Granblue Fantasy: Versus Steam key art
Granblue Fantasy: Versus cover art

Steam revenue analysis

Granblue Fantasy: Versus Steam Revenue & Sales Estimates

Cygames, Inc. · XSEED Games

$3.1MEst. Gross Revenue

273,248 estimated sales, 83% positive reviews, and $2,140,351.58 potentially retained by the developer after Steam's platform fees.

Action83% Positive$19.99

Revenue Overview

$3.1M

Gross Revenue

$2.1M

Developer Revenue

273,248

Est. Copies Sold

$509.6K

Revenue / Year (avg. 6 yr)

$1.9MLow estimate
$3.1MBest estimate
$5.7MHigh estimate

How the revenue splits

Gross Revenue
$3,057,645
Steam Platform Fee(30.0%)
−$917,294
Developer Revenue
$2,140,352

Developer vs. Steam

Developer: 70.0%($2,140,352)Steam: 30.0%($917,294)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$917,294
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

83%positive
8,539Total Reviews
7,087positive (83%)
1,452negative (17%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,539 reviews and a 83% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Granblue Fantasy: Versus, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $11 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,057,645 in gross revenue into roughly $2,140,352 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$11.19

List price $19.99

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Granblue Fantasy: Versus use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $11 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,057,645

To developer

$2,140,352

To developer: 70.0%

$2,140,352

Platform fee: 30.0%

$917,294

Epic Games Store

Gross revenue baseline: $3,057,645

To developer

$2,810,728

To developer: 91.9%

$2,810,728

Platform fee: 8.1%

$246,917

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.1%.

GOG

Gross revenue baseline: $3,057,645

To developer

$2,140,352

To developer: 70.0%

$2,140,352

Platform fee: 30.0%

$917,294

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 73% by revenue in Action
73%

Top 73% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Granblue Fantasy: Versus ranks in the top 73% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

15.6h avg3.5h median

15.6h

Average Playtime

3.5h

Median Playtime

0.9h

Recent Activity (2 Weeks)

A median playtime of 3.5h and average of 15.6h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity6% still active

Game Details

Dataset updated: April 18, 2026

DeveloperCygames, Inc.
PublisherXSEED Games
Release DateMarch 12, 2020
Years on Market6 years
Current Price$19.99
Calibrated Avg. Selling Price$11.19
GenreAction
Peak Players13
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Granblue Fantasy: Versus earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Granblue Fantasy: Versus's total gross revenue on Steam at approximately $3,057,645.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,911,028
  • Calibrated midpoint (x32): $3,057,645
  • Optimistic estimate (x60): $5,733,085

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Granblue Fantasy: Versus sold on Steam?

With 8,539 Steam reviews and a 83% positive rating, we estimate Granblue Fantasy: Versus has sold between 170,780 and 512,340 copies, with a best estimate of 273,248.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Cygames, Inc. earn from Granblue Fantasy: Versus?

After Steam's tiered platform fee of effectively 30.0%, Cygames, Inc. keeps an estimated $2,140,352 from Granblue Fantasy: Versus's gross revenue of $3,057,645.

Here's the breakdown:

  • Gross Revenue: $3,057,645
  • Steam's Fee (30.0%): -$917,294
  • Developer Revenue: $2,140,352

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Granblue Fantasy: Versus?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Granblue Fantasy: Versus, with an estimated gross revenue of $3,057,645, this results in an effective rate of 30.0%. Steam keeps approximately $917,294 and Cygames, Inc. receives $2,140,352.

How accurate are these revenue estimates for Granblue Fantasy: Versus?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,911,028 to $5,733,085) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $11.

What would Granblue Fantasy: Versus earn on Epic Games Store instead?

If Granblue Fantasy: Versus generated the same gross revenue on the Epic Games Store, Cygames, Inc. would keep approximately $2,810,728 - that's $670,376 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $246,917. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,140,352.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Granblue Fantasy: Versus?

According to SteamSpy data, players spend an average of 15.6 hours in Granblue Fantasy: Versus, with a median playtime of 3.5 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.