

25.2h avg10.6h median

25.2h

Average Playtime

10.6h

Median Playtime

0.4h

Recent Activity (2 Weeks)

A median playtime of 10.6h and average of 25.2h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity2% still active

Game Details

Dataset updated: June 11, 2026

DeveloperFiraxis Games, Aspyr (Mac), Aspyr (Linux)
Publisher2K, Aspyr (Mac), Aspyr (Linux)
Release Date
Years on Market1 year
Current Price$39.99
Calibrated Avg. Selling Price$37.99
GenreAction
Peak Players268
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerMulti-playerSteam AchievementsSteam Trading CardsSteam WorkshopSteam CloudRemote Play on TabletFamily Sharing

More Interactive Tools

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Frequently Asked Questions

How much has Sid Meier's Civilization: Beyond Earth earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Sid Meier's Civilization: Beyond Earth's total gross revenue on Steam at approximately $24,874,408.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $17,154,764
  • Calibrated midpoint (x29): $24,874,408
  • Optimistic estimate (x60): $51,464,293

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Sid Meier's Civilization: Beyond Earth sold on Steam?

With 22,578 Steam reviews and a 60% positive rating, we estimate Sid Meier's Civilization: Beyond Earth has sold between 451,560 and 1,354,680 copies, with a best estimate of 654,762.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Firaxis Games, Aspyr (Mac), Aspyr (Linux) earn from Sid Meier's Civilization: Beyond Earth?

After Steam's tiered platform fee of effectively 27.0%, Firaxis Games, Aspyr (Mac), Aspyr (Linux) keeps an estimated $18,155,806 from Sid Meier's Civilization: Beyond Earth's gross revenue of $24,874,408.

Here's the breakdown:

  • Gross Revenue: $24,874,408
  • Steam's Fee (27.0%): -$6,718,602
  • Developer Revenue: $18,155,806

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Sid Meier's Civilization: Beyond Earth?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Sid Meier's Civilization: Beyond Earth, with an estimated gross revenue of $24,874,408, this results in an effective rate of 27.0%. Steam keeps approximately $6,718,602 and Firaxis Games, Aspyr (Mac), Aspyr (Linux) receives $18,155,806.

How accurate are these revenue estimates for Sid Meier's Civilization: Beyond Earth?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($17,154,764 to $51,464,293) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $38.

What would Sid Meier's Civilization: Beyond Earth earn on Epic Games Store instead?

If Sid Meier's Civilization: Beyond Earth generated the same gross revenue on the Epic Games Store, Firaxis Games, Aspyr (Mac), Aspyr (Linux) would keep approximately $22,009,479 - that's $3,853,673 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,864,929. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $17,412,086.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Sid Meier's Civilization: Beyond Earth?

According to SteamSpy data, players spend an average of 25.2 hours in Sid Meier's Civilization: Beyond Earth, with a median playtime of 10.6 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Sid Meier's Civilization: Beyond Earth's Metacritic score?

Sid Meier's Civilization: Beyond Earth has a Metacritic score of 81/100, which is considered "generally favorable" by critics. The Steam community rates the game 60% positive based on 22,578 user reviews.