Like a Dragon: Ishin! Steam key art
Like a Dragon: Ishin! cover art

Steam revenue analysis

Like a Dragon: Ishin! Steam Revenue & Sales Estimates

Ryu Ga Gotoku Studio · SEGA

$7.8MEst. Gross Revenue

137,575 estimated sales, 83% positive reviews, and $5,488,279.48 potentially retained by the developer after Steam's platform fees.

Action83% Positive$59.99

Revenue Overview

$7.8M

Gross Revenue

$5.5M

Developer Revenue

137,575

Est. Copies Sold

$7.8M

Revenue / Year (avg. 1 yr)

$6.3MLow estimate
$7.8MBest estimate
$18.8MHigh estimate

How the revenue splits

Gross Revenue
$7,840,399
Steam Platform Fee(30.0%)
−$2,352,120
Developer Revenue
$5,488,279

Developer vs. Steam

Developer: 70.0%($5,488,279)Steam: 30.0%($2,352,120)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,352,120
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

83%positive
5,503Total Reviews
4,567positive (83%)
936negative (17%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    5,503 reviews and a 83% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Like a Dragon: Ishin!, we use a midpoint multiplier of ×25 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $60, we estimate a realized average sale price of $57 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $7,840,399 in gross revenue into roughly $5,488,279 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$56.99

List price $59.99

Boxleiter multiplier

×25

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Like a Dragon: Ishin! use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x25 and a calibrated average sale price of $57 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $7,840,399

To developer

$5,488,279

To developer: 70.0%

$5,488,279

Platform fee: 30.0%

$2,352,120

Epic Games Store

Gross revenue baseline: $7,840,399

To developer

$7,019,551

To developer: 89.5%

$7,019,551

Platform fee: 10.5%

$820,848

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.5%.

GOG

Gross revenue baseline: $7,840,399

To developer

$5,488,279

To developer: 70.0%

$5,488,279

Platform fee: 30.0%

$2,352,120

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 42% by revenue in Action
42%

Top 42% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Like a Dragon: Ishin! ranks in the top 42% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

28.6h avg26.2h median

28.6h

Average Playtime

26.2h

Median Playtime

0.9h

Recent Activity (2 Weeks)

Like a Dragon: Ishin! keeps players engaged for an average of 28.6 hours – solid engagement for a action game.

Current Activity3% still active

Game Details

Dataset updated: April 18, 2026

DeveloperRyu Ga Gotoku Studio
PublisherSEGA
Release Date
Years on Market1 year
Current Price$59.99
Calibrated Avg. Selling Price$56.99
GenreAction
Peak Players104
SteamSpy Owners100,000 .. 200,000

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Frequently Asked Questions

How much has Like a Dragon: Ishin! earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Like a Dragon: Ishin!'s total gross revenue on Steam at approximately $7,840,399.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $6,272,319
  • Calibrated midpoint (x25): $7,840,399
  • Optimistic estimate (x60): $18,816,958

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Like a Dragon: Ishin! sold on Steam?

With 5,503 Steam reviews and a 83% positive rating, we estimate Like a Dragon: Ishin! has sold between 110,060 and 330,180 copies, with a best estimate of 137,575.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x25 that adjusts for the title's age, price tier, genre, and review profile.

How much does Ryu Ga Gotoku Studio earn from Like a Dragon: Ishin!?

After Steam's tiered platform fee of effectively 30.0%, Ryu Ga Gotoku Studio keeps an estimated $5,488,279 from Like a Dragon: Ishin!'s gross revenue of $7,840,399.

Here's the breakdown:

  • Gross Revenue: $7,840,399
  • Steam's Fee (30.0%): -$2,352,120
  • Developer Revenue: $5,488,279

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Like a Dragon: Ishin!?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Like a Dragon: Ishin!, with an estimated gross revenue of $7,840,399, this results in an effective rate of 30.0%. Steam keeps approximately $2,352,120 and Ryu Ga Gotoku Studio receives $5,488,279.

How accurate are these revenue estimates for Like a Dragon: Ishin!?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($6,272,319 to $18,816,958) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x25) and a calibrated ASP of $57.

What would Like a Dragon: Ishin! earn on Epic Games Store instead?

If Like a Dragon: Ishin! generated the same gross revenue on the Epic Games Store, Ryu Ga Gotoku Studio would keep approximately $7,019,551 - that's $1,531,272 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $820,848. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $5,488,279.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Like a Dragon: Ishin!?

According to SteamSpy data, players spend an average of 28.6 hours in Like a Dragon: Ishin!, with a median playtime of 26.2 hours. This indicates solid player engagement.