PAYDAY 2 Steam key art
PAYDAY 2 cover art

Steam revenue analysis

PAYDAY 2 Steam Revenue & Sales Estimates

OVERKILL - a Starbreeze Studio. · Starbreeze Entertainment

$99.8MEst. Gross Revenue

23,207,870 estimated sales, 90% positive reviews, and $76,835,072.80 potentially retained by the developer after Steam's platform fees.

Action90% Positive$9.99MC 79

Revenue Overview

$99.8M

Gross Revenue

$76.8M

Developer Revenue

23,207,870

Est. Copies Sold

$7.7M

Revenue / Year (avg. 13 yr)

$57MLow estimate
$99.8MBest estimate
$171.1MHigh estimate

How the revenue splits

Gross Revenue
$99,793,841
Steam Platform Fee(23.0%)
−$22,958,768
Developer Revenue
$76,835,073

Developer vs. Steam

Developer: 77.0%($76,835,073)Steam: 23.0%($22,958,768)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$9,958,768

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

90%positive
663,082Total Reviews
596,774positive (90%)
66,308negative (10%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    663,082 reviews and a 90% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For PAYDAY 2, we use a midpoint multiplier of ×35 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $10, we estimate a realized average sale price of $4 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 23.0%. That turns an estimated $99,793,841 in gross revenue into roughly $76,835,073 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$4.30

List price $9.99

Boxleiter multiplier

×35

Range ×20–×60

Effective Steam fee

23.0%

Tiered 30 / 25 / 20%

Revenue estimates for PAYDAY 2 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x35 and a calibrated average sale price of $4 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $99,793,841

To developer

$76,835,073

To developer: 77.0%

$76,835,073

Platform fee: 23.0%

$22,958,768

Epic Games Store

Gross revenue baseline: $99,793,841

To developer

$87,938,580

To developer: 88.1%

$87,938,580

Platform fee: 11.9%

$11,855,261

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $99,793,841

To developer

$69,855,689

To developer: 70.0%

$69,855,689

Platform fee: 30.0%

$29,938,152

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 4% by revenue in Action
4%

Top 4% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

PAYDAY 2 ranks in the top 4% of 2141 tracked action top-sellers, with estimated revenue 17× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

146.3h avg9.6h median

146.3h

Average Playtime

9.6h

Median Playtime

13.1h

Recent Activity (2 Weeks)

A median playtime of 9.6h and average of 146.3h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity9% still active

Game Details

Dataset updated: April 18, 2026

DeveloperOVERKILL - a Starbreeze Studio.
PublisherStarbreeze Entertainment
Release DateAugust 12, 2013
Years on Market13 years
Current Price$9.99
Calibrated Avg. Selling Price$4.30
GenreAction
Peak Players27,254
SteamSpy Owners20,000,000 .. 50,000,000

Features

Single-playerMulti-playerCo-opOnline Co-opSteam AchievementsFull controller supportTracked Controller SupportVR SupportedSteam Trading CardsIn-App PurchasesCamera ComfortCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputStereo SoundSteam CloudRemote Play on PhoneRemote Play on TabletRemote Play on TVFamily Sharing

More by OVERKILL - a Starbreeze Studio.

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has PAYDAY 2 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate PAYDAY 2's total gross revenue on Steam at approximately $99,793,841.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $57,025,052
  • Calibrated midpoint (x35): $99,793,841
  • Optimistic estimate (x60): $171,075,156

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has PAYDAY 2 sold on Steam?

With 663,082 Steam reviews and a 90% positive rating, we estimate PAYDAY 2 has sold between 13,261,640 and 39,784,920 copies, with a best estimate of 23,207,870.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x35 that adjusts for the title's age, price tier, genre, and review profile.

How much does OVERKILL - a Starbreeze Studio. earn from PAYDAY 2?

After Steam's tiered platform fee of effectively 23.0%, OVERKILL - a Starbreeze Studio. keeps an estimated $76,835,073 from PAYDAY 2's gross revenue of $99,793,841.

Here's the breakdown:

  • Gross Revenue: $99,793,841
  • Steam's Fee (23.0%): -$22,958,768
  • Developer Revenue: $76,835,073

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from PAYDAY 2?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For PAYDAY 2, with an estimated gross revenue of $99,793,841, this results in an effective rate of 23.0%. Steam keeps approximately $22,958,768 and OVERKILL - a Starbreeze Studio. receives $76,835,073.

How accurate are these revenue estimates for PAYDAY 2?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($57,025,052 to $171,075,156) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x35) and a calibrated ASP of $4.

What would PAYDAY 2 earn on Epic Games Store instead?

If PAYDAY 2 generated the same gross revenue on the Epic Games Store, OVERKILL - a Starbreeze Studio. would keep approximately $87,938,580 - that's $11,103,507 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $11,855,261. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $69,855,689.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in PAYDAY 2?

According to SteamSpy data, players spend an average of 146.3 hours in PAYDAY 2, with a median playtime of 9.6 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is PAYDAY 2's Metacritic score?

PAYDAY 2 has a Metacritic score of 79/100, which is considered "generally favorable" by critics. The Steam community rates the game 90% positive based on 663,082 user reviews.