Shadow Gambit: The Cursed Crew Steam key art
Shadow Gambit: The Cursed Crew cover art

Steam revenue analysis

Shadow Gambit: The Cursed Crew Steam Revenue & Sales Estimates

Mimimi Games · Hooded Horse, Mimimi Games

$5.3MEst. Gross Revenue

138,417 estimated sales, 93% positive reviews, and $3,680,923.28 potentially retained by the developer after Steam's platform fees.

Action93% Positive$39.99

Revenue Overview

$5.3M

Gross Revenue

$3.7M

Developer Revenue

138,417

Est. Copies Sold

$5.3M

Revenue / Year (avg. 1 yr)

$3.6MLow estimate
$5.3MBest estimate
$10.9MHigh estimate

How the revenue splits

Gross Revenue
$5,258,462
Steam Platform Fee(30.0%)
−$1,577,539
Developer Revenue
$3,680,923

Developer vs. Steam

Developer: 70.0%($3,680,923)Steam: 30.0%($1,577,539)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,577,539
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

93%positive
4,773Total Reviews
4,439positive (93%)
334negative (7%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    4,773 reviews and a 93% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Shadow Gambit: The Cursed Crew, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $40, we estimate a realized average sale price of $38 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $5,258,462 in gross revenue into roughly $3,680,923 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$37.99

List price $39.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Shadow Gambit: The Cursed Crew use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $38 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $5,258,462

To developer

$3,680,923

To developer: 70.0%

$3,680,923

Platform fee: 30.0%

$1,577,539

Epic Games Store

Gross revenue baseline: $5,258,462

To developer

$4,747,446

To developer: 90.3%

$4,747,446

Platform fee: 9.7%

$511,015

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.7%.

GOG

Gross revenue baseline: $5,258,462

To developer

$3,680,923

To developer: 70.0%

$3,680,923

Platform fee: 30.0%

$1,577,539

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 54% by revenue in Action
54%

Top 54% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Shadow Gambit: The Cursed Crew ranks in the top 54% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

17.9h avg7.2h median

17.9h

Average Playtime

7.2h

Median Playtime

0.2h

Recent Activity (2 Weeks)

A median playtime of 7.2h and average of 17.9h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity1% still active

Game Details

Dataset updated: April 18, 2026

DeveloperMimimi Games
PublisherHooded Horse, Mimimi Games
Release Date
Years on Market1 year
Current Price$39.99
Calibrated Avg. Selling Price$37.99
GenreAction
Peak Players273
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Shadow Gambit: The Cursed Crew earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Shadow Gambit: The Cursed Crew's total gross revenue on Steam at approximately $5,258,462.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $3,626,525
  • Calibrated midpoint (x29): $5,258,462
  • Optimistic estimate (x60): $10,879,576

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Shadow Gambit: The Cursed Crew sold on Steam?

With 4,773 Steam reviews and a 93% positive rating, we estimate Shadow Gambit: The Cursed Crew has sold between 95,460 and 286,380 copies, with a best estimate of 138,417.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Mimimi Games earn from Shadow Gambit: The Cursed Crew?

After Steam's tiered platform fee of effectively 30.0%, Mimimi Games keeps an estimated $3,680,923 from Shadow Gambit: The Cursed Crew's gross revenue of $5,258,462.

Here's the breakdown:

  • Gross Revenue: $5,258,462
  • Steam's Fee (30.0%): -$1,577,539
  • Developer Revenue: $3,680,923

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Shadow Gambit: The Cursed Crew?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Shadow Gambit: The Cursed Crew, with an estimated gross revenue of $5,258,462, this results in an effective rate of 30.0%. Steam keeps approximately $1,577,539 and Mimimi Games receives $3,680,923.

How accurate are these revenue estimates for Shadow Gambit: The Cursed Crew?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($3,626,525 to $10,879,576) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $38.

What would Shadow Gambit: The Cursed Crew earn on Epic Games Store instead?

If Shadow Gambit: The Cursed Crew generated the same gross revenue on the Epic Games Store, Mimimi Games would keep approximately $4,747,446 - that's $1,066,523 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $511,015. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $3,680,923.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Shadow Gambit: The Cursed Crew?

According to SteamSpy data, players spend an average of 17.9 hours in Shadow Gambit: The Cursed Crew, with a median playtime of 7.2 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.