Pro Soccer Online Steam key art
Pro Soccer Online cover art

Steam revenue analysis

Pro Soccer Online Steam Revenue & Sales Estimates

Skywall Studios LLC

$3.2MEst. Gross Revenue

701,220 estimated sales, 90% positive reviews, and $2,228,477.16 potentially retained by the developer after Steam's platform fees.

Action90% Positive$4.99

Revenue Overview

$3.2M

Gross Revenue

$2.2M

Developer Revenue

701,220

Est. Copies Sold

$3.2M

Revenue / Year (avg. 1 yr)

$2.2MLow estimate
$3.2MBest estimate
$6.6MHigh estimate

How the revenue splits

Gross Revenue
$3,183,539
Steam Platform Fee(30.0%)
−$955,062
Developer Revenue
$2,228,477

Developer vs. Steam

Developer: 70.0%($2,228,477)Steam: 30.0%($955,062)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$955,062
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

90%positive
24,180Total Reviews
21,762positive (90%)
2,418negative (10%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    24,180 reviews and a 90% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Pro Soccer Online, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $5, we estimate a realized average sale price of $5 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,183,539 in gross revenue into roughly $2,228,477 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$4.54

List price $4.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Pro Soccer Online use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $5 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,183,539

To developer

$2,228,477

To developer: 70.0%

$2,228,477

Platform fee: 30.0%

$955,062

Epic Games Store

Gross revenue baseline: $3,183,539

To developer

$2,921,514

To developer: 91.8%

$2,921,514

Platform fee: 8.2%

$262,025

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.2%.

GOG

Gross revenue baseline: $3,183,539

To developer

$2,228,477

To developer: 70.0%

$2,228,477

Platform fee: 30.0%

$955,062

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 71% by revenue in Action
71%

Top 71% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Pro Soccer Online ranks in the top 71% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

35.8h avg5.1h median

35.8h

Average Playtime

5.1h

Median Playtime

2.7h

Recent Activity (2 Weeks)

A median playtime of 5.1h and average of 35.8h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity8% still active

Game Details

Dataset updated: April 18, 2026

DeveloperSkywall Studios LLC
PublisherSkywall Studios LLC
Release Date
Years on Market1 year
Current Price$4.99
Calibrated Avg. Selling Price$4.54
GenreAction
Peak Players690
SteamSpy Owners200,000 .. 500,000

Features

Multi-playerPvPOnline PvPSteam AchievementsIn-App Purchases

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Frequently Asked Questions

How much has Pro Soccer Online earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Pro Soccer Online's total gross revenue on Steam at approximately $3,183,539.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,195,544
  • Calibrated midpoint (x29): $3,183,539
  • Optimistic estimate (x60): $6,586,632

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Pro Soccer Online sold on Steam?

With 24,180 Steam reviews and a 90% positive rating, we estimate Pro Soccer Online has sold between 483,600 and 1,450,800 copies, with a best estimate of 701,220.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Skywall Studios LLC earn from Pro Soccer Online?

After Steam's tiered platform fee of effectively 30.0%, Skywall Studios LLC keeps an estimated $2,228,477 from Pro Soccer Online's gross revenue of $3,183,539.

Here's the breakdown:

  • Gross Revenue: $3,183,539
  • Steam's Fee (30.0%): -$955,062
  • Developer Revenue: $2,228,477

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Pro Soccer Online?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Pro Soccer Online, with an estimated gross revenue of $3,183,539, this results in an effective rate of 30.0%. Steam keeps approximately $955,062 and Skywall Studios LLC receives $2,228,477.

How accurate are these revenue estimates for Pro Soccer Online?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,195,544 to $6,586,632) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $5.

What would Pro Soccer Online earn on Epic Games Store instead?

If Pro Soccer Online generated the same gross revenue on the Epic Games Store, Skywall Studios LLC would keep approximately $2,921,514 - that's $693,037 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $262,025. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,228,477.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Pro Soccer Online?

According to SteamSpy data, players spend an average of 35.8 hours in Pro Soccer Online, with a median playtime of 5.1 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.