NECROPOLIS: BRUTAL EDITION Steam key art
NECROPOLIS: BRUTAL EDITION cover art

Steam revenue analysis

NECROPOLIS: BRUTAL EDITION Steam Revenue & Sales Estimates

Harebrained Schemes · Paradox Interactive, Bandai Namco

$4.2MEst. Gross Revenue

148,256 estimated sales, 65% positive reviews, and $2,956,669.41 potentially retained by the developer after Steam's platform fees.

Action65% Positive$29.99

Revenue Overview

$4.2M

Gross Revenue

$3M

Developer Revenue

148,256

Est. Copies Sold

$4.2M

Revenue / Year (avg. 1 yr)

$2.6MLow estimate
$4.2MBest estimate
$7.9MHigh estimate

How the revenue splits

Gross Revenue
$4,223,813
Steam Platform Fee(30.0%)
−$1,267,144
Developer Revenue
$2,956,669

Developer vs. Steam

Developer: 70.0%($2,956,669)Steam: 30.0%($1,267,144)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,267,144
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

65%positive
4,633Total Reviews
3,011positive (65%)
1,622negative (35%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    4,633 reviews and a 65% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For NECROPOLIS: BRUTAL EDITION, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $28 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $4,223,813 in gross revenue into roughly $2,956,669 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$28.49

List price $29.99

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for NECROPOLIS: BRUTAL EDITION use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $28 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $4,223,813

To developer

$2,956,669

To developer: 70.0%

$2,956,669

Platform fee: 30.0%

$1,267,144

Epic Games Store

Gross revenue baseline: $4,223,813

To developer

$3,836,956

To developer: 90.8%

$3,836,956

Platform fee: 9.2%

$386,858

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.2%.

GOG

Gross revenue baseline: $4,223,813

To developer

$2,956,669

To developer: 70.0%

$2,956,669

Platform fee: 30.0%

$1,267,144

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 62% by revenue in Action
62%

Top 62% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

NECROPOLIS: BRUTAL EDITION ranks in the top 62% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

5.4h avg4.4h median

5.4h

Average Playtime

4.4h

Median Playtime

NECROPOLIS: BRUTAL EDITION keeps players engaged for an average of 5.4 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperHarebrained Schemes
PublisherParadox Interactive, Bandai Namco
Release Date
Years on Market1 year
Current Price$29.99
Calibrated Avg. Selling Price$28.49
GenreAction
Peak Players1
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has NECROPOLIS: BRUTAL EDITION earned on Steam?

Based on our analysis using the Boxleiter method, we estimate NECROPOLIS: BRUTAL EDITION's total gross revenue on Steam at approximately $4,223,813.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,639,883
  • Calibrated midpoint (x32): $4,223,813
  • Optimistic estimate (x60): $7,919,650

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has NECROPOLIS: BRUTAL EDITION sold on Steam?

With 4,633 Steam reviews and a 65% positive rating, we estimate NECROPOLIS: BRUTAL EDITION has sold between 92,660 and 277,980 copies, with a best estimate of 148,256.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Harebrained Schemes earn from NECROPOLIS: BRUTAL EDITION?

After Steam's tiered platform fee of effectively 30.0%, Harebrained Schemes keeps an estimated $2,956,669 from NECROPOLIS: BRUTAL EDITION's gross revenue of $4,223,813.

Here's the breakdown:

  • Gross Revenue: $4,223,813
  • Steam's Fee (30.0%): -$1,267,144
  • Developer Revenue: $2,956,669

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from NECROPOLIS: BRUTAL EDITION?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For NECROPOLIS: BRUTAL EDITION, with an estimated gross revenue of $4,223,813, this results in an effective rate of 30.0%. Steam keeps approximately $1,267,144 and Harebrained Schemes receives $2,956,669.

How accurate are these revenue estimates for NECROPOLIS: BRUTAL EDITION?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,639,883 to $7,919,650) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $28.

What would NECROPOLIS: BRUTAL EDITION earn on Epic Games Store instead?

If NECROPOLIS: BRUTAL EDITION generated the same gross revenue on the Epic Games Store, Harebrained Schemes would keep approximately $3,836,956 - that's $880,286 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $386,858. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,956,669.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in NECROPOLIS: BRUTAL EDITION?

According to SteamSpy data, players spend an average of 5.4 hours in NECROPOLIS: BRUTAL EDITION, with a median playtime of 4.4 hours. This indicates solid player engagement.