Little Witch Nobeta Steam key art
Little Witch Nobeta cover art

Steam revenue analysis

Little Witch Nobeta Steam Revenue & Sales Estimates

Pupuya Games · Pupuya Games, SimonCreative, Justdan

$7.4MEst. Gross Revenue

318,388 estimated sales, 82% positive reviews, and $5,179,535.98 potentially retained by the developer after Steam's platform fees.

Action82% Positive$24.99

Revenue Overview

$7.4M

Gross Revenue

$5.2M

Developer Revenue

318,388

Est. Copies Sold

$7.4M

Revenue / Year (avg. 1 yr)

$5.3MLow estimate
$7.4MBest estimate
$15.9MHigh estimate

How the revenue splits

Gross Revenue
$7,399,337
Steam Platform Fee(30.0%)
−$2,219,801
Developer Revenue
$5,179,536

Developer vs. Steam

Developer: 70.0%($5,179,536)Steam: 30.0%($2,219,801)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,219,801
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

82%positive
11,371Total Reviews
9,324positive (82%)
2,047negative (18%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    11,371 reviews and a 82% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Little Witch Nobeta, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $25, we estimate a realized average sale price of $23 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $7,399,337 in gross revenue into roughly $5,179,536 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$23.24

List price $24.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Little Witch Nobeta use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $23 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $7,399,337

To developer

$5,179,536

To developer: 70.0%

$5,179,536

Platform fee: 30.0%

$2,219,801

Epic Games Store

Gross revenue baseline: $7,399,337

To developer

$6,631,417

To developer: 89.6%

$6,631,417

Platform fee: 10.4%

$767,920

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.4%.

GOG

Gross revenue baseline: $7,399,337

To developer

$5,179,536

To developer: 70.0%

$5,179,536

Platform fee: 30.0%

$2,219,801

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 43% by revenue in Action
43%

Top 43% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Little Witch Nobeta ranks in the top 43% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

9.6h avg5h median

9.6h

Average Playtime

5h

Median Playtime

Little Witch Nobeta keeps players engaged for an average of 9.6 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperPupuya Games
PublisherPupuya Games, SimonCreative, Justdan
Release Date
Years on Market1 year
Current Price$24.99
Calibrated Avg. Selling Price$23.24
GenreAction
Peak Players10
SteamSpy Owners500,000 .. 1,000,000

Features

Single-playerSteam AchievementsFull controller supportSteam CloudFamily Sharing

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Frequently Asked Questions

How much has Little Witch Nobeta earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Little Witch Nobeta's total gross revenue on Steam at approximately $7,399,337.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $5,285,241
  • Calibrated midpoint (x28): $7,399,337
  • Optimistic estimate (x60): $15,855,722

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Little Witch Nobeta sold on Steam?

With 11,371 Steam reviews and a 82% positive rating, we estimate Little Witch Nobeta has sold between 227,420 and 682,260 copies, with a best estimate of 318,388.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Pupuya Games earn from Little Witch Nobeta?

After Steam's tiered platform fee of effectively 30.0%, Pupuya Games keeps an estimated $5,179,536 from Little Witch Nobeta's gross revenue of $7,399,337.

Here's the breakdown:

  • Gross Revenue: $7,399,337
  • Steam's Fee (30.0%): -$2,219,801
  • Developer Revenue: $5,179,536

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Little Witch Nobeta?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Little Witch Nobeta, with an estimated gross revenue of $7,399,337, this results in an effective rate of 30.0%. Steam keeps approximately $2,219,801 and Pupuya Games receives $5,179,536.

How accurate are these revenue estimates for Little Witch Nobeta?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($5,285,241 to $15,855,722) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $23.

What would Little Witch Nobeta earn on Epic Games Store instead?

If Little Witch Nobeta generated the same gross revenue on the Epic Games Store, Pupuya Games would keep approximately $6,631,417 - that's $1,451,881 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $767,920. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $5,179,536.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Little Witch Nobeta?

According to SteamSpy data, players spend an average of 9.6 hours in Little Witch Nobeta, with a median playtime of 5 hours. This indicates solid player engagement.