Ghost of Tsushima DIRECTOR'S CUT Steam key art
Ghost of Tsushima DIRECTOR'S CUT cover art

Steam revenue analysis

Ghost of Tsushima DIRECTOR'S CUT Steam Revenue & Sales Estimates

Sucker Punch Productions, Nixxes Software · PlayStation Publishing LLC

$85.4MEst. Gross Revenue

1,497,645 estimated sales, 94% positive reviews, and $65,280,630.84 potentially retained by the developer after Steam's platform fees.

Action94% Positive$59.99

Revenue Overview

$85.4M

Gross Revenue

$65.3M

Developer Revenue

1,497,645

Est. Copies Sold

$85.4M

Revenue / Year (avg. 1 yr)

$74.2MLow estimate
$85.4MBest estimate
$222.7MHigh estimate

How the revenue splits

Gross Revenue
$85,350,789
Steam Platform Fee(23.5%)
−$20,070,158
Developer Revenue
$65,280,631

Developer vs. Steam

Developer: 76.5%($65,280,631)Steam: 23.5%($20,070,158)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$7,070,158

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
65,115Total Reviews
61,208positive (94%)
3,907negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    65,115 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Ghost of Tsushima DIRECTOR'S CUT, we use a midpoint multiplier of ×23 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $60, we estimate a realized average sale price of $57 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 23.5%. That turns an estimated $85,350,789 in gross revenue into roughly $65,280,631 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$56.99

List price $59.99

Boxleiter multiplier

×23

Range ×20–×60

Effective Steam fee

23.5%

Tiered 30 / 25 / 20%

Revenue estimates for Ghost of Tsushima DIRECTOR'S CUT use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x23 and a calibrated average sale price of $57 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $85,350,789

To developer

$65,280,631

To developer: 76.5%

$65,280,631

Platform fee: 23.5%

$20,070,158

Epic Games Store

Gross revenue baseline: $85,350,789

To developer

$75,228,694

To developer: 88.1%

$75,228,694

Platform fee: 11.9%

$10,122,095

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $85,350,789

To developer

$59,745,552

To developer: 70.0%

$59,745,552

Platform fee: 30.0%

$25,605,237

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 5% by revenue in Action
5%

Top 5% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Ghost of Tsushima DIRECTOR'S CUT ranks in the top 5% of 2141 tracked action top-sellers, with estimated revenue 14× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

38.6h avg31.9h median

38.6h

Average Playtime

31.9h

Median Playtime

5.2h

Recent Activity (2 Weeks)

Ghost of Tsushima DIRECTOR'S CUT keeps players engaged for an average of 38.6 hours – solid engagement for a action game.

Current Activity13% still active

Game Details

Dataset updated: April 18, 2026

DeveloperSucker Punch Productions, Nixxes Software
PublisherPlayStation Publishing LLC
Release Date
Years on Market1 year
Current Price$59.99
Calibrated Avg. Selling Price$56.99
GenreAction
Peak Players2,025
SteamSpy Owners2,000,000 .. 5,000,000

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Ghost of Tsushima DIRECTOR'S CUT earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Ghost of Tsushima DIRECTOR'S CUT's total gross revenue on Steam at approximately $85,350,789.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $74,218,077
  • Calibrated midpoint (x23): $85,350,789
  • Optimistic estimate (x60): $222,654,231

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Ghost of Tsushima DIRECTOR'S CUT sold on Steam?

With 65,115 Steam reviews and a 94% positive rating, we estimate Ghost of Tsushima DIRECTOR'S CUT has sold between 1,302,300 and 3,906,900 copies, with a best estimate of 1,497,645.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x23 that adjusts for the title's age, price tier, genre, and review profile.

How much does Sucker Punch Productions, Nixxes Software earn from Ghost of Tsushima DIRECTOR'S CUT?

After Steam's tiered platform fee of effectively 23.5%, Sucker Punch Productions, Nixxes Software keeps an estimated $65,280,631 from Ghost of Tsushima DIRECTOR'S CUT's gross revenue of $85,350,789.

Here's the breakdown:

  • Gross Revenue: $85,350,789
  • Steam's Fee (23.5%): -$20,070,158
  • Developer Revenue: $65,280,631

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Ghost of Tsushima DIRECTOR'S CUT?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Ghost of Tsushima DIRECTOR'S CUT, with an estimated gross revenue of $85,350,789, this results in an effective rate of 23.5%. Steam keeps approximately $20,070,158 and Sucker Punch Productions, Nixxes Software receives $65,280,631.

How accurate are these revenue estimates for Ghost of Tsushima DIRECTOR'S CUT?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($74,218,077 to $222,654,231) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x23) and a calibrated ASP of $57.

What would Ghost of Tsushima DIRECTOR'S CUT earn on Epic Games Store instead?

If Ghost of Tsushima DIRECTOR'S CUT generated the same gross revenue on the Epic Games Store, Sucker Punch Productions, Nixxes Software would keep approximately $75,228,694 - that's $9,948,063 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $10,122,095. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $59,745,552.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Ghost of Tsushima DIRECTOR'S CUT?

According to SteamSpy data, players spend an average of 38.6 hours in Ghost of Tsushima DIRECTOR'S CUT, with a median playtime of 31.9 hours. This indicates solid player engagement.