Mass Effect (2007) Steam key art
Mass Effect (2007) cover art

Steam revenue analysis

Mass Effect (2007) Steam Revenue & Sales Estimates

BioWare · Electronic Arts

$12.8MEst. Gross Revenue

460,152 estimated sales, 94% positive reviews, and $9,125,229.46 potentially retained by the developer after Steam's platform fees.

Action94% Positive$29.99

Revenue Overview

$12.8M

Gross Revenue

$9.1M

Developer Revenue

460,152

Est. Copies Sold

$12.8M

Revenue / Year (avg. 1 yr)

$9.2MLow estimate
$12.8MBest estimate
$27.5MHigh estimate

How the revenue splits

Gross Revenue
$12,833,639
Steam Platform Fee(28.9%)
−$3,708,410
Developer Revenue
$9,125,229

Developer vs. Steam

Developer: 71.1%($9,125,229)Steam: 28.9%($3,708,410)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$708,410
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
16,434Total Reviews
15,448positive (94%)
986negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    16,434 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Mass Effect (2007), we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $28 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 28.9%. That turns an estimated $12,833,639 in gross revenue into roughly $9,125,229 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$27.89

List price $29.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

28.9%

Tiered 30 / 25 / 20%

Revenue estimates for Mass Effect (2007) use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $28 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $12,833,639

To developer

$9,125,229

To developer: 71.1%

$9,125,229

Platform fee: 28.9%

$3,708,410

Epic Games Store

Gross revenue baseline: $12,833,639

To developer

$11,413,603

To developer: 88.9%

$11,413,603

Platform fee: 11.1%

$1,420,037

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.1%.

GOG

Gross revenue baseline: $12,833,639

To developer

$8,983,548

To developer: 70.0%

$8,983,548

Platform fee: 30.0%

$3,850,092

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 29% by revenue in Action
29%

Top 29% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Mass Effect (2007) ranks in the top 29% of 2141 tracked action top-sellers, with estimated revenue 2× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

20.2h avg6.8h median

20.2h

Average Playtime

6.8h

Median Playtime

A median playtime of 6.8h and average of 20.2h suggest a dedicated core community playing this action game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperBioWare
PublisherElectronic Arts
Release Date
Years on Market1 year
Current Price$29.99
Calibrated Avg. Selling Price$27.89
GenreAction
Peak Players22
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has Mass Effect (2007) earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Mass Effect (2007)'s total gross revenue on Steam at approximately $12,833,639.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $9,166,885
  • Calibrated midpoint (x28): $12,833,639
  • Optimistic estimate (x60): $27,500,656

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Mass Effect (2007) sold on Steam?

With 16,434 Steam reviews and a 94% positive rating, we estimate Mass Effect (2007) has sold between 328,680 and 986,040 copies, with a best estimate of 460,152.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does BioWare earn from Mass Effect (2007)?

After Steam's tiered platform fee of effectively 28.9%, BioWare keeps an estimated $9,125,229 from Mass Effect (2007)'s gross revenue of $12,833,639.

Here's the breakdown:

  • Gross Revenue: $12,833,639
  • Steam's Fee (28.9%): -$3,708,410
  • Developer Revenue: $9,125,229

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Mass Effect (2007)?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Mass Effect (2007), with an estimated gross revenue of $12,833,639, this results in an effective rate of 28.9%. Steam keeps approximately $3,708,410 and BioWare receives $9,125,229.

How accurate are these revenue estimates for Mass Effect (2007)?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($9,166,885 to $27,500,656) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $28.

What would Mass Effect (2007) earn on Epic Games Store instead?

If Mass Effect (2007) generated the same gross revenue on the Epic Games Store, BioWare would keep approximately $11,413,603 - that's $2,288,373 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,420,037. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $8,983,548.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Mass Effect (2007)?

According to SteamSpy data, players spend an average of 20.2 hours in Mass Effect (2007), with a median playtime of 6.8 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.