A Space for the Unbound Steam key art
A Space for the Unbound cover art

Steam revenue analysis

A Space for the Unbound Steam Revenue & Sales Estimates

Mojiken · Toge Productions, Cube Game

$3.1MEst. Gross Revenue

167,805 estimated sales, 97% positive reviews, and $2,183,646.47 potentially retained by the developer after Steam's platform fees.

Action97% Positive$19.99

Revenue Overview

$3.1M

Gross Revenue

$2.2M

Developer Revenue

167,805

Est. Copies Sold

$3.1M

Revenue / Year (avg. 1 yr)

$2.3MLow estimate
$3.1MBest estimate
$6.9MHigh estimate

How the revenue splits

Gross Revenue
$3,119,495
Steam Platform Fee(30.0%)
−$935,848
Developer Revenue
$2,183,646

Developer vs. Steam

Developer: 70.0%($2,183,646)Steam: 30.0%($935,848)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$935,848
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

97%positive
6,215Total Reviews
6,029positive (97%)
186negative (3%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,215 reviews and a 97% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For A Space for the Unbound, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,119,495 in gross revenue into roughly $2,183,646 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $19.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for A Space for the Unbound use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,119,495

To developer

$2,183,646

To developer: 70.0%

$2,183,646

Platform fee: 30.0%

$935,848

Epic Games Store

Gross revenue baseline: $3,119,495

To developer

$2,865,156

To developer: 91.8%

$2,865,156

Platform fee: 8.2%

$254,339

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.2%.

GOG

Gross revenue baseline: $3,119,495

To developer

$2,183,646

To developer: 70.0%

$2,183,646

Platform fee: 30.0%

$935,848

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 72% by revenue in Action
72%

Top 72% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

A Space for the Unbound ranks in the top 72% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

5.1h avg4.5h median

5.1h

Average Playtime

4.5h

Median Playtime

2.3h

Recent Activity (2 Weeks)

A Space for the Unbound keeps players engaged for an average of 5.1 hours – solid engagement for a action game.

Current Activity45% still active

Game Details

Dataset updated: April 18, 2026

DeveloperMojiken
PublisherToge Productions, Cube Game
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players14
SteamSpy Owners200,000 .. 500,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on PhoneRemote Play on TabletRemote Play on TVFamily Sharing

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Frequently Asked Questions

How much has A Space for the Unbound earned on Steam?

Based on our analysis using the Boxleiter method, we estimate A Space for the Unbound's total gross revenue on Steam at approximately $3,119,495.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,310,737
  • Calibrated midpoint (x27): $3,119,495
  • Optimistic estimate (x60): $6,932,211

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has A Space for the Unbound sold on Steam?

With 6,215 Steam reviews and a 97% positive rating, we estimate A Space for the Unbound has sold between 124,300 and 372,900 copies, with a best estimate of 167,805.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does Mojiken earn from A Space for the Unbound?

After Steam's tiered platform fee of effectively 30.0%, Mojiken keeps an estimated $2,183,646 from A Space for the Unbound's gross revenue of $3,119,495.

Here's the breakdown:

  • Gross Revenue: $3,119,495
  • Steam's Fee (30.0%): -$935,848
  • Developer Revenue: $2,183,646

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from A Space for the Unbound?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For A Space for the Unbound, with an estimated gross revenue of $3,119,495, this results in an effective rate of 30.0%. Steam keeps approximately $935,848 and Mojiken receives $2,183,646.

How accurate are these revenue estimates for A Space for the Unbound?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,310,737 to $6,932,211) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $19.

What would A Space for the Unbound earn on Epic Games Store instead?

If A Space for the Unbound generated the same gross revenue on the Epic Games Store, Mojiken would keep approximately $2,865,156 - that's $681,509 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $254,339. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,183,646.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in A Space for the Unbound?

According to SteamSpy data, players spend an average of 5.1 hours in A Space for the Unbound, with a median playtime of 4.5 hours. This indicates solid player engagement.