Bloodstained: Ritual of the Night Steam key art
Bloodstained: Ritual of the Night cover art

Steam revenue analysis

Bloodstained: Ritual of the Night Steam Revenue & Sales Estimates

ArtPlay · 505 Games

$37.5MEst. Gross Revenue

987,125 estimated sales, 94% positive reviews, and $27,625,659.06 potentially retained by the developer after Steam's platform fees.

Action94% Positive$39.99

Revenue Overview

$37.5M

Gross Revenue

$27.6M

Developer Revenue

987,125

Est. Copies Sold

$37.5M

Revenue / Year (avg. 1 yr)

$30MLow estimate
$37.5MBest estimate
$90MHigh estimate

How the revenue splits

Gross Revenue
$37,500,879
Steam Platform Fee(26.3%)
−$9,875,220
Developer Revenue
$27,625,659

Developer vs. Steam

Developer: 73.7%($27,625,659)Steam: 26.3%($9,875,220)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$6,875,220
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
39,485Total Reviews
37,116positive (94%)
2,369negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    39,485 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Bloodstained: Ritual of the Night, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $40, we estimate a realized average sale price of $38 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 26.3%. That turns an estimated $37,500,879 in gross revenue into roughly $27,625,659 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$37.99

List price $39.99

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

26.3%

Tiered 30 / 25 / 20%

Revenue estimates for Bloodstained: Ritual of the Night use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $38 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $37,500,879

To developer

$27,625,659

To developer: 73.7%

$27,625,659

Platform fee: 26.3%

$9,875,220

Epic Games Store

Gross revenue baseline: $37,500,879

To developer

$33,120,773

To developer: 88.3%

$33,120,773

Platform fee: 11.7%

$4,380,105

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.7%.

GOG

Gross revenue baseline: $37,500,879

To developer

$26,250,615

To developer: 70.0%

$26,250,615

Platform fee: 30.0%

$11,250,264

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 12% by revenue in Action
12%

Top 12% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Bloodstained: Ritual of the Night ranks in the top 12% of 2141 tracked action top-sellers, with estimated revenue 6× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

21.8h avg12.9h median

21.8h

Average Playtime

12.9h

Median Playtime

2.2h

Recent Activity (2 Weeks)

Bloodstained: Ritual of the Night keeps players engaged for an average of 21.8 hours – solid engagement for a action game.

Current Activity10% still active

Game Details

Dataset updated: April 18, 2026

DeveloperArtPlay
Publisher505 Games
Release Date
Years on Market1 year
Current Price$39.99
Calibrated Avg. Selling Price$37.99
GenreAction
Peak Players158
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has Bloodstained: Ritual of the Night earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Bloodstained: Ritual of the Night's total gross revenue on Steam at approximately $37,500,879.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $30,000,703
  • Calibrated midpoint (x25): $37,500,879
  • Optimistic estimate (x60): $90,002,109

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Bloodstained: Ritual of the Night sold on Steam?

With 39,485 Steam reviews and a 94% positive rating, we estimate Bloodstained: Ritual of the Night has sold between 789,700 and 2,369,100 copies, with a best estimate of 987,125.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does ArtPlay earn from Bloodstained: Ritual of the Night?

After Steam's tiered platform fee of effectively 26.3%, ArtPlay keeps an estimated $27,625,659 from Bloodstained: Ritual of the Night's gross revenue of $37,500,879.

Here's the breakdown:

  • Gross Revenue: $37,500,879
  • Steam's Fee (26.3%): -$9,875,220
  • Developer Revenue: $27,625,659

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Bloodstained: Ritual of the Night?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Bloodstained: Ritual of the Night, with an estimated gross revenue of $37,500,879, this results in an effective rate of 26.3%. Steam keeps approximately $9,875,220 and ArtPlay receives $27,625,659.

How accurate are these revenue estimates for Bloodstained: Ritual of the Night?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($30,000,703 to $90,002,109) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $38.

What would Bloodstained: Ritual of the Night earn on Epic Games Store instead?

If Bloodstained: Ritual of the Night generated the same gross revenue on the Epic Games Store, ArtPlay would keep approximately $33,120,773 - that's $5,495,114 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $4,380,105. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $26,250,615.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Bloodstained: Ritual of the Night?

According to SteamSpy data, players spend an average of 21.8 hours in Bloodstained: Ritual of the Night, with a median playtime of 12.9 hours. This indicates solid player engagement.