A Dance of Fire and Ice Steam key art
A Dance of Fire and Ice cover art

Steam revenue analysis

A Dance of Fire and Ice Steam Revenue & Sales Estimates

7th Beat Games · 7th Beat Games, indienova

$11.5MEst. Gross Revenue

2,130,659 estimated sales, 94% positive reviews, and $8,113,189.01 potentially retained by the developer after Steam's platform fees.

Action94% Positive$5.99

Revenue Overview

$11.5M

Gross Revenue

$8.1M

Developer Revenue

2,130,659

Est. Copies Sold

$11.5M

Revenue / Year (avg. 1 yr)

$7.9MLow estimate
$11.5MBest estimate
$23.8MHigh estimate

How the revenue splits

Gross Revenue
$11,484,252
Steam Platform Fee(29.4%)
−$3,371,063
Developer Revenue
$8,113,189

Developer vs. Steam

Developer: 70.7%($8,113,189)Steam: 29.4%($3,371,063)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$371,063
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
73,471Total Reviews
69,063positive (94%)
4,408negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    73,471 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For A Dance of Fire and Ice, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $6, we estimate a realized average sale price of $5 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 29.4%. That turns an estimated $11,484,252 in gross revenue into roughly $8,113,189 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$5.39

List price $5.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

29.4%

Tiered 30 / 25 / 20%

Revenue estimates for A Dance of Fire and Ice use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $5 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $11,484,252

To developer

$8,113,189

To developer: 70.6%

$8,113,189

Platform fee: 29.4%

$3,371,063

Epic Games Store

Gross revenue baseline: $11,484,252

To developer

$10,226,142

To developer: 89.0%

$10,226,142

Platform fee: 11.0%

$1,258,110

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.0%.

GOG

Gross revenue baseline: $11,484,252

To developer

$8,038,976

To developer: 70.0%

$8,038,976

Platform fee: 30.0%

$3,445,276

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 31% by revenue in Action
31%

Top 31% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

A Dance of Fire and Ice ranks in the top 31% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

12h avg4h median

12h

Average Playtime

4h

Median Playtime

2.5h

Recent Activity (2 Weeks)

A median playtime of 4h and average of 12h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity21% still active

Game Details

Dataset updated: April 18, 2026

Developer7th Beat Games
Publisher7th Beat Games, indienova
Release Date
Years on Market1 year
Current Price$5.99
Calibrated Avg. Selling Price$5.39
GenreAction
Peak Players1,870
SteamSpy Owners2,000,000 .. 5,000,000

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Frequently Asked Questions

How much has A Dance of Fire and Ice earned on Steam?

Based on our analysis using the Boxleiter method, we estimate A Dance of Fire and Ice's total gross revenue on Steam at approximately $11,484,252.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $7,920,174
  • Calibrated midpoint (x29): $11,484,252
  • Optimistic estimate (x60): $23,760,521

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has A Dance of Fire and Ice sold on Steam?

With 73,471 Steam reviews and a 94% positive rating, we estimate A Dance of Fire and Ice has sold between 1,469,420 and 4,408,260 copies, with a best estimate of 2,130,659.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does 7th Beat Games earn from A Dance of Fire and Ice?

After Steam's tiered platform fee of effectively 29.4%, 7th Beat Games keeps an estimated $8,113,189 from A Dance of Fire and Ice's gross revenue of $11,484,252.

Here's the breakdown:

  • Gross Revenue: $11,484,252
  • Steam's Fee (29.4%): -$3,371,063
  • Developer Revenue: $8,113,189

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from A Dance of Fire and Ice?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For A Dance of Fire and Ice, with an estimated gross revenue of $11,484,252, this results in an effective rate of 29.4%. Steam keeps approximately $3,371,063 and 7th Beat Games receives $8,113,189.

How accurate are these revenue estimates for A Dance of Fire and Ice?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($7,920,174 to $23,760,521) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $5.

What would A Dance of Fire and Ice earn on Epic Games Store instead?

If A Dance of Fire and Ice generated the same gross revenue on the Epic Games Store, 7th Beat Games would keep approximately $10,226,142 - that's $2,112,953 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,258,110. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $8,038,976.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in A Dance of Fire and Ice?

According to SteamSpy data, players spend an average of 12 hours in A Dance of Fire and Ice, with a median playtime of 4 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.