DRAGON BALL: Sparking! ZERO Steam key art
DRAGON BALL: Sparking! ZERO cover art

Steam revenue analysis

DRAGON BALL: Sparking! ZERO Steam Revenue & Sales Estimates

Spike Chunsoft Co., Ltd. · Bandai Namco Entertainment

$97.3MEst. Gross Revenue

1,759,860 estimated sales, 89% positive reviews, and $74,842,127.52 potentially retained by the developer after Steam's platform fees.

Action89% Positive$69.99

Revenue Overview

$97.3M

Gross Revenue

$74.8M

Developer Revenue

1,759,860

Est. Copies Sold

$48.7M

Revenue / Year (avg. 2 yr)

$72.1MLow estimate
$97.3MBest estimate
$216.2MHigh estimate

How the revenue splits

Gross Revenue
$97,302,659
Steam Platform Fee(23.1%)
−$22,460,532
Developer Revenue
$74,842,128

Developer vs. Steam

Developer: 76.9%($74,842,128)Steam: 23.1%($22,460,532)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$9,460,532

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

89%positive
65,180Total Reviews
58,010positive (89%)
7,170negative (11%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    65,180 reviews and a 89% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For DRAGON BALL: Sparking! ZERO, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $70, we estimate a realized average sale price of $55 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 23.1%. That turns an estimated $97,302,659 in gross revenue into roughly $74,842,128 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$55.29

List price $69.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

23.1%

Tiered 30 / 25 / 20%

Revenue estimates for DRAGON BALL: Sparking! ZERO use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $55 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $97,302,659

To developer

$74,842,128

To developer: 76.9%

$74,842,128

Platform fee: 23.1%

$22,460,532

Epic Games Store

Gross revenue baseline: $97,302,659

To developer

$85,746,340

To developer: 88.1%

$85,746,340

Platform fee: 11.9%

$11,556,319

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $97,302,659

To developer

$68,111,862

To developer: 70.0%

$68,111,862

Platform fee: 30.0%

$29,190,798

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 4% by revenue in Action
4%

Top 4% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

DRAGON BALL: Sparking! ZERO ranks in the top 4% of 2141 tracked action top-sellers, with estimated revenue 16× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

28.7h avg17.9h median

28.7h

Average Playtime

17.9h

Median Playtime

2.4h

Recent Activity (2 Weeks)

DRAGON BALL: Sparking! ZERO keeps players engaged for an average of 28.7 hours – solid engagement for a action game.

Current Activity8% still active

Game Details

Dataset updated: April 18, 2026

DeveloperSpike Chunsoft Co., Ltd.
PublisherBandai Namco Entertainment
Release DateOctober 9, 2024
Years on Market2 years
Current Price$69.99
Calibrated Avg. Selling Price$55.29
GenreAction
Peak Players949
SteamSpy Owners2,000,000 .. 5,000,000

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Frequently Asked Questions

How much has DRAGON BALL: Sparking! ZERO earned on Steam?

Based on our analysis using the Boxleiter method, we estimate DRAGON BALL: Sparking! ZERO's total gross revenue on Steam at approximately $97,302,659.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $72,076,044
  • Calibrated midpoint (x27): $97,302,659
  • Optimistic estimate (x60): $216,228,132

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has DRAGON BALL: Sparking! ZERO sold on Steam?

With 65,180 Steam reviews and a 89% positive rating, we estimate DRAGON BALL: Sparking! ZERO has sold between 1,303,600 and 3,910,800 copies, with a best estimate of 1,759,860.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does Spike Chunsoft Co., Ltd. earn from DRAGON BALL: Sparking! ZERO?

After Steam's tiered platform fee of effectively 23.1%, Spike Chunsoft Co., Ltd. keeps an estimated $74,842,128 from DRAGON BALL: Sparking! ZERO's gross revenue of $97,302,659.

Here's the breakdown:

  • Gross Revenue: $97,302,659
  • Steam's Fee (23.1%): -$22,460,532
  • Developer Revenue: $74,842,128

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from DRAGON BALL: Sparking! ZERO?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For DRAGON BALL: Sparking! ZERO, with an estimated gross revenue of $97,302,659, this results in an effective rate of 23.1%. Steam keeps approximately $22,460,532 and Spike Chunsoft Co., Ltd. receives $74,842,128.

How accurate are these revenue estimates for DRAGON BALL: Sparking! ZERO?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($72,076,044 to $216,228,132) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $55.

What would DRAGON BALL: Sparking! ZERO earn on Epic Games Store instead?

If DRAGON BALL: Sparking! ZERO generated the same gross revenue on the Epic Games Store, Spike Chunsoft Co., Ltd. would keep approximately $85,746,340 - that's $10,904,213 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $11,556,319. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $68,111,862.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in DRAGON BALL: Sparking! ZERO?

According to SteamSpy data, players spend an average of 28.7 hours in DRAGON BALL: Sparking! ZERO, with a median playtime of 17.9 hours. This indicates solid player engagement.