Men of War II Steam key art
Men of War II cover art

Steam revenue analysis

Men of War II Steam Revenue & Sales Estimates

Best Way · Fulqrum Publishing

$7.7MEst. Gross Revenue

180,554 estimated sales, 63% positive reviews, and $5,401,814.57 potentially retained by the developer after Steam's platform fees.

Action63% Positive$44.99

Revenue Overview

$7.7M

Gross Revenue

$5.4M

Developer Revenue

180,554

Est. Copies Sold

$7.7M

Revenue / Year (avg. 1 yr)

$5.3MLow estimate
$7.7MBest estimate
$16MHigh estimate

How the revenue splits

Gross Revenue
$7,716,878
Steam Platform Fee(30.0%)
−$2,315,063
Developer Revenue
$5,401,815

Developer vs. Steam

Developer: 70.0%($5,401,815)Steam: 30.0%($2,315,063)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,315,063
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

63%positive
6,226Total Reviews
3,922positive (63%)
2,304negative (37%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,226 reviews and a 63% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Men of War II, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $45, we estimate a realized average sale price of $43 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $7,716,878 in gross revenue into roughly $5,401,815 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$42.74

List price $44.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Men of War II use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $43 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $7,716,878

To developer

$5,401,815

To developer: 70.0%

$5,401,815

Platform fee: 30.0%

$2,315,063

Epic Games Store

Gross revenue baseline: $7,716,878

To developer

$6,910,853

To developer: 89.6%

$6,910,853

Platform fee: 10.4%

$806,025

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.4%.

GOG

Gross revenue baseline: $7,716,878

To developer

$5,401,815

To developer: 70.0%

$5,401,815

Platform fee: 30.0%

$2,315,063

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 42% by revenue in Action
42%

Top 42% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Men of War II ranks in the top 42% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

23.9h avg18.7h median

23.9h

Average Playtime

18.7h

Median Playtime

4.9h

Recent Activity (2 Weeks)

Men of War II keeps players engaged for an average of 23.9 hours – solid engagement for a action game.

Current Activity21% still active

Game Details

Dataset updated: April 18, 2026

DeveloperBest Way
PublisherFulqrum Publishing
Release Date
Years on Market1 year
Current Price$44.99
Calibrated Avg. Selling Price$42.74
GenreAction
Peak Players69
SteamSpy Owners200,000 .. 500,000

Features

Single-playerMulti-playerPvPOnline PvPCo-opOnline Co-opCross-Platform MultiplayerSteam AchievementsSteam Trading CardsSteam WorkshopSteam CloudIncludes level editorFamily Sharing

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Frequently Asked Questions

How much has Men of War II earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Men of War II's total gross revenue on Steam at approximately $7,716,878.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $5,321,985
  • Calibrated midpoint (x29): $7,716,878
  • Optimistic estimate (x60): $15,965,954

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Men of War II sold on Steam?

With 6,226 Steam reviews and a 63% positive rating, we estimate Men of War II has sold between 124,520 and 373,560 copies, with a best estimate of 180,554.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Best Way earn from Men of War II?

After Steam's tiered platform fee of effectively 30.0%, Best Way keeps an estimated $5,401,815 from Men of War II's gross revenue of $7,716,878.

Here's the breakdown:

  • Gross Revenue: $7,716,878
  • Steam's Fee (30.0%): -$2,315,063
  • Developer Revenue: $5,401,815

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Men of War II?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Men of War II, with an estimated gross revenue of $7,716,878, this results in an effective rate of 30.0%. Steam keeps approximately $2,315,063 and Best Way receives $5,401,815.

How accurate are these revenue estimates for Men of War II?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($5,321,985 to $15,965,954) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $43.

What would Men of War II earn on Epic Games Store instead?

If Men of War II generated the same gross revenue on the Epic Games Store, Best Way would keep approximately $6,910,853 - that's $1,509,038 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $806,025. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $5,401,815.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Men of War II?

According to SteamSpy data, players spend an average of 23.9 hours in Men of War II, with a median playtime of 18.7 hours. This indicates solid player engagement.