Bang-On Balls: Chronicles Steam key art
Bang-On Balls: Chronicles cover art

Steam revenue analysis

Bang-On Balls: Chronicles Steam Revenue & Sales Estimates

Exit Plan Games · Untold Tales, CouchPlay Interactive

$3.3MEst. Gross Revenue

138,359 estimated sales, 96% positive reviews, and $2,299,249.86 potentially retained by the developer after Steam's platform fees.

Action96% Positive$24.99

Revenue Overview

$3.3M

Gross Revenue

$2.3M

Developer Revenue

138,359

Est. Copies Sold

$3.3M

Revenue / Year (avg. 1 yr)

$2.3MLow estimate
$3.3MBest estimate
$6.8MHigh estimate

How the revenue splits

Gross Revenue
$3,284,643
Steam Platform Fee(30.0%)
−$985,393
Developer Revenue
$2,299,250

Developer vs. Steam

Developer: 70.0%($2,299,250)Steam: 30.0%($985,393)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$985,393
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

96%positive
4,771Total Reviews
4,580positive (96%)
191negative (4%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    4,771 reviews and a 96% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Bang-On Balls: Chronicles, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $25, we estimate a realized average sale price of $24 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,284,643 in gross revenue into roughly $2,299,250 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$23.74

List price $24.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Bang-On Balls: Chronicles use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $24 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,284,643

To developer

$2,299,250

To developer: 70.0%

$2,299,250

Platform fee: 30.0%

$985,393

Epic Games Store

Gross revenue baseline: $3,284,643

To developer

$3,010,486

To developer: 91.7%

$3,010,486

Platform fee: 8.3%

$274,157

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.3%.

GOG

Gross revenue baseline: $3,284,643

To developer

$2,299,250

To developer: 70.0%

$2,299,250

Platform fee: 30.0%

$985,393

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 70% by revenue in Action
70%

Top 70% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Bang-On Balls: Chronicles ranks in the top 70% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

4.5h avg4h median

4.5h

Average Playtime

4h

Median Playtime

Bang-On Balls: Chronicles keeps players engaged for an average of 4.5 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperExit Plan Games
PublisherUntold Tales, CouchPlay Interactive
Release Date
Years on Market1 year
Current Price$24.99
Calibrated Avg. Selling Price$23.74
GenreAction
Peak Players17
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Bang-On Balls: Chronicles earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Bang-On Balls: Chronicles's total gross revenue on Steam at approximately $3,284,643.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,265,271
  • Calibrated midpoint (x29): $3,284,643
  • Optimistic estimate (x60): $6,795,812

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Bang-On Balls: Chronicles sold on Steam?

With 4,771 Steam reviews and a 96% positive rating, we estimate Bang-On Balls: Chronicles has sold between 95,420 and 286,260 copies, with a best estimate of 138,359.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Exit Plan Games earn from Bang-On Balls: Chronicles?

After Steam's tiered platform fee of effectively 30.0%, Exit Plan Games keeps an estimated $2,299,250 from Bang-On Balls: Chronicles's gross revenue of $3,284,643.

Here's the breakdown:

  • Gross Revenue: $3,284,643
  • Steam's Fee (30.0%): -$985,393
  • Developer Revenue: $2,299,250

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Bang-On Balls: Chronicles?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Bang-On Balls: Chronicles, with an estimated gross revenue of $3,284,643, this results in an effective rate of 30.0%. Steam keeps approximately $985,393 and Exit Plan Games receives $2,299,250.

How accurate are these revenue estimates for Bang-On Balls: Chronicles?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,265,271 to $6,795,812) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $24.

What would Bang-On Balls: Chronicles earn on Epic Games Store instead?

If Bang-On Balls: Chronicles generated the same gross revenue on the Epic Games Store, Exit Plan Games would keep approximately $3,010,486 - that's $711,236 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $274,157. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,299,250.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Bang-On Balls: Chronicles?

According to SteamSpy data, players spend an average of 4.5 hours in Bang-On Balls: Chronicles, with a median playtime of 4 hours. This indicates solid player engagement.