Assassin's Creed® Odyssey Steam key art
Assassin's Creed® Odyssey cover art

Steam revenue analysis

Assassin's Creed® Odyssey Steam Revenue & Sales Estimates

Ubisoft Quebec · Ubisoft

$164.5MEst. Gross Revenue

4,649,211 estimated sales, 89% positive reviews, and $128,628,461.83 potentially retained by the developer after Steam's platform fees.

Action89% Positive$59.99

Revenue Overview

$164.5M

Gross Revenue

$128.6M

Developer Revenue

4,649,211

Est. Copies Sold

$20.6M

Revenue / Year (avg. 8 yr)

$121.9MLow estimate
$164.5MBest estimate
$365.6MHigh estimate

How the revenue splits

Gross Revenue
$164,535,577
Steam Platform Fee(21.8%)
−$35,907,115
Developer Revenue
$128,628,462

Developer vs. Steam

Developer: 78.2%($128,628,462)Steam: 21.8%($35,907,115)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$22,907,115

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

89%positive
172,193Total Reviews
153,252positive (89%)
18,941negative (11%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    172,193 reviews and a 89% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Assassin's Creed® Odyssey, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $60, we estimate a realized average sale price of $35 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 21.8%. That turns an estimated $164,535,577 in gross revenue into roughly $128,628,462 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$35.39

List price $59.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

21.8%

Tiered 30 / 25 / 20%

Revenue estimates for Assassin's Creed® Odyssey use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $35 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $164,535,577

To developer

$128,628,462

To developer: 78.2%

$128,628,462

Platform fee: 21.8%

$35,907,115

Epic Games Store

Gross revenue baseline: $164,535,577

To developer

$144,911,308

To developer: 88.1%

$144,911,308

Platform fee: 11.9%

$19,624,269

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.9%.

GOG

Gross revenue baseline: $164,535,577

To developer

$115,174,904

To developer: 70.0%

$115,174,904

Platform fee: 30.0%

$49,360,673

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 2% by revenue in Action
2%

Top 2% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Assassin's Creed® Odyssey ranks in the top 2% of 2141 tracked action top-sellers, with estimated revenue 27× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

69.3h avg44.1h median

69.3h

Average Playtime

44.1h

Median Playtime

11.4h

Recent Activity (2 Weeks)

Assassin's Creed® Odyssey keeps players engaged for an average of 69.3 hours – solid engagement for a action game.

Current Activity16% still active

Game Details

Dataset updated: June 11, 2026

DeveloperUbisoft Quebec
PublisherUbisoft
Release DateOctober 4, 2018
Years on Market8 years
Current Price$59.99
Calibrated Avg. Selling Price$35.39
GenreAction
Peak Players2,629
SteamSpy Owners5,000,000 .. 10,000,000

Features

Single-playerSteam AchievementsSteam Trading CardsCaptions availableIn-App PurchasesCamera ComfortCustom Volume ControlsAdjustable DifficultyKeyboard Only OptionMouse Only OptionPlayable without Timed InputSave AnytimeStereo SoundSurround SoundPartial Controller SupportRemote Play on PhoneRemote Play on TabletHDR available

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Frequently Asked Questions

How much has Assassin's Creed® Odyssey earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Assassin's Creed® Odyssey's total gross revenue on Steam at approximately $164,535,577.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $121,878,205
  • Calibrated midpoint (x27): $164,535,577
  • Optimistic estimate (x60): $365,634,616

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Assassin's Creed® Odyssey sold on Steam?

With 172,193 Steam reviews and a 89% positive rating, we estimate Assassin's Creed® Odyssey has sold between 3,443,860 and 10,331,580 copies, with a best estimate of 4,649,211.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does Ubisoft Quebec earn from Assassin's Creed® Odyssey?

After Steam's tiered platform fee of effectively 21.8%, Ubisoft Quebec keeps an estimated $128,628,462 from Assassin's Creed® Odyssey's gross revenue of $164,535,577.

Here's the breakdown:

  • Gross Revenue: $164,535,577
  • Steam's Fee (21.8%): -$35,907,115
  • Developer Revenue: $128,628,462

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Assassin's Creed® Odyssey?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Assassin's Creed® Odyssey, with an estimated gross revenue of $164,535,577, this results in an effective rate of 21.8%. Steam keeps approximately $35,907,115 and Ubisoft Quebec receives $128,628,462.

How accurate are these revenue estimates for Assassin's Creed® Odyssey?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($121,878,205 to $365,634,616) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $35.

What would Assassin's Creed® Odyssey earn on Epic Games Store instead?

If Assassin's Creed® Odyssey generated the same gross revenue on the Epic Games Store, Ubisoft Quebec would keep approximately $144,911,308 - that's $16,282,846 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $19,624,269. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $115,174,904.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Assassin's Creed® Odyssey?

According to SteamSpy data, players spend an average of 69.3 hours in Assassin's Creed® Odyssey, with a median playtime of 44.1 hours. This indicates solid player engagement.