SCARLET NEXUS Steam key art
SCARLET NEXUS cover art

Steam revenue analysis

SCARLET NEXUS Steam Revenue & Sales Estimates

BANDAI NAMCO Studios Inc. · BANDAI NAMCO Entertainment

$24.4MEst. Gross Revenue

428,125 estimated sales, 81% positive reviews, and $17,799,132.81 potentially retained by the developer after Steam's platform fees.

Action81% Positive$9.59

Revenue Overview

$24.4M

Gross Revenue

$17.8M

Developer Revenue

428,125

Est. Copies Sold

$24.4M

Revenue / Year (avg. 1 yr)

$19.5MLow estimate
$24.4MBest estimate
$58.6MHigh estimate

How the revenue splits

Gross Revenue
$24,398,844
Steam Platform Fee(27.1%)
−$6,599,711
Developer Revenue
$17,799,133

Developer vs. Steam

Developer: 73.0%($17,799,133)Steam: 27.1%($6,599,711)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$3,599,711
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

81%positive
17,125Total Reviews
13,871positive (81%)
3,254negative (19%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    17,125 reviews and a 81% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For SCARLET NEXUS, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $10, we estimate a realized average sale price of $57 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.1%. That turns an estimated $24,398,844 in gross revenue into roughly $17,799,133 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$56.99

List price $9.59

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

27.1%

Tiered 30 / 25 / 20%

Revenue estimates for SCARLET NEXUS use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $57 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $24,398,844

To developer

$17,799,133

To developer: 73.0%

$17,799,133

Platform fee: 27.0%

$6,599,711

Epic Games Store

Gross revenue baseline: $24,398,844

To developer

$21,590,983

To developer: 88.5%

$21,590,983

Platform fee: 11.5%

$2,807,861

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.5%.

GOG

Gross revenue baseline: $24,398,844

To developer

$17,079,191

To developer: 70.0%

$17,079,191

Platform fee: 30.0%

$7,319,653

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 18% by revenue in Action
18%

Top 18% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

SCARLET NEXUS ranks in the top 18% of 2141 tracked action top-sellers, with estimated revenue 4× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

14.6h avg8.5h median

14.6h

Average Playtime

8.5h

Median Playtime

SCARLET NEXUS keeps players engaged for an average of 14.6 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperBANDAI NAMCO Studios Inc.
PublisherBANDAI NAMCO Entertainment
Release Date
Years on Market1 year
Current Price$9.59
Calibrated Avg. Selling Price$56.99
GenreAction
Peak Players58
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has SCARLET NEXUS earned on Steam?

Based on our analysis using the Boxleiter method, we estimate SCARLET NEXUS's total gross revenue on Steam at approximately $24,398,844.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $19,519,075
  • Calibrated midpoint (x25): $24,398,844
  • Optimistic estimate (x60): $58,557,225

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has SCARLET NEXUS sold on Steam?

With 17,125 Steam reviews and a 81% positive rating, we estimate SCARLET NEXUS has sold between 342,500 and 1,027,500 copies, with a best estimate of 428,125.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does BANDAI NAMCO Studios Inc. earn from SCARLET NEXUS?

After Steam's tiered platform fee of effectively 27.1%, BANDAI NAMCO Studios Inc. keeps an estimated $17,799,133 from SCARLET NEXUS's gross revenue of $24,398,844.

Here's the breakdown:

  • Gross Revenue: $24,398,844
  • Steam's Fee (27.1%): -$6,599,711
  • Developer Revenue: $17,799,133

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from SCARLET NEXUS?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For SCARLET NEXUS, with an estimated gross revenue of $24,398,844, this results in an effective rate of 27.1%. Steam keeps approximately $6,599,711 and BANDAI NAMCO Studios Inc. receives $17,799,133.

How accurate are these revenue estimates for SCARLET NEXUS?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($19,519,075 to $58,557,225) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $57.

What would SCARLET NEXUS earn on Epic Games Store instead?

If SCARLET NEXUS generated the same gross revenue on the Epic Games Store, BANDAI NAMCO Studios Inc. would keep approximately $21,590,983 - that's $3,791,850 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,807,861. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $17,079,191.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in SCARLET NEXUS?

According to SteamSpy data, players spend an average of 14.6 hours in SCARLET NEXUS, with a median playtime of 8.5 hours. This indicates solid player engagement.