Hypnospace Outlaw Steam key art
Hypnospace Outlaw cover art

Steam revenue analysis

Hypnospace Outlaw Steam Revenue & Sales Estimates

Tendershoot, Michael Lasch, ThatWhichIs Media · No More Robots

$2.6MEst. Gross Revenue

138,649 estimated sales, 97% positive reviews, and $1,843,061.16 potentially retained by the developer after Steam's platform fees.

Action97% Positive$19.99

Revenue Overview

$2.6M

Gross Revenue

$1.8M

Developer Revenue

138,649

Est. Copies Sold

$2.6M

Revenue / Year (avg. 1 yr)

$1.8MLow estimate
$2.6MBest estimate
$5.4MHigh estimate

How the revenue splits

Gross Revenue
$2,632,945
Steam Platform Fee(30.0%)
−$789,883
Developer Revenue
$1,843,061

Developer vs. Steam

Developer: 70.0%($1,843,061)Steam: 30.0%($789,883)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$789,883
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

97%positive
4,781Total Reviews
4,638positive (97%)
143negative (3%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    4,781 reviews and a 97% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Hypnospace Outlaw, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $2,632,945 in gross revenue into roughly $1,843,061 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.99

List price $19.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Hypnospace Outlaw use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $2,632,945

To developer

$1,843,061

To developer: 70.0%

$1,843,061

Platform fee: 30.0%

$789,883

Epic Games Store

Gross revenue baseline: $2,632,945

To developer

$2,436,991

To developer: 92.6%

$2,436,991

Platform fee: 7.4%

$195,953

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 7.4%.

GOG

Gross revenue baseline: $2,632,945

To developer

$1,843,061

To developer: 70.0%

$1,843,061

Platform fee: 30.0%

$789,883

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 79% by revenue in Action
79%

Top 79% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Hypnospace Outlaw ranks in the top 79% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

4.6h avg3.2h median

4.6h

Average Playtime

3.2h

Median Playtime

12h

Recent Activity (2 Weeks)

Hypnospace Outlaw keeps players engaged for an average of 4.6 hours – solid engagement for a action game.

Current Activity100% still active

Game Details

Dataset updated: April 18, 2026

DeveloperTendershoot, Michael Lasch, ThatWhichIs Media
PublisherNo More Robots
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.99
GenreAction
Peak Players22
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Hypnospace Outlaw earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Hypnospace Outlaw's total gross revenue on Steam at approximately $2,632,945.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,815,824
  • Calibrated midpoint (x29): $2,632,945
  • Optimistic estimate (x60): $5,447,471

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Hypnospace Outlaw sold on Steam?

With 4,781 Steam reviews and a 97% positive rating, we estimate Hypnospace Outlaw has sold between 95,620 and 286,860 copies, with a best estimate of 138,649.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Tendershoot, Michael Lasch, ThatWhichIs Media earn from Hypnospace Outlaw?

After Steam's tiered platform fee of effectively 30.0%, Tendershoot, Michael Lasch, ThatWhichIs Media keeps an estimated $1,843,061 from Hypnospace Outlaw's gross revenue of $2,632,945.

Here's the breakdown:

  • Gross Revenue: $2,632,945
  • Steam's Fee (30.0%): -$789,883
  • Developer Revenue: $1,843,061

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Hypnospace Outlaw?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Hypnospace Outlaw, with an estimated gross revenue of $2,632,945, this results in an effective rate of 30.0%. Steam keeps approximately $789,883 and Tendershoot, Michael Lasch, ThatWhichIs Media receives $1,843,061.

How accurate are these revenue estimates for Hypnospace Outlaw?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,815,824 to $5,447,471) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $19.

What would Hypnospace Outlaw earn on Epic Games Store instead?

If Hypnospace Outlaw generated the same gross revenue on the Epic Games Store, Tendershoot, Michael Lasch, ThatWhichIs Media would keep approximately $2,436,991 - that's $593,930 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $195,953. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,843,061.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Hypnospace Outlaw?

According to SteamSpy data, players spend an average of 4.6 hours in Hypnospace Outlaw, with a median playtime of 3.2 hours. This indicates solid player engagement.