Mon Bazou Steam key art
Mon Bazou cover art

Steam revenue analysis

Mon Bazou Steam Revenue & Sales Estimates

Santa Goat

$6.6MEst. Gross Revenue

441,828 estimated sales, 97% positive reviews, and $4,598,987.65 potentially retained by the developer after Steam's platform fees.

Action97% Positive$15.99

Revenue Overview

$6.6M

Gross Revenue

$4.6M

Developer Revenue

441,828

Est. Copies Sold

$6.6M

Revenue / Year (avg. 1 yr)

$4.9MLow estimate
$6.6MBest estimate
$14.6MHigh estimate

How the revenue splits

Gross Revenue
$6,569,982
Steam Platform Fee(30.0%)
−$1,970,995
Developer Revenue
$4,598,988

Developer vs. Steam

Developer: 70.0%($4,598,988)Steam: 30.0%($1,970,995)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,970,995
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

97%positive
16,364Total Reviews
15,873positive (97%)
491negative (3%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    16,364 reviews and a 97% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Mon Bazou, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $16, we estimate a realized average sale price of $15 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $6,569,982 in gross revenue into roughly $4,598,988 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$14.87

List price $15.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Mon Bazou use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $15 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $6,569,982

To developer

$4,598,988

To developer: 70.0%

$4,598,988

Platform fee: 30.0%

$1,970,995

Epic Games Store

Gross revenue baseline: $6,569,982

To developer

$5,901,584

To developer: 89.8%

$5,901,584

Platform fee: 10.2%

$668,398

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.2%.

GOG

Gross revenue baseline: $6,569,982

To developer

$4,598,988

To developer: 70.0%

$4,598,988

Platform fee: 30.0%

$1,970,995

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 47% by revenue in Action
47%

Top 47% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Mon Bazou ranks in the top 47% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

31.5h avg22.2h median

31.5h

Average Playtime

22.2h

Median Playtime

Mon Bazou keeps players engaged for an average of 31.5 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperSanta Goat
PublisherSanta Goat
Release Date
Years on Market1 year
Current Price$15.99
Calibrated Avg. Selling Price$14.87
GenreAction
Peak Players275
SteamSpy Owners200,000 .. 500,000

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Mon Bazou earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Mon Bazou's total gross revenue on Steam at approximately $6,569,982.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $4,866,654
  • Calibrated midpoint (x27): $6,569,982
  • Optimistic estimate (x60): $14,599,961

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Mon Bazou sold on Steam?

With 16,364 Steam reviews and a 97% positive rating, we estimate Mon Bazou has sold between 327,280 and 981,840 copies, with a best estimate of 441,828.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does Santa Goat earn from Mon Bazou?

After Steam's tiered platform fee of effectively 30.0%, Santa Goat keeps an estimated $4,598,988 from Mon Bazou's gross revenue of $6,569,982.

Here's the breakdown:

  • Gross Revenue: $6,569,982
  • Steam's Fee (30.0%): -$1,970,995
  • Developer Revenue: $4,598,988

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Mon Bazou?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Mon Bazou, with an estimated gross revenue of $6,569,982, this results in an effective rate of 30.0%. Steam keeps approximately $1,970,995 and Santa Goat receives $4,598,988.

How accurate are these revenue estimates for Mon Bazou?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($4,866,654 to $14,599,961) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $15.

What would Mon Bazou earn on Epic Games Store instead?

If Mon Bazou generated the same gross revenue on the Epic Games Store, Santa Goat would keep approximately $5,901,584 - that's $1,302,597 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $668,398. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $4,598,988.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Mon Bazou?

According to SteamSpy data, players spend an average of 31.5 hours in Mon Bazou, with a median playtime of 22.2 hours. This indicates solid player engagement.