Necromunda: Hired Gun Steam key art
Necromunda: Hired Gun cover art

Steam revenue analysis

Necromunda: Hired Gun Steam Revenue & Sales Estimates

Streum On Studio · Focus Entertainment

$8.2MEst. Gross Revenue

215,238 estimated sales, 66% positive reviews, and $5,723,824.13 potentially retained by the developer after Steam's platform fees.

Action66% Positive$5.99

Revenue Overview

$8.2M

Gross Revenue

$5.7M

Developer Revenue

215,238

Est. Copies Sold

$8.2M

Revenue / Year (avg. 1 yr)

$5.6MLow estimate
$8.2MBest estimate
$16.9MHigh estimate

How the revenue splits

Gross Revenue
$8,176,892
Steam Platform Fee(30.0%)
−$2,453,067
Developer Revenue
$5,723,824

Developer vs. Steam

Developer: 70.0%($5,723,824)Steam: 30.0%($2,453,067)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,453,067
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

66%positive
7,422Total Reviews
4,899positive (66%)
2,523negative (34%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    7,422 reviews and a 66% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Necromunda: Hired Gun, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $6, we estimate a realized average sale price of $38 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $8,176,892 in gross revenue into roughly $5,723,824 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$37.99

List price $5.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Necromunda: Hired Gun use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $38 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $8,176,892

To developer

$5,723,824

To developer: 70.0%

$5,723,824

Platform fee: 30.0%

$2,453,067

Epic Games Store

Gross revenue baseline: $8,176,892

To developer

$7,315,665

To developer: 89.5%

$7,315,665

Platform fee: 10.5%

$861,227

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.5%.

GOG

Gross revenue baseline: $8,176,892

To developer

$5,723,824

To developer: 70.0%

$5,723,824

Platform fee: 30.0%

$2,453,067

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 41% by revenue in Action
41%

Top 41% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Necromunda: Hired Gun ranks in the top 41% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

5.3h avg3.4h median

5.3h

Average Playtime

3.4h

Median Playtime

0.3h

Recent Activity (2 Weeks)

Necromunda: Hired Gun keeps players engaged for an average of 5.3 hours – solid engagement for a action game.

Current Activity6% still active

Game Details

Dataset updated: April 18, 2026

DeveloperStreum On Studio
PublisherFocus Entertainment
Release Date
Years on Market1 year
Current Price$5.99
Calibrated Avg. Selling Price$37.99
GenreAction
Peak Players32
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Necromunda: Hired Gun earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Necromunda: Hired Gun's total gross revenue on Steam at approximately $8,176,892.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $5,639,236
  • Calibrated midpoint (x29): $8,176,892
  • Optimistic estimate (x60): $16,917,707

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Necromunda: Hired Gun sold on Steam?

With 7,422 Steam reviews and a 66% positive rating, we estimate Necromunda: Hired Gun has sold between 148,440 and 445,320 copies, with a best estimate of 215,238.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Streum On Studio earn from Necromunda: Hired Gun?

After Steam's tiered platform fee of effectively 30.0%, Streum On Studio keeps an estimated $5,723,824 from Necromunda: Hired Gun's gross revenue of $8,176,892.

Here's the breakdown:

  • Gross Revenue: $8,176,892
  • Steam's Fee (30.0%): -$2,453,067
  • Developer Revenue: $5,723,824

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Necromunda: Hired Gun?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Necromunda: Hired Gun, with an estimated gross revenue of $8,176,892, this results in an effective rate of 30.0%. Steam keeps approximately $2,453,067 and Streum On Studio receives $5,723,824.

How accurate are these revenue estimates for Necromunda: Hired Gun?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($5,639,236 to $16,917,707) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $38.

What would Necromunda: Hired Gun earn on Epic Games Store instead?

If Necromunda: Hired Gun generated the same gross revenue on the Epic Games Store, Streum On Studio would keep approximately $7,315,665 - that's $1,591,841 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $861,227. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $5,723,824.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Necromunda: Hired Gun?

According to SteamSpy data, players spend an average of 5.3 hours in Necromunda: Hired Gun, with a median playtime of 3.4 hours. This indicates solid player engagement.