SteamWorld Dig Steam key art
SteamWorld Dig cover art

Steam revenue analysis

SteamWorld Dig Steam Revenue & Sales Estimates

Image & Form Games

$1.5MEst. Gross Revenue

319,605 estimated sales, 94% positive reviews, and $1,029,128.10 potentially retained by the developer after Steam's platform fees.

Action94% Positive$0.99

Revenue Overview

$1.5M

Gross Revenue

$1M

Developer Revenue

319,605

Est. Copies Sold

$113.1K

Revenue / Year (avg. 13 yr)

$753.9KLow estimate
$1.5MBest estimate
$2.3MHigh estimate

How the revenue splits

Gross Revenue
$1,470,183
Steam Platform Fee(30.0%)
−$441,055
Developer Revenue
$1,029,128

Developer vs. Steam

Developer: 70.0%($1,029,128)Steam: 30.0%($441,055)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$441,055
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
8,195Total Reviews
7,703positive (94%)
492negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,195 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For SteamWorld Dig, we use a midpoint multiplier of ×39 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $1, we estimate a realized average sale price of $5 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $1,470,183 in gross revenue into roughly $1,029,128 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$4.60

List price $0.99

Boxleiter multiplier

×39

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for SteamWorld Dig use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x39 and a calibrated average sale price of $5 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $1,470,183

To developer

$1,029,128

To developer: 70.0%

$1,029,128

Platform fee: 30.0%

$441,055

Epic Games Store

Gross revenue baseline: $1,470,183

To developer

$1,413,761

To developer: 96.2%

$1,413,761

Platform fee: 3.8%

$56,422

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 3.8%.

GOG

Gross revenue baseline: $1,470,183

To developer

$1,029,128

To developer: 70.0%

$1,029,128

Platform fee: 30.0%

$441,055

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 91% by revenue in Action
91%

Top 91% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

SteamWorld Dig ranks in the top 91% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

4.8h avg2.6h median

4.8h

Average Playtime

2.6h

Median Playtime

1.4h

Recent Activity (2 Weeks)

SteamWorld Dig keeps players engaged for an average of 4.8 hours – solid engagement for a action game.

Current Activity29% still active

Game Details

Dataset updated: April 18, 2026

DeveloperImage & Form Games
PublisherImage & Form Games
Release DateDecember 4, 2013
Years on Market13 years
Current Price$0.99
Calibrated Avg. Selling Price$4.60
GenreAction
Peak Players16
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has SteamWorld Dig earned on Steam?

Based on our analysis using the Boxleiter method, we estimate SteamWorld Dig's total gross revenue on Steam at approximately $1,470,183.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $753,940
  • Calibrated midpoint (x39): $1,470,183
  • Optimistic estimate (x60): $2,261,820

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has SteamWorld Dig sold on Steam?

With 8,195 Steam reviews and a 94% positive rating, we estimate SteamWorld Dig has sold between 163,900 and 491,700 copies, with a best estimate of 319,605.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x39 that adjusts for the title's age, price tier, genre, and review profile.

How much does Image & Form Games earn from SteamWorld Dig?

After Steam's tiered platform fee of effectively 30.0%, Image & Form Games keeps an estimated $1,029,128 from SteamWorld Dig's gross revenue of $1,470,183.

Here's the breakdown:

  • Gross Revenue: $1,470,183
  • Steam's Fee (30.0%): -$441,055
  • Developer Revenue: $1,029,128

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from SteamWorld Dig?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For SteamWorld Dig, with an estimated gross revenue of $1,470,183, this results in an effective rate of 30.0%. Steam keeps approximately $441,055 and Image & Form Games receives $1,029,128.

How accurate are these revenue estimates for SteamWorld Dig?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($753,940 to $2,261,820) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x39) and a calibrated ASP of $5.

What would SteamWorld Dig earn on Epic Games Store instead?

If SteamWorld Dig generated the same gross revenue on the Epic Games Store, Image & Form Games would keep approximately $1,413,761 - that's $384,633 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $56,422. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,029,128.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in SteamWorld Dig?

According to SteamSpy data, players spend an average of 4.8 hours in SteamWorld Dig, with a median playtime of 2.6 hours. This indicates solid player engagement.