FPV Kamikaze Drone Steam key art
FPV Kamikaze Drone cover art

Steam revenue analysis

FPV Kamikaze Drone Steam Revenue & Sales Estimates

HFM Games

$1.4MEst. Gross Revenue

311,150 estimated sales, 89% positive reviews, and $964,876.15 potentially retained by the developer after Steam's platform fees.

Action89% Positive$5.99

Revenue Overview

$1.4M

Gross Revenue

$964.9K

Developer Revenue

311,150

Est. Copies Sold

$459.5K

Revenue / Year (avg. 3 yr)

$787.7KLow estimate
$1.4MBest estimate
$2.4MHigh estimate

How the revenue splits

Gross Revenue
$1,378,395
Steam Platform Fee(30.0%)
−$413,518
Developer Revenue
$964,876

Developer vs. Steam

Developer: 70.0%($964,876)Steam: 30.0%($413,518)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$413,518
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

89%positive
8,890Total Reviews
7,912positive (89%)
978negative (11%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,890 reviews and a 89% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For FPV Kamikaze Drone, we use a midpoint multiplier of ×35 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $6, we estimate a realized average sale price of $4 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $1,378,395 in gross revenue into roughly $964,876 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$4.43

List price $5.99

Boxleiter multiplier

×35

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for FPV Kamikaze Drone use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x35 and a calibrated average sale price of $4 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $1,378,395

To developer

$964,876

To developer: 70.0%

$964,876

Platform fee: 30.0%

$413,518

Epic Games Store

Gross revenue baseline: $1,378,395

To developer

$1,332,987

To developer: 96.7%

$1,332,987

Platform fee: 3.3%

$45,407

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 3.3%.

GOG

Gross revenue baseline: $1,378,395

To developer

$964,876

To developer: 70.0%

$964,876

Platform fee: 30.0%

$413,518

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 92% by revenue in Action
92%

Top 92% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

FPV Kamikaze Drone ranks in the top 92% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

2.4h avg1.8h median

2.4h

Average Playtime

1.8h

Median Playtime

1.9h

Recent Activity (2 Weeks)

FPV Kamikaze Drone keeps players engaged for an average of 2.4 hours – solid engagement for a action game.

Current Activity79% still active

Game Details

Dataset updated: April 18, 2026

DeveloperHFM Games
PublisherHFM Games
Release DateDecember 14, 2023
Years on Market3 years
Current Price$5.99
Calibrated Avg. Selling Price$4.43
GenreAction
Peak Players170
SteamSpy Owners100,000 .. 200,000

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Frequently Asked Questions

How much has FPV Kamikaze Drone earned on Steam?

Based on our analysis using the Boxleiter method, we estimate FPV Kamikaze Drone's total gross revenue on Steam at approximately $1,378,395.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $787,654
  • Calibrated midpoint (x35): $1,378,395
  • Optimistic estimate (x60): $2,362,962

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has FPV Kamikaze Drone sold on Steam?

With 8,890 Steam reviews and a 89% positive rating, we estimate FPV Kamikaze Drone has sold between 177,800 and 533,400 copies, with a best estimate of 311,150.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x35 that adjusts for the title's age, price tier, genre, and review profile.

How much does HFM Games earn from FPV Kamikaze Drone?

After Steam's tiered platform fee of effectively 30.0%, HFM Games keeps an estimated $964,876 from FPV Kamikaze Drone's gross revenue of $1,378,395.

Here's the breakdown:

  • Gross Revenue: $1,378,395
  • Steam's Fee (30.0%): -$413,518
  • Developer Revenue: $964,876

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from FPV Kamikaze Drone?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For FPV Kamikaze Drone, with an estimated gross revenue of $1,378,395, this results in an effective rate of 30.0%. Steam keeps approximately $413,518 and HFM Games receives $964,876.

How accurate are these revenue estimates for FPV Kamikaze Drone?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($787,654 to $2,362,962) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x35) and a calibrated ASP of $4.

What would FPV Kamikaze Drone earn on Epic Games Store instead?

If FPV Kamikaze Drone generated the same gross revenue on the Epic Games Store, HFM Games would keep approximately $1,332,987 - that's $368,111 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $45,407. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $964,876.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in FPV Kamikaze Drone?

According to SteamSpy data, players spend an average of 2.4 hours in FPV Kamikaze Drone, with a median playtime of 1.8 hours. This indicates solid player engagement.