Assemble with Care Steam key art
Assemble with Care cover art

Steam revenue analysis

Assemble with Care Steam Revenue & Sales Estimates

ustwo games

$1.5MEst. Gross Revenue

330,220 estimated sales, 91% positive reviews, and $1,033,258.38 potentially retained by the developer after Steam's platform fees.

Casual91% Positive$7.99

Revenue Overview

$1.5M

Gross Revenue

$1M

Developer Revenue

330,220

Est. Copies Sold

$246K

Revenue / Year (avg. 6 yr)

$776.9KLow estimate
$1.5MBest estimate
$2.3MHigh estimate

How the revenue splits

Gross Revenue
$1,476,083
Steam Platform Fee(30.0%)
−$442,825
Developer Revenue
$1,033,258

Developer vs. Steam

Developer: 70.0%($1,033,258)Steam: 30.0%($442,825)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$442,825
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

91%positive
8,690Total Reviews
7,908positive (91%)
782negative (9%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,690 reviews and a 91% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Assemble with Care, we use a midpoint multiplier of ×38 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $8, we estimate a realized average sale price of $4 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $1,476,083 in gross revenue into roughly $1,033,258 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$4.47

List price $7.99

Boxleiter multiplier

×38

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Assemble with Care use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x38 and a calibrated average sale price of $4 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $1,476,083

To developer

$1,033,258

To developer: 70.0%

$1,033,258

Platform fee: 30.0%

$442,825

Epic Games Store

Gross revenue baseline: $1,476,083

To developer

$1,418,953

To developer: 96.1%

$1,418,953

Platform fee: 3.9%

$57,130

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 3.9%.

GOG

Gross revenue baseline: $1,476,083

To developer

$1,033,258

To developer: 70.0%

$1,033,258

Platform fee: 30.0%

$442,825

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 82% by revenue in Casual
82%

Top 82% of Casual games

by estimated revenue

0%◆ Median100%

38

Top Games Tracked

$5.1M

Median (tracked top games)

$19.1M

Mean (tracked top games)

Assemble with Care ranks in the top 82% of 38 tracked casual top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

1.6h avg1.5h median

1.6h

Average Playtime

1.5h

Median Playtime

Assemble with Care keeps players engaged for an average of 1.6 hours – solid engagement for a casual game.

Game Details

Dataset updated: April 18, 2026

Developerustwo games
Publisherustwo games
Release DateMarch 25, 2020
Years on Market6 years
Current Price$7.99
Calibrated Avg. Selling Price$4.47
GenreCasual
Peak Players12
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Assemble with Care earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Assemble with Care's total gross revenue on Steam at approximately $1,476,083.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $776,886
  • Calibrated midpoint (x38): $1,476,083
  • Optimistic estimate (x60): $2,330,658

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Assemble with Care sold on Steam?

With 8,690 Steam reviews and a 91% positive rating, we estimate Assemble with Care has sold between 173,800 and 521,400 copies, with a best estimate of 330,220.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x38 that adjusts for the title's age, price tier, genre, and review profile.

How much does ustwo games earn from Assemble with Care?

After Steam's tiered platform fee of effectively 30.0%, ustwo games keeps an estimated $1,033,258 from Assemble with Care's gross revenue of $1,476,083.

Here's the breakdown:

  • Gross Revenue: $1,476,083
  • Steam's Fee (30.0%): -$442,825
  • Developer Revenue: $1,033,258

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Assemble with Care?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Assemble with Care, with an estimated gross revenue of $1,476,083, this results in an effective rate of 30.0%. Steam keeps approximately $442,825 and ustwo games receives $1,033,258.

How accurate are these revenue estimates for Assemble with Care?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($776,886 to $2,330,658) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x38) and a calibrated ASP of $4.

What would Assemble with Care earn on Epic Games Store instead?

If Assemble with Care generated the same gross revenue on the Epic Games Store, ustwo games would keep approximately $1,418,953 - that's $385,695 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $57,130. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,033,258.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Assemble with Care?

According to SteamSpy data, players spend an average of 1.6 hours in Assemble with Care, with a median playtime of 1.5 hours. This indicates solid player engagement.