From the Depths Steam key art
From the Depths cover art

Steam revenue analysis

From the Depths Steam Revenue & Sales Estimates

Brilliant Skies Ltd.

$7.7MEst. Gross Revenue

332,164 estimated sales, 89% positive reviews, and $5,403,643.95 potentially retained by the developer after Steam's platform fees.

Action89% Positive$24.99

Revenue Overview

$7.7M

Gross Revenue

$5.4M

Developer Revenue

332,164

Est. Copies Sold

$7.7M

Revenue / Year (avg. 1 yr)

$5.5MLow estimate
$7.7MBest estimate
$16.5MHigh estimate

How the revenue splits

Gross Revenue
$7,719,491
Steam Platform Fee(30.0%)
−$2,315,847
Developer Revenue
$5,403,644

Developer vs. Steam

Developer: 70.0%($5,403,644)Steam: 30.0%($2,315,847)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,315,847
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

89%positive
11,863Total Reviews
10,558positive (89%)
1,305negative (11%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    11,863 reviews and a 89% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For From the Depths, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $25, we estimate a realized average sale price of $23 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $7,719,491 in gross revenue into roughly $5,403,644 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$23.24

List price $24.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for From the Depths use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $23 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $7,719,491

To developer

$5,403,644

To developer: 70.0%

$5,403,644

Platform fee: 30.0%

$2,315,847

Epic Games Store

Gross revenue baseline: $7,719,491

To developer

$6,913,152

To developer: 89.6%

$6,913,152

Platform fee: 10.4%

$806,339

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.4%.

GOG

Gross revenue baseline: $7,719,491

To developer

$5,403,644

To developer: 70.0%

$5,403,644

Platform fee: 30.0%

$2,315,847

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 42% by revenue in Action
42%

Top 42% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

From the Depths ranks in the top 42% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

109.7h avg11.7h median

109.7h

Average Playtime

11.7h

Median Playtime

19.2h

Recent Activity (2 Weeks)

A median playtime of 11.7h and average of 109.7h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity18% still active

Game Details

Dataset updated: April 18, 2026

DeveloperBrilliant Skies Ltd.
PublisherBrilliant Skies Ltd.
Release Date
Years on Market1 year
Current Price$24.99
Calibrated Avg. Selling Price$23.24
GenreAction
Peak Players482
SteamSpy Owners200,000 .. 500,000

Features

Single-playerMulti-playerPvPOnline PvPCo-opOnline Co-opSteam AchievementsSteam Trading CardsCaptions availableSteam WorkshopPartial Controller SupportSteam LeaderboardsIncludes level editorFamily Sharing

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Frequently Asked Questions

How much has From the Depths earned on Steam?

Based on our analysis using the Boxleiter method, we estimate From the Depths's total gross revenue on Steam at approximately $7,719,491.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $5,513,922
  • Calibrated midpoint (x28): $7,719,491
  • Optimistic estimate (x60): $16,541,767

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has From the Depths sold on Steam?

With 11,863 Steam reviews and a 89% positive rating, we estimate From the Depths has sold between 237,260 and 711,780 copies, with a best estimate of 332,164.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Brilliant Skies Ltd. earn from From the Depths?

After Steam's tiered platform fee of effectively 30.0%, Brilliant Skies Ltd. keeps an estimated $5,403,644 from From the Depths's gross revenue of $7,719,491.

Here's the breakdown:

  • Gross Revenue: $7,719,491
  • Steam's Fee (30.0%): -$2,315,847
  • Developer Revenue: $5,403,644

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from From the Depths?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For From the Depths, with an estimated gross revenue of $7,719,491, this results in an effective rate of 30.0%. Steam keeps approximately $2,315,847 and Brilliant Skies Ltd. receives $5,403,644.

How accurate are these revenue estimates for From the Depths?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($5,513,922 to $16,541,767) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $23.

What would From the Depths earn on Epic Games Store instead?

If From the Depths generated the same gross revenue on the Epic Games Store, Brilliant Skies Ltd. would keep approximately $6,913,152 - that's $1,509,508 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $806,339. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $5,403,644.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in From the Depths?

According to SteamSpy data, players spend an average of 109.7 hours in From the Depths, with a median playtime of 11.7 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.