Volcanoids Steam key art
Volcanoids cover art

Steam revenue analysis

Volcanoids Steam Revenue & Sales Estimates

Volcanoid

$3.2MEst. Gross Revenue

285,280 estimated sales, 83% positive reviews, and $2,234,598.24 potentially retained by the developer after Steam's platform fees.

Action83% Positive$19.99

Revenue Overview

$3.2M

Gross Revenue

$2.2M

Developer Revenue

285,280

Est. Copies Sold

$456K

Revenue / Year (avg. 7 yr)

$2MLow estimate
$3.2MBest estimate
$6MHigh estimate

How the revenue splits

Gross Revenue
$3,192,283
Steam Platform Fee(30.0%)
−$957,685
Developer Revenue
$2,234,598

Developer vs. Steam

Developer: 70.0%($2,234,598)Steam: 30.0%($957,685)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$957,685
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

83%positive
8,915Total Reviews
7,399positive (83%)
1,516negative (17%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,915 reviews and a 83% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Volcanoids, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $11 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,192,283 in gross revenue into roughly $2,234,598 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$11.19

List price $19.99

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Volcanoids use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $11 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,192,283

To developer

$2,234,598

To developer: 70.0%

$2,234,598

Platform fee: 30.0%

$957,685

Epic Games Store

Gross revenue baseline: $3,192,283

To developer

$2,929,209

To developer: 91.8%

$2,929,209

Platform fee: 8.2%

$263,074

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.2%.

GOG

Gross revenue baseline: $3,192,283

To developer

$2,234,598

To developer: 70.0%

$2,234,598

Platform fee: 30.0%

$957,685

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 71% by revenue in Action
71%

Top 71% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Volcanoids ranks in the top 71% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

10.3h avg5.3h median

10.3h

Average Playtime

5.3h

Median Playtime

Volcanoids keeps players engaged for an average of 10.3 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperVolcanoid
PublisherVolcanoid
Release DateJanuary 28, 2019
Years on Market7 years
Current Price$19.99
Calibrated Avg. Selling Price$11.19
GenreAction
Peak Players65
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Volcanoids earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Volcanoids's total gross revenue on Steam at approximately $3,192,283.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,995,177
  • Calibrated midpoint (x32): $3,192,283
  • Optimistic estimate (x60): $5,985,531

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Volcanoids sold on Steam?

With 8,915 Steam reviews and a 83% positive rating, we estimate Volcanoids has sold between 178,300 and 534,900 copies, with a best estimate of 285,280.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Volcanoid earn from Volcanoids?

After Steam's tiered platform fee of effectively 30.0%, Volcanoid keeps an estimated $2,234,598 from Volcanoids's gross revenue of $3,192,283.

Here's the breakdown:

  • Gross Revenue: $3,192,283
  • Steam's Fee (30.0%): -$957,685
  • Developer Revenue: $2,234,598

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Volcanoids?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Volcanoids, with an estimated gross revenue of $3,192,283, this results in an effective rate of 30.0%. Steam keeps approximately $957,685 and Volcanoid receives $2,234,598.

How accurate are these revenue estimates for Volcanoids?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,995,177 to $5,985,531) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $11.

What would Volcanoids earn on Epic Games Store instead?

If Volcanoids generated the same gross revenue on the Epic Games Store, Volcanoid would keep approximately $2,929,209 - that's $694,611 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $263,074. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,234,598.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Volcanoids?

According to SteamSpy data, players spend an average of 10.3 hours in Volcanoids, with a median playtime of 5.3 hours. This indicates solid player engagement.