Marco & The Galaxy Dragon Steam key art
Marco & The Galaxy Dragon cover art

Steam revenue analysis

Marco & The Galaxy Dragon Steam Revenue & Sales Estimates

TOKYOTOON · Shiravune

$3.5MEst. Gross Revenue

190,836 estimated sales, 98% positive reviews, and $2,483,348.87 potentially retained by the developer after Steam's platform fees.

Action98% Positive$3.99

Revenue Overview

$3.5M

Gross Revenue

$2.5M

Developer Revenue

190,836

Est. Copies Sold

$3.5M

Revenue / Year (avg. 1 yr)

$2.6MLow estimate
$3.5MBest estimate
$7.9MHigh estimate

How the revenue splits

Gross Revenue
$3,547,641
Steam Platform Fee(30.0%)
−$1,064,292
Developer Revenue
$2,483,349

Developer vs. Steam

Developer: 70.0%($2,483,349)Steam: 30.0%($1,064,292)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,064,292
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

98%positive
7,068Total Reviews
6,927positive (98%)
141negative (2%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    7,068 reviews and a 98% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Marco & The Galaxy Dragon, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $4, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,547,641 in gross revenue into roughly $2,483,349 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $3.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Marco & The Galaxy Dragon use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,547,641

To developer

$2,483,349

To developer: 70.0%

$2,483,349

Platform fee: 30.0%

$1,064,292

Epic Games Store

Gross revenue baseline: $3,547,641

To developer

$3,241,924

To developer: 91.4%

$3,241,924

Platform fee: 8.6%

$305,717

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.6%.

GOG

Gross revenue baseline: $3,547,641

To developer

$2,483,349

To developer: 70.0%

$2,483,349

Platform fee: 30.0%

$1,064,292

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 67% by revenue in Action
67%

Top 67% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Marco & The Galaxy Dragon ranks in the top 67% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

6.2h avg3.5h median

6.2h

Average Playtime

3.5h

Median Playtime

2.2h

Recent Activity (2 Weeks)

Marco & The Galaxy Dragon keeps players engaged for an average of 6.2 hours – solid engagement for a action game.

Current Activity35% still active

Game Details

Dataset updated: April 18, 2026

DeveloperTOKYOTOON
PublisherShiravune
Release Date
Years on Market1 year
Current Price$3.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players4
SteamSpy Owners50,000 .. 100,000

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Frequently Asked Questions

How much has Marco & The Galaxy Dragon earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Marco & The Galaxy Dragon's total gross revenue on Steam at approximately $3,547,641.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,627,882
  • Calibrated midpoint (x27): $3,547,641
  • Optimistic estimate (x60): $7,883,647

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Marco & The Galaxy Dragon sold on Steam?

With 7,068 Steam reviews and a 98% positive rating, we estimate Marco & The Galaxy Dragon has sold between 141,360 and 424,080 copies, with a best estimate of 190,836.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does TOKYOTOON earn from Marco & The Galaxy Dragon?

After Steam's tiered platform fee of effectively 30.0%, TOKYOTOON keeps an estimated $2,483,349 from Marco & The Galaxy Dragon's gross revenue of $3,547,641.

Here's the breakdown:

  • Gross Revenue: $3,547,641
  • Steam's Fee (30.0%): -$1,064,292
  • Developer Revenue: $2,483,349

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Marco & The Galaxy Dragon?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Marco & The Galaxy Dragon, with an estimated gross revenue of $3,547,641, this results in an effective rate of 30.0%. Steam keeps approximately $1,064,292 and TOKYOTOON receives $2,483,349.

How accurate are these revenue estimates for Marco & The Galaxy Dragon?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,627,882 to $7,883,647) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $19.

What would Marco & The Galaxy Dragon earn on Epic Games Store instead?

If Marco & The Galaxy Dragon generated the same gross revenue on the Epic Games Store, TOKYOTOON would keep approximately $3,241,924 - that's $758,575 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $305,717. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,483,349.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Marco & The Galaxy Dragon?

According to SteamSpy data, players spend an average of 6.2 hours in Marco & The Galaxy Dragon, with a median playtime of 3.5 hours. This indicates solid player engagement.