If Fernbus Simulator generated the same gross revenue on the Epic Games Store, TML-Studios would keep approximately $8,355,471 - that's $1,804,528 more than on Steam.
At this revenue level, Epic's concrete platform fee would be $1,003,019. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $6,550,943.
Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.