Path of Exile 2 Steam key art
Path of Exile 2 cover art

Steam revenue analysis

Path of Exile 2 Steam Revenue & Sales Estimates

Grinding Gear Games

$129.3MEst. Gross Revenue

5,070,630 estimated sales, 70% positive reviews, and $100,400,286.96 potentially retained by the developer after Steam's platform fees.

Action70% Positive$29.99

Revenue Overview

$129.3M

Gross Revenue

$100.4M

Developer Revenue

5,070,630

Est. Copies Sold

$64.6M

Revenue / Year (avg. 2 yr)

$86.2MLow estimate
$129.3MBest estimate
$258.5MHigh estimate

How the revenue splits

Gross Revenue
$129,250,359
Steam Platform Fee(22.3%)
−$28,850,072
Developer Revenue
$100,400,287

Developer vs. Steam

Developer: 77.7%($100,400,287)Steam: 22.3%($28,850,072)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$15,850,072

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

70%positive
169,021Total Reviews
118,315positive (70%)
50,706negative (30%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    169,021 reviews and a 70% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Path of Exile 2, we use a midpoint multiplier of ×30 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $25 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 22.3%. That turns an estimated $129,250,359 in gross revenue into roughly $100,400,287 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$25.49

List price $29.99

Boxleiter multiplier

×30

Range ×20–×60

Effective Steam fee

22.3%

Tiered 30 / 25 / 20%

Revenue estimates for Path of Exile 2 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x30 and a calibrated average sale price of $25 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $129,250,359

To developer

$100,400,287

To developer: 77.7%

$100,400,287

Platform fee: 22.3%

$28,850,072

Epic Games Store

Gross revenue baseline: $129,250,359

To developer

$113,860,316

To developer: 88.1%

$113,860,316

Platform fee: 11.9%

$15,390,043

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $129,250,359

To developer

$90,475,251

To developer: 70.0%

$90,475,251

Platform fee: 30.0%

$38,775,108

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 3% by revenue in Action
3%

Top 3% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Path of Exile 2 ranks in the top 3% of 2141 tracked action top-sellers, with estimated revenue 22× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

169.9h avg58.3h median

169.9h

Average Playtime

58.3h

Median Playtime

14.3h

Recent Activity (2 Weeks)

A median playtime of 58.3h and average of 169.9h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity8% still active

Game Details

Dataset updated: April 18, 2026

DeveloperGrinding Gear Games
PublisherGrinding Gear Games
Release DateDecember 5, 2024
Years on Market2 years
Current Price$29.99
Calibrated Avg. Selling Price$25.49
GenreAction
Peak Players16,727
SteamSpy Owners20,000,000 .. 50,000,000

Features

Single-playerMulti-playerMMOCo-opOnline Co-opFull controller supportHDR available

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Frequently Asked Questions

How much has Path of Exile 2 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Path of Exile 2's total gross revenue on Steam at approximately $129,250,359.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $86,166,906
  • Calibrated midpoint (x30): $129,250,359
  • Optimistic estimate (x60): $258,500,717

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Path of Exile 2 sold on Steam?

With 169,021 Steam reviews and a 70% positive rating, we estimate Path of Exile 2 has sold between 3,380,420 and 10,141,260 copies, with a best estimate of 5,070,630.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x30 that adjusts for the title's age, price tier, genre, and review profile.

How much does Grinding Gear Games earn from Path of Exile 2?

After Steam's tiered platform fee of effectively 22.3%, Grinding Gear Games keeps an estimated $100,400,287 from Path of Exile 2's gross revenue of $129,250,359.

Here's the breakdown:

  • Gross Revenue: $129,250,359
  • Steam's Fee (22.3%): -$28,850,072
  • Developer Revenue: $100,400,287

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Path of Exile 2?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Path of Exile 2, with an estimated gross revenue of $129,250,359, this results in an effective rate of 22.3%. Steam keeps approximately $28,850,072 and Grinding Gear Games receives $100,400,287.

How accurate are these revenue estimates for Path of Exile 2?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($86,166,906 to $258,500,717) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x30) and a calibrated ASP of $25.

What would Path of Exile 2 earn on Epic Games Store instead?

If Path of Exile 2 generated the same gross revenue on the Epic Games Store, Grinding Gear Games would keep approximately $113,860,316 - that's $13,460,029 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $15,390,043. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $90,475,251.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Path of Exile 2?

According to SteamSpy data, players spend an average of 169.9 hours in Path of Exile 2, with a median playtime of 58.3 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.