STAR WARS™ Jedi Knight - Jedi Academy™ Steam key art
STAR WARS™ Jedi Knight - Jedi Academy™ cover art

Steam revenue analysis

STAR WARS™ Jedi Knight - Jedi Academy™ Steam Revenue & Sales Estimates

Raven Software · LucasArts

$2.3MEst. Gross Revenue

504,260 estimated sales, 96% positive reviews, and $1,623,717.20 potentially retained by the developer after Steam's platform fees.

Action96% Positive$9.99

Revenue Overview

$2.3M

Gross Revenue

$1.6M

Developer Revenue

504,260

Est. Copies Sold

$136.4K

Revenue / Year (avg. 17 yr)

$1.2MLow estimate
$2.3MBest estimate
$3.7MHigh estimate

How the revenue splits

Gross Revenue
$2,319,596
Steam Platform Fee(30.0%)
−$695,879
Developer Revenue
$1,623,717

Developer vs. Steam

Developer: 70.0%($1,623,717)Steam: 30.0%($695,879)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$695,879
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

96%positive
13,270Total Reviews
12,739positive (96%)
531negative (4%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    13,270 reviews and a 96% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For STAR WARS™ Jedi Knight - Jedi Academy™, we use a midpoint multiplier of ×38 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $10, we estimate a realized average sale price of $5 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $2,319,596 in gross revenue into roughly $1,623,717 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$4.60

List price $9.99

Boxleiter multiplier

×38

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for STAR WARS™ Jedi Knight - Jedi Academy™ use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x38 and a calibrated average sale price of $5 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $2,319,596

To developer

$1,623,717

To developer: 70.0%

$1,623,717

Platform fee: 30.0%

$695,879

Epic Games Store

Gross revenue baseline: $2,319,596

To developer

$2,161,244

To developer: 93.2%

$2,161,244

Platform fee: 6.8%

$158,352

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 6.8%.

GOG

Gross revenue baseline: $2,319,596

To developer

$1,623,717

To developer: 70.0%

$1,623,717

Platform fee: 30.0%

$695,879

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 83% by revenue in Action
83%

Top 83% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

STAR WARS™ Jedi Knight - Jedi Academy™ ranks in the top 83% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

14.6h avg2.4h median

14.6h

Average Playtime

2.4h

Median Playtime

0.5h

Recent Activity (2 Weeks)

A median playtime of 2.4h and average of 14.6h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity3% still active

Game Details

Dataset updated: April 18, 2026

DeveloperRaven Software
PublisherLucasArts
Release DateSeptember 15, 2009
Years on Market17 years
Current Price$9.99
Calibrated Avg. Selling Price$4.60
GenreAction
Peak Players138
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has STAR WARS™ Jedi Knight - Jedi Academy™ earned on Steam?

Based on our analysis using the Boxleiter method, we estimate STAR WARS™ Jedi Knight - Jedi Academy™'s total gross revenue on Steam at approximately $2,319,596.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $1,220,840
  • Calibrated midpoint (x38): $2,319,596
  • Optimistic estimate (x60): $3,662,520

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has STAR WARS™ Jedi Knight - Jedi Academy™ sold on Steam?

With 13,270 Steam reviews and a 96% positive rating, we estimate STAR WARS™ Jedi Knight - Jedi Academy™ has sold between 265,400 and 796,200 copies, with a best estimate of 504,260.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x38 that adjusts for the title's age, price tier, genre, and review profile.

How much does Raven Software earn from STAR WARS™ Jedi Knight - Jedi Academy™?

After Steam's tiered platform fee of effectively 30.0%, Raven Software keeps an estimated $1,623,717 from STAR WARS™ Jedi Knight - Jedi Academy™'s gross revenue of $2,319,596.

Here's the breakdown:

  • Gross Revenue: $2,319,596
  • Steam's Fee (30.0%): -$695,879
  • Developer Revenue: $1,623,717

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from STAR WARS™ Jedi Knight - Jedi Academy™?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For STAR WARS™ Jedi Knight - Jedi Academy™, with an estimated gross revenue of $2,319,596, this results in an effective rate of 30.0%. Steam keeps approximately $695,879 and Raven Software receives $1,623,717.

How accurate are these revenue estimates for STAR WARS™ Jedi Knight - Jedi Academy™?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($1,220,840 to $3,662,520) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x38) and a calibrated ASP of $5.

What would STAR WARS™ Jedi Knight - Jedi Academy™ earn on Epic Games Store instead?

If STAR WARS™ Jedi Knight - Jedi Academy™ generated the same gross revenue on the Epic Games Store, Raven Software would keep approximately $2,161,244 - that's $537,527 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $158,352. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $1,623,717.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in STAR WARS™ Jedi Knight - Jedi Academy™?

According to SteamSpy data, players spend an average of 14.6 hours in STAR WARS™ Jedi Knight - Jedi Academy™, with a median playtime of 2.4 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.