Total War: WARHAMMER II Steam key art
Total War: WARHAMMER II cover art

Steam revenue analysis

Total War: WARHAMMER II Steam Revenue & Sales Estimates

CREATIVE ASSEMBLY · SEGA

$118.7MEst. Gross Revenue

3,354,804 estimated sales, 92% positive reviews, and $92M potentially retained by the developer after Steam's platform fees.

Action92% Positive$14.99MC 87

Revenue Overview

$118.7M

Gross Revenue

$92M

Developer Revenue

3,354,804

Est. Copies Sold

$13.2M

Revenue / Year (avg. 9 yr)

·

$87.9MLow estimate
$118.7MBest estimate
$263.8MHigh estimate

How the revenue splits

Gross Revenue
$118,726,514
Steam Platform Fee(22.5%)
−$26,745,303
Developer Revenue
$91,981,211

Developer vs. Steam

·

Developer: 77.5%($92M)Steam: 22.5%($26.7M)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$13,745,303

·

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

92%positive
124,252Total Reviews
114,312positive (92%)
9,940negative (8%)

·

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    124,252 reviews and a 92% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Total War: WARHAMMER II, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $15, we estimate a realized average sale price of $35 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 22.5%. That turns an estimated $118,726,514 in gross revenue into roughly $91,981,211 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$35.39

List price $14.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

22.5%

Tiered 30 / 25 / 20%

Revenue estimates for Total War: WARHAMMER II use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $35 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $118,726,514

To developer

$91,981,211

·

To developer: 77.5%

$91,981,211

Platform fee: 22.5%

$26,745,303

Epic Games Store

Gross revenue baseline: $118,726,514

To developer

$104,599,332

·

To developer: 88.1%

$104,599,332

Platform fee: 11.9%

$14,127,182

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $118,726,514

To developer

$83,108,559

·

To developer: 70.0%

$83,108,559

Platform fee: 30.0%

$35,617,954

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 3% by revenue in Action
3%

Top 3% of Action games

by estimated revenue

·

0%◆ Median100%

·

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Total War: WARHAMMER II ranks in the top 3% of 2141 tracked action top-sellers, with estimated revenue 20× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

180.1h avg43.5h median

·

180.1h

Average Playtime

43.5h

Median Playtime

1.2h

Recent Activity (2 Weeks)

A median playtime of 43.5h and average of 180.1h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity1% still active

Game Details

Dataset updated: June 11, 2026

DeveloperCREATIVE ASSEMBLY
PublisherSEGA
Release DateSeptember 27, 2017
Years on Market9 years
Current Price$14.99
Calibrated Avg. Selling Price$35.39
GenreAction
Peak Players1,464
SteamSpy Owners5,000,000 – 10,000,000

Features

Single-playerMulti-playerPvPOnline PvPLAN PvPCo-opOnline Co-opLAN Co-opSteam AchievementsSteam Trading CardsSteam WorkshopCamera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo SoundSurround SoundRemote Play on TabletFamily Sharing

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Frequently Asked Questions

How much has Total War: WARHAMMER II earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Total War: WARHAMMER II's total gross revenue on Steam at approximately $118,726,514.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $87,945,566
  • Calibrated midpoint (x27): $118,726,514
  • Optimistic estimate (x60): $263,836,697

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Total War: WARHAMMER II sold on Steam?

With 124,252 Steam reviews and a 92% positive rating, we estimate Total War: WARHAMMER II has sold between 2,485,040 and 7,455,120 copies, with a best estimate of 3,354,804.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does CREATIVE ASSEMBLY earn from Total War: WARHAMMER II?

After Steam's tiered platform fee of effectively 22.5%, CREATIVE ASSEMBLY keeps an estimated $91,981,211 from Total War: WARHAMMER II's gross revenue of $118,726,514.

Here's the breakdown:

  • Gross Revenue: $118,726,514
  • Steam's Fee (22.5%): -$26,745,303
  • Developer Revenue: $91,981,211

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Total War: WARHAMMER II?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Total War: WARHAMMER II, with an estimated gross revenue of $118,726,514, this results in an effective rate of 22.5%. Steam keeps approximately $26,745,303 and CREATIVE ASSEMBLY receives $91,981,211.

How accurate are these revenue estimates for Total War: WARHAMMER II?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($87,945,566 to $263,836,697) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $35.

What would Total War: WARHAMMER II earn on Epic Games Store instead?

If Total War: WARHAMMER II generated the same gross revenue on the Epic Games Store, CREATIVE ASSEMBLY would keep approximately $104,599,332 - that's $12,618,121 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $14,127,182. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $83,108,559.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Total War: WARHAMMER II?

According to SteamSpy data, players spend an average of 180.1 hours in Total War: WARHAMMER II, with a median playtime of 43.5 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Total War: WARHAMMER II's Metacritic score?

Total War: WARHAMMER II has a Metacritic score of 87/100, which is considered "generally favorable" by critics. The Steam community rates the game 92% positive based on 124,252 user reviews.