Settlement Survival Steam key art
Settlement Survival cover art

Steam revenue analysis

Settlement Survival Steam Revenue & Sales Estimates

Gleamer Studio · Team17, Gleamer Studio

$4.1MEst. Gross Revenue

203,840 estimated sales, 87% positive reviews, and $2,852,333.12 potentially retained by the developer after Steam's platform fees.

Action87% Positive$7.30

Revenue Overview

$4.1M

Gross Revenue

$2.9M

Developer Revenue

203,840

Est. Copies Sold

$4.1M

Revenue / Year (avg. 1 yr)

$2.9MLow estimate
$4.1MBest estimate
$8.7MHigh estimate

How the revenue splits

Gross Revenue
$4,074,762
Steam Platform Fee(30.0%)
−$1,222,428
Developer Revenue
$2,852,333

Developer vs. Steam

Developer: 70.0%($2,852,333)Steam: 30.0%($1,222,428)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,222,428
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

87%positive
7,280Total Reviews
6,334positive (87%)
946negative (13%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    7,280 reviews and a 87% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Settlement Survival, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $7, we estimate a realized average sale price of $20 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $4,074,762 in gross revenue into roughly $2,852,333 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$19.99

List price $7.30

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Settlement Survival use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $20 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $4,074,762

To developer

$2,852,333

To developer: 70.0%

$2,852,333

Platform fee: 30.0%

$1,222,428

Epic Games Store

Gross revenue baseline: $4,074,762

To developer

$3,705,790

To developer: 90.9%

$3,705,790

Platform fee: 9.1%

$368,971

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.1%.

GOG

Gross revenue baseline: $4,074,762

To developer

$2,852,333

To developer: 70.0%

$2,852,333

Platform fee: 30.0%

$1,222,428

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 63% by revenue in Action
63%

Top 63% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Settlement Survival ranks in the top 63% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

15.8h avg4.3h median

15.8h

Average Playtime

4.3h

Median Playtime

8h

Recent Activity (2 Weeks)

A median playtime of 4.3h and average of 15.8h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity51% still active

Game Details

Dataset updated: April 18, 2026

DeveloperGleamer Studio
PublisherTeam17, Gleamer Studio
Release Date
Years on Market1 year
Current Price$7.30
Calibrated Avg. Selling Price$19.99
GenreAction
Peak Players111
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Settlement Survival earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Settlement Survival's total gross revenue on Steam at approximately $4,074,762.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,910,544
  • Calibrated midpoint (x28): $4,074,762
  • Optimistic estimate (x60): $8,731,632

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Settlement Survival sold on Steam?

With 7,280 Steam reviews and a 87% positive rating, we estimate Settlement Survival has sold between 145,600 and 436,800 copies, with a best estimate of 203,840.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Gleamer Studio earn from Settlement Survival?

After Steam's tiered platform fee of effectively 30.0%, Gleamer Studio keeps an estimated $2,852,333 from Settlement Survival's gross revenue of $4,074,762.

Here's the breakdown:

  • Gross Revenue: $4,074,762
  • Steam's Fee (30.0%): -$1,222,428
  • Developer Revenue: $2,852,333

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Settlement Survival?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Settlement Survival, with an estimated gross revenue of $4,074,762, this results in an effective rate of 30.0%. Steam keeps approximately $1,222,428 and Gleamer Studio receives $2,852,333.

How accurate are these revenue estimates for Settlement Survival?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,910,544 to $8,731,632) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $20.

What would Settlement Survival earn on Epic Games Store instead?

If Settlement Survival generated the same gross revenue on the Epic Games Store, Gleamer Studio would keep approximately $3,705,790 - that's $853,457 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $368,971. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,852,333.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Settlement Survival?

According to SteamSpy data, players spend an average of 15.8 hours in Settlement Survival, with a median playtime of 4.3 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.