Monaco: What's Yours Is Mine Steam key art
Monaco: What's Yours Is Mine cover art

Steam revenue analysis

Monaco: What's Yours Is Mine Steam Revenue & Sales Estimates

Pocketwatch Games · Balor Games

$2.2MEst. Gross Revenue

315,536 estimated sales, 91% positive reviews, and $1,524,038.88 potentially retained by the developer after Steam's platform fees.

Action91% Positive$14.99

Revenue Overview

$2.2M

Gross Revenue

$1.5M

Developer Revenue

315,536

Est. Copies Sold

$167.5K

Revenue / Year (avg. 13 yr)

$1.2MLow estimate
$2.2MBest estimate
$3.5MHigh estimate

How the revenue splits

Gross Revenue
$2,177,198
Steam Platform Fee(30.0%)
−$653,160
Developer Revenue
$1,524,039

Developer vs. Steam

Developer: 70.0%($1,524,039)Steam: 30.0%($653,160)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$653,160
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

91%positive
8,528Total Reviews
7,760positive (91%)
768negative (9%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,528 reviews and a 91% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Monaco: What's Yours Is Mine, we use a midpoint multiplier of ×37 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $15, we estimate a realized average sale price of $7 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $2,177,198 in gross revenue into roughly $1,524,039 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$6.90

List price $14.99

Boxleiter multiplier

×37

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Monaco: What's Yours Is Mine use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x37 and a calibrated average sale price of $7 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $2,177,198

To developer

$1,524,039

To developer: 70.0%

$1,524,039

Platform fee: 30.0%

$653,160

Epic Games Store

Gross revenue baseline: $2,177,198

To developer

$2,035,935

To developer: 93.5%

$2,035,935

Platform fee: 6.5%

$141,264

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 6.5%.

GOG

Gross revenue baseline: $2,177,198

To developer

$1,524,039

To developer: 70.0%

$1,524,039

Platform fee: 30.0%

$653,160

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 84% by revenue in Action
84%

Top 84% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Monaco: What's Yours Is Mine ranks in the top 84% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

8.4h avg2.1h median

8.4h

Average Playtime

2.1h

Median Playtime

0.1h

Recent Activity (2 Weeks)

A median playtime of 2.1h and average of 8.4h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity1% still active

Game Details

Dataset updated: April 18, 2026

DeveloperPocketwatch Games
PublisherBalor Games
Release DateApril 23, 2013
Years on Market13 years
Current Price$14.99
Calibrated Avg. Selling Price$6.90
GenreAction
Peak Players6
SteamSpy Owners2,000,000 .. 5,000,000

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Frequently Asked Questions

How much has Monaco: What's Yours Is Mine earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Monaco: What's Yours Is Mine's total gross revenue on Steam at approximately $2,177,198.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,176,864
  • Calibrated midpoint (x37): $2,177,198
  • Optimistic estimate (x60): $3,530,592

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Monaco: What's Yours Is Mine sold on Steam?

With 8,528 Steam reviews and a 91% positive rating, we estimate Monaco: What's Yours Is Mine has sold between 170,560 and 511,680 copies, with a best estimate of 315,536.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x37 that adjusts for the title's age, price tier, genre, and review profile.

How much does Pocketwatch Games earn from Monaco: What's Yours Is Mine?

After Steam's tiered platform fee of effectively 30.0%, Pocketwatch Games keeps an estimated $1,524,039 from Monaco: What's Yours Is Mine's gross revenue of $2,177,198.

Here's the breakdown:

  • Gross Revenue: $2,177,198
  • Steam's Fee (30.0%): -$653,160
  • Developer Revenue: $1,524,039

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Monaco: What's Yours Is Mine?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Monaco: What's Yours Is Mine, with an estimated gross revenue of $2,177,198, this results in an effective rate of 30.0%. Steam keeps approximately $653,160 and Pocketwatch Games receives $1,524,039.

How accurate are these revenue estimates for Monaco: What's Yours Is Mine?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,176,864 to $3,530,592) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x37) and a calibrated ASP of $7.

What would Monaco: What's Yours Is Mine earn on Epic Games Store instead?

If Monaco: What's Yours Is Mine generated the same gross revenue on the Epic Games Store, Pocketwatch Games would keep approximately $2,035,935 - that's $511,896 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $141,264. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,524,039.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Monaco: What's Yours Is Mine?

According to SteamSpy data, players spend an average of 8.4 hours in Monaco: What's Yours Is Mine, with a median playtime of 2.1 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.