Door Kickers: Action Squad Steam key art
Door Kickers: Action Squad cover art

Steam revenue analysis

Door Kickers: Action Squad Steam Revenue & Sales Estimates

PixelShard, KillHouse Games · KillHouse Games

$3.6MEst. Gross Revenue

283,892 estimated sales, 95% positive reviews, and $2,529,761.61 potentially retained by the developer after Steam's platform fees.

Action95% Positive$13.99

Revenue Overview

$3.6M

Gross Revenue

$2.5M

Developer Revenue

283,892

Est. Copies Sold

$3.6M

Revenue / Year (avg. 1 yr)

$2.6MLow estimate
$3.6MBest estimate
$7.7MHigh estimate

How the revenue splits

Gross Revenue
$3,613,945
Steam Platform Fee(30.0%)
−$1,084,184
Developer Revenue
$2,529,762

Developer vs. Steam

Developer: 70.0%($2,529,762)Steam: 30.0%($1,084,184)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,084,184
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

95%positive
10,139Total Reviews
9,632positive (95%)
507negative (5%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    10,139 reviews and a 95% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Door Kickers: Action Squad, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $14, we estimate a realized average sale price of $13 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,613,945 in gross revenue into roughly $2,529,762 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$12.73

List price $13.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Door Kickers: Action Squad use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $13 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,613,945

To developer

$2,529,762

To developer: 70.0%

$2,529,762

Platform fee: 30.0%

$1,084,184

Epic Games Store

Gross revenue baseline: $3,613,945

To developer

$3,300,272

To developer: 91.3%

$3,300,272

Platform fee: 8.7%

$313,673

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.7%.

GOG

Gross revenue baseline: $3,613,945

To developer

$2,529,762

To developer: 70.0%

$2,529,762

Platform fee: 30.0%

$1,084,184

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 67% by revenue in Action
67%

Top 67% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Door Kickers: Action Squad ranks in the top 67% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

7.1h avg3.6h median

7.1h

Average Playtime

3.6h

Median Playtime

0.9h

Recent Activity (2 Weeks)

Door Kickers: Action Squad keeps players engaged for an average of 7.1 hours – solid engagement for a action game.

Current Activity13% still active

Game Details

Dataset updated: April 18, 2026

DeveloperPixelShard, KillHouse Games
PublisherKillHouse Games
Release Date
Years on Market1 year
Current Price$13.99
Calibrated Avg. Selling Price$12.73
GenreAction
Peak Players32
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerMulti-playerCo-opOnline Co-opShared/Split Screen Co-opShared/Split ScreenSteam AchievementsFull controller supportSteam Trading CardsSteam WorkshopSteam CloudStatsSteam LeaderboardsIncludes level editorRemote Play on TVRemote Play TogetherFamily Sharing

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Frequently Asked Questions

How much has Door Kickers: Action Squad earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Door Kickers: Action Squad's total gross revenue on Steam at approximately $3,613,945.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,581,389
  • Calibrated midpoint (x28): $3,613,945
  • Optimistic estimate (x60): $7,744,168

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Door Kickers: Action Squad sold on Steam?

With 10,139 Steam reviews and a 95% positive rating, we estimate Door Kickers: Action Squad has sold between 202,780 and 608,340 copies, with a best estimate of 283,892.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does PixelShard, KillHouse Games earn from Door Kickers: Action Squad?

After Steam's tiered platform fee of effectively 30.0%, PixelShard, KillHouse Games keeps an estimated $2,529,762 from Door Kickers: Action Squad's gross revenue of $3,613,945.

Here's the breakdown:

  • Gross Revenue: $3,613,945
  • Steam's Fee (30.0%): -$1,084,184
  • Developer Revenue: $2,529,762

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Door Kickers: Action Squad?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Door Kickers: Action Squad, with an estimated gross revenue of $3,613,945, this results in an effective rate of 30.0%. Steam keeps approximately $1,084,184 and PixelShard, KillHouse Games receives $2,529,762.

How accurate are these revenue estimates for Door Kickers: Action Squad?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,581,389 to $7,744,168) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $13.

What would Door Kickers: Action Squad earn on Epic Games Store instead?

If Door Kickers: Action Squad generated the same gross revenue on the Epic Games Store, PixelShard, KillHouse Games would keep approximately $3,300,272 - that's $770,510 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $313,673. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,529,762.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Door Kickers: Action Squad?

According to SteamSpy data, players spend an average of 7.1 hours in Door Kickers: Action Squad, with a median playtime of 3.6 hours. This indicates solid player engagement.