DAVE THE DIVER Steam key art
DAVE THE DIVER cover art

Steam revenue analysis

DAVE THE DIVER Steam Revenue & Sales Estimates

MINTROCKET

$56.2MEst. Gross Revenue

3,750,599 estimated sales, 97% positive reviews, and $41,977,183.21 potentially retained by the developer after Steam's platform fees.

Adventure97% Positive$19.99MC 90

Revenue Overview

$56.2M

Gross Revenue

$42M

Developer Revenue

3,750,599

Est. Copies Sold

$18.7M

Revenue / Year (avg. 3 yr)

$38.8MLow estimate
$56.2MBest estimate
$116.3MHigh estimate

How the revenue splits

Gross Revenue
$56,221,479
Steam Platform Fee(25.3%)
−$14,244,296
Developer Revenue
$41,977,183

Developer vs. Steam

Developer: 74.7%($41,977,183)Steam: 25.3%($14,244,296)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$1,244,296

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

97%positive
129,331Total Reviews
125,451positive (97%)
3,880negative (3%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    129,331 reviews and a 97% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For DAVE THE DIVER, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $15 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 25.3%. That turns an estimated $56,221,479 in gross revenue into roughly $41,977,183 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$14.99

List price $19.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

25.3%

Tiered 30 / 25 / 20%

Revenue estimates for DAVE THE DIVER use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $15 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $56,221,479

To developer

$41,977,183

To developer: 74.7%

$41,977,183

Platform fee: 25.3%

$14,244,296

Epic Games Store

Gross revenue baseline: $56,221,479

To developer

$49,594,902

To developer: 88.2%

$49,594,902

Platform fee: 11.8%

$6,626,577

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.8%.

GOG

Gross revenue baseline: $56,221,479

To developer

$39,355,035

To developer: 70.0%

$39,355,035

Platform fee: 30.0%

$16,866,444

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 8% by revenue in Adventure
8%

Top 8% of Adventure games

by estimated revenue

0%◆ Median100%

116

Top Games Tracked

$5.8M

Median (tracked top games)

$23.2M

Mean (tracked top games)

DAVE THE DIVER ranks in the top 8% of 116 tracked adventure top-sellers, with estimated revenue 10× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

23.8h avg16.5h median

23.8h

Average Playtime

16.5h

Median Playtime

9.2h

Recent Activity (2 Weeks)

DAVE THE DIVER keeps players engaged for an average of 23.8 hours – solid engagement for a adventure game.

Current Activity39% still active

Game Details

Dataset updated: April 18, 2026

DeveloperMINTROCKET
PublisherMINTROCKET
Release DateJune 27, 2023
Years on Market3 years
Current Price$19.99
Calibrated Avg. Selling Price$14.99
GenreAdventure
Peak Players3,367
SteamSpy Owners5,000,000 .. 10,000,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudFamily Sharing

Want to estimate revenue for a different game?

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Frequently Asked Questions

How much has DAVE THE DIVER earned on Steam?

Based on our analysis using the Boxleiter method, we estimate DAVE THE DIVER's total gross revenue on Steam at approximately $56,221,479.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $38,773,434
  • Calibrated midpoint (x29): $56,221,479
  • Optimistic estimate (x60): $116,320,301

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has DAVE THE DIVER sold on Steam?

With 129,331 Steam reviews and a 97% positive rating, we estimate DAVE THE DIVER has sold between 2,586,620 and 7,759,860 copies, with a best estimate of 3,750,599.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does MINTROCKET earn from DAVE THE DIVER?

After Steam's tiered platform fee of effectively 25.3%, MINTROCKET keeps an estimated $41,977,183 from DAVE THE DIVER's gross revenue of $56,221,479.

Here's the breakdown:

  • Gross Revenue: $56,221,479
  • Steam's Fee (25.3%): -$14,244,296
  • Developer Revenue: $41,977,183

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from DAVE THE DIVER?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For DAVE THE DIVER, with an estimated gross revenue of $56,221,479, this results in an effective rate of 25.3%. Steam keeps approximately $14,244,296 and MINTROCKET receives $41,977,183.

How accurate are these revenue estimates for DAVE THE DIVER?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($38,773,434 to $116,320,301) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $15.

What would DAVE THE DIVER earn on Epic Games Store instead?

If DAVE THE DIVER generated the same gross revenue on the Epic Games Store, MINTROCKET would keep approximately $49,594,902 - that's $7,617,718 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $6,626,577. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $39,355,035.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in DAVE THE DIVER?

According to SteamSpy data, players spend an average of 23.8 hours in DAVE THE DIVER, with a median playtime of 16.5 hours. This indicates solid player engagement.

What is DAVE THE DIVER's Metacritic score?

DAVE THE DIVER has a Metacritic score of 90/100, which is considered "generally favorable" by critics. The Steam community rates the game 97% positive based on 129,331 user reviews.