Opus Magnum Steam key art
Opus Magnum cover art

Steam revenue analysis

Opus Magnum Steam Revenue & Sales Estimates

Zachtronics

$3MEst. Gross Revenue

162,027 estimated sales, 97% positive reviews, and $2,108,457.35 potentially retained by the developer after Steam's platform fees.

Action97% Positive$19.99MC 90

Revenue Overview

$3M

Gross Revenue

$2.1M

Developer Revenue

162,027

Est. Copies Sold

$3M

Revenue / Year (avg. 1 yr)

$2.2MLow estimate
$3MBest estimate
$6.7MHigh estimate

How the revenue splits

Gross Revenue
$3,012,082
Steam Platform Fee(30.0%)
−$903,625
Developer Revenue
$2,108,457

Developer vs. Steam

Developer: 70.0%($2,108,457)Steam: 30.0%($903,625)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$903,625
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

97%positive
6,001Total Reviews
5,821positive (97%)
180negative (3%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,001 reviews and a 97% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Opus Magnum, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,012,082 in gross revenue into roughly $2,108,457 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $19.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Opus Magnum use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,012,082

To developer

$2,108,457

To developer: 70.0%

$2,108,457

Platform fee: 30.0%

$903,625

Epic Games Store

Gross revenue baseline: $3,012,082

To developer

$2,770,632

To developer: 92.0%

$2,770,632

Platform fee: 8.0%

$241,450

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.0%.

GOG

Gross revenue baseline: $3,012,082

To developer

$2,108,457

To developer: 70.0%

$2,108,457

Platform fee: 30.0%

$903,625

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 73% by revenue in Action
73%

Top 73% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Opus Magnum ranks in the top 73% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

11.3h avg5.9h median

11.3h

Average Playtime

5.9h

Median Playtime

4.2h

Recent Activity (2 Weeks)

Opus Magnum keeps players engaged for an average of 11.3 hours – solid engagement for a action game.

Current Activity37% still active

Game Details

Dataset updated: April 18, 2026

DeveloperZachtronics
PublisherZachtronics
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players139
SteamSpy Owners200,000 .. 500,000

Features

Single-playerSteam AchievementsSteam WorkshopSteam CloudSteam LeaderboardsIncludes level editorFamily Sharing

Want to estimate revenue for a different game?

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Frequently Asked Questions

How much has Opus Magnum earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Opus Magnum's total gross revenue on Steam at approximately $3,012,082.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,231,172
  • Calibrated midpoint (x27): $3,012,082
  • Optimistic estimate (x60): $6,693,515

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Opus Magnum sold on Steam?

With 6,001 Steam reviews and a 97% positive rating, we estimate Opus Magnum has sold between 120,020 and 360,060 copies, with a best estimate of 162,027.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does Zachtronics earn from Opus Magnum?

After Steam's tiered platform fee of effectively 30.0%, Zachtronics keeps an estimated $2,108,457 from Opus Magnum's gross revenue of $3,012,082.

Here's the breakdown:

  • Gross Revenue: $3,012,082
  • Steam's Fee (30.0%): -$903,625
  • Developer Revenue: $2,108,457

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Opus Magnum?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Opus Magnum, with an estimated gross revenue of $3,012,082, this results in an effective rate of 30.0%. Steam keeps approximately $903,625 and Zachtronics receives $2,108,457.

How accurate are these revenue estimates for Opus Magnum?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,231,172 to $6,693,515) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $19.

What would Opus Magnum earn on Epic Games Store instead?

If Opus Magnum generated the same gross revenue on the Epic Games Store, Zachtronics would keep approximately $2,770,632 - that's $662,175 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $241,450. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,108,457.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Opus Magnum?

According to SteamSpy data, players spend an average of 11.3 hours in Opus Magnum, with a median playtime of 5.9 hours. This indicates solid player engagement.

What is Opus Magnum's Metacritic score?

Opus Magnum has a Metacritic score of 90/100, which is considered "generally favorable" by critics. The Steam community rates the game 97% positive based on 6,001 user reviews.